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com.valaphee.netcode.mcbe.network.packet.PlayerLocationPacket.kt Maven / Gradle / Ivy
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Minecraft: Bedrock Edition Netcode
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/*
* Copyright (c) 2021-2022, Valaphee.
*
* Licensed under the Apache License, Version 2.0 (the "License");
* you may not use this file except in compliance with the License.
* You may obtain a copy of the License at
*
* http://www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or agreed to in writing, software
* distributed under the License is distributed on an "AS IS" BASIS,
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
* See the License for the specific language governing permissions and
* limitations under the License.
*/
package com.valaphee.netcode.mcbe.network.packet
import com.valaphee.foundry.math.Float2
import com.valaphee.foundry.math.Float3
import com.valaphee.netcode.mcbe.network.Packet
import com.valaphee.netcode.mcbe.network.PacketBuffer
import com.valaphee.netcode.mcbe.network.PacketHandler
import com.valaphee.netcode.mcbe.network.PacketReader
/**
* @author Kevin Ludwig
*/
class PlayerLocationPacket(
val runtimeEntityId: Long,
val position: Float3,
val rotation: Float2,
val headRotationYaw: Float,
val mode: Mode,
val onGround: Boolean,
val drivingRuntimeEntityId: Long,
val teleportationCause: TeleportationCause = TeleportationCause.Unknown,
val entityTypeId: Int,
val tick: Long = 0
) : Packet() {
enum class Mode {
Normal, Reset, Teleport, Vehicle
}
enum class TeleportationCause {
Unknown, Projectile, ChorusFruit, Command, Behavior
}
override val id get() = 0x13
override fun write(buffer: PacketBuffer, version: Int) {
buffer.writeVarULong(runtimeEntityId)
buffer.writeFloat3(position)
buffer.writeFloat2(rotation)
buffer.writeFloatLE(headRotationYaw)
buffer.writeByte(mode.ordinal)
buffer.writeBoolean(onGround)
buffer.writeVarULong(drivingRuntimeEntityId)
if (mode == Mode.Teleport) {
buffer.writeIntLE(teleportationCause.ordinal)
buffer.writeIntLE(entityTypeId)
}
if (version >= 419) buffer.writeVarULong(tick)
}
override fun handle(handler: PacketHandler) = handler.playerLocation(this)
override fun toString() = "PlayerLocationPacket(runtimeEntityId=$runtimeEntityId, position=$position, rotation=$rotation, headRotationYaw=$headRotationYaw, mode=$mode, onGround=$onGround, drivingRuntimeEntityId=$drivingRuntimeEntityId, teleportationCause=$teleportationCause, entityTypeId=$entityTypeId, tick=$tick)"
}
/**
* @author Kevin Ludwig
*/
object PlayerLocationPacketReader : PacketReader {
override fun read(buffer: PacketBuffer, version: Int): PlayerLocationPacket {
val runtimeEntityId = buffer.readVarULong()
val position = buffer.readFloat3()
val rotation = buffer.readFloat2()
val headRotationYaw = buffer.readFloatLE()
val mode = PlayerLocationPacket.Mode.values()[buffer.readUnsignedByte().toInt()]
val onGround = buffer.readBoolean()
val drivingRuntimeEntityId = buffer.readVarULong()
val teleportationCause: PlayerLocationPacket.TeleportationCause
val entityTypeId: Int
if (mode == PlayerLocationPacket.Mode.Teleport) {
teleportationCause = PlayerLocationPacket.TeleportationCause.values()[buffer.readIntLE()]
entityTypeId = buffer.readIntLE()
} else {
teleportationCause = PlayerLocationPacket.TeleportationCause.Unknown
entityTypeId = 0
}
val tick = if (version >= 419) buffer.readVarULong() else 0
return PlayerLocationPacket(runtimeEntityId, position, rotation, headRotationYaw, mode, onGround, drivingRuntimeEntityId, teleportationCause, entityTypeId, tick)
}
}
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