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Minecraft: Bedrock Edition Netcode
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/*
* Copyright (c) 2021-2022, Valaphee.
*
* Licensed under the Apache License, Version 2.0 (the "License");
* you may not use this file except in compliance with the License.
* You may obtain a copy of the License at
*
* http://www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or agreed to in writing, software
* distributed under the License is distributed on an "AS IS" BASIS,
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
* See the License for the specific language governing permissions and
* limitations under the License.
*/
package com.valaphee.netcode.mcbe.network.packet
import com.valaphee.foundry.math.Float3
import com.valaphee.netcode.mcbe.network.Packet
import com.valaphee.netcode.mcbe.network.PacketBuffer
import com.valaphee.netcode.mcbe.network.PacketHandler
import com.valaphee.netcode.mcbe.network.PacketReader
import com.valaphee.netcode.mcbe.network.Restrict
import com.valaphee.netcode.mcbe.network.Restriction
import com.valaphee.netcode.mcbe.util.Direction
/**
* @author Kevin Ludwig
*/
@Restrict(Restriction.ToClient)
class PaintingAddPacket(
val uniqueEntityId: Long,
val runtimeEntityId: Long,
val position: Float3,
val direction: Direction,
val motive: Motive
) : Packet() {
enum class Motive(
val key: String,
val width: Int,
val height: Int
) {
Kebab("Kebab", 1, 1),
Aztec("Aztec", 1, 1),
Alban("Alban", 1, 1),
Aztec2("Aztec2", 1, 1),
Bomb("Bomb", 1, 1),
Plant("Plant", 1, 1),
Wasteland("Wasteland", 1, 1),
Wanderer("Wanderer", 1, 2),
Graham("Graham", 1, 2),
Pool("Pool", 2, 1),
Courbet("Courbet", 2, 1),
Sea("Sea", 2, 1),
Sunset("Sunset", 2, 1),
Creebet("Creebet", 2, 1),
Match("Match", 2, 2),
Bust("Bust", 2, 2),
Stage("Stage", 2, 2),
Void("Void", 2, 2),
SkullAndRoses("SkullAndRoses", 2, 2),
Wither("Wither", 2, 2),
Fighters("Fighters", 4, 2),
Skeleton("Skeleton", 4, 3),
DonkeyKong("DonkeyKong", 4, 3),
Pointer("Pointer", 4, 4),
PigScene("Pigscene", 4, 4),
FlamingSkull("Flaming Skull", 4, 4);
companion object {
private val byKey = values().associateBy { it.key }
fun byKey(title: String) = checkNotNull(byKey[title])
}
}
override val id get() = 0x16
override fun write(buffer: PacketBuffer, version: Int) {
buffer.writeVarLong(uniqueEntityId)
buffer.writeVarULong(runtimeEntityId)
buffer.writeFloat3(position)
buffer.writeVarInt(direction.horizontalIndex)
buffer.writeString(motive.key)
}
override fun handle(handler: PacketHandler) = handler.paintingAdd(this)
override fun toString() = "PaintingAddPacket(uniqueEntityId=$uniqueEntityId, runtimeEntityId=$runtimeEntityId, position=$position, direction=$direction, painting=$motive)"
}
/**
* @author Kevin Ludwig
*/
object PaintingAddPacketReader : PacketReader {
override fun read(buffer: PacketBuffer, version: Int) = PaintingAddPacket(
buffer.readVarLong(),
buffer.readVarULong(),
buffer.readFloat3(),
Direction.horizontals[buffer.readVarInt()],
PaintingAddPacket.Motive.byKey(buffer.readString())
)
}
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