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This powerful reporting library aims to simplify producing reports using iText. The most demanding and coding intensive tasks
when producing reports with iText are how to get from data to report elements, how to style those blocks and how to evaluate (debug) the resulting report
layout. Exactly those three tasks are simplified by this library: xml configuration and/or annotations to
transform existing Java data objects into report block, provide styling information (css like, syntax independent) seperate from code, a firebug like debug
mode to help evaluate your report.
# 0, 90, 180 or 270
Rotation.rotation=
# float
Indent.indentleft=margin-left
# float
Indent.indentright=margin-right
# float
Indent.indent=
# the leading (height) of text
Leading.leading=
# float
Table.spaceafter=
# integer
Table.headerrows=
# integer
Table.relativewidth=
# integer
Table.columns=
# float / float[] (1.2|1.3|...)
Table.widths=
# integer
Table.footerrows=
# float
Table.spacebefore=
# how much do we shift y from a known position
Page.shifty=
# how much do we shift x from a known position
Page.shiftx=
# when true be part of regular styling
Page.dostyle=
# float
Page.margin_bottom=
# float
Page.width=
# data for the class, subclass determines type of data: DATATYPE
Page.data=
# transformation matrix (6 values: [SCALEX: 0, SHEARX: 1, SHEARY: 2, SCALEY: 3, TRANSLATEX: 4, TRANSLATEY: 5])
Page.transform=
# float
Page.margin_top=
# float
Page.height=
# #rgb (background of page)
Page.color=
# float
Page.margin_left=
# how to blend layers: [OVERLAY, BURN, DODGE, DARKEN, LIGHTEN, COMPATIBLE, MULTIPLY, DIFF, EXCLUDE, HARDLIGHT, SOFTLIGHT, SCREEN, NORMAL]
Page.blend=
# draw on background
Page.background=
# float
Page.margin_right=
# 0 for fully transparent, 1 for fully opace
Page.opacity=
# name of the layer to use
Page.layername=
Image.password=
# scales your image (percentage)
Image.scale=
# how much do we shift y from a known position
Image.shifty=
# color of the dropshadow, default black
Image.shadowcolor=
# how much do we shift x from a known position
Image.shiftx=
# when true be part of regular styling
Image.dostyle=
# rotates your image
Image.rotate=
# y offset of the shadow, default -2mm
Image.shadowy=
# x offset of the shadow, default 2mm
Image.shadowx=
# is image a pdf
Image.pdf=
# data for the class, subclass determines type of data: DATATYPE
Image.data=
# url
Image.url=
# transformation matrix (6 values: [SCALEX: 0, SHEARX: 1, SHEARY: 2, SCALEY: 3, TRANSLATEX: 4, TRANSLATEY: 5])
Image.transform=
# do we draw a dropshadow
Image.shadow=
# how to blend layers: [OVERLAY, BURN, DODGE, DARKEN, LIGHTEN, COMPATIBLE, MULTIPLY, DIFF, EXCLUDE, HARDLIGHT, SOFTLIGHT, SCREEN, NORMAL]
Image.blend=
# draw on background
Image.background=
# 0 for fully transparent, 1 for fully opace
Image.opacity=
# name of the layer to use
Image.layername=
# opacity for the shadow, defaullt 0.3
Image.shadowopacity=
# absolute y position to draw
Image.y=
# absolute x position to draw
Image.x=
# how many rows to span
ColRowSpan.rowspan=
# how many columns to span
ColRowSpan.colspan=
# [TOP, RIGHT, BOTTOM, LEFT, TRBL, LR, LRB, LRT, LB, LBT, LT, RB, RBT, RT, BT, NONE]
Border.position=border
# borderwidth
Border.borderwidth=border
# #rgb
Border.color=border; border-color
# scales your image (percentage)
Barcode.scale=
# when true be part of regular styling
Barcode.dostyle=
# color of the dropshadow, default black
Barcode.shadowcolor=
# rotates your image
Barcode.rotate=
# is image a pdf
Barcode.pdf=
# data for the class, subclass determines type of data: DATATYPE
Barcode.data=
# minimal width of bars
Barcode.minbarwidth=
# transformation matrix (6 values: [SCALEX: 0, SHEARX: 1, SHEARY: 2, SCALEY: 3, TRANSLATEX: 4, TRANSLATEY: 5])
Barcode.transform=
# do we draw a dropshadow
Barcode.shadow=
# alias of text font
Barcode.family=
# how to blend layers: [OVERLAY, BURN, DODGE, DARKEN, LIGHTEN, COMPATIBLE, MULTIPLY, DIFF, EXCLUDE, HARDLIGHT, SOFTLIGHT, SCREEN, NORMAL]
Barcode.blend=
# 0 for fully transparent, 1 for fully opace
Barcode.opacity=
# opacity for the shadow, defaullt 0.3
Barcode.shadowopacity=
# type of the barcode: [EAN8, EAN13, UPCA, UPCE, CODE128, CODE128UCC, CODE128RAW, PLANET, POSTNET]
Barcode.codetype=
# height of bars
Barcode.barheight=
# how much do we shift y from a known position
Barcode.shifty=
# how much do we shift x from a known position
Barcode.shiftx=
# y offset of the shadow, default -2mm
Barcode.shadowy=
# x offset of the shadow, default 2mm
Barcode.shadowx=
# color of bars
Barcode.barcolor=
# url
Barcode.url=
# color of text
Barcode.txtcolor=
# draw on background
Barcode.background=
# name of the layer to use
Barcode.layername=
# absolute y position to draw
Barcode.y=
# size of text
Barcode.fontsize=
# absolute x position to draw
Barcode.x=
# when true be part of regular styling
Shape.dostyle=
# color of the dropshadow, default black
Shape.shadowcolor=
# data for the class, subclass determines type of data: DATATYPE
Shape.data=
# [rectangle, roundrectangle, ellipse, free, bezier]
Shape.SHAPE=
# padding for enclosing shape
Shape.padding=
# connect first and last point
Shape.close=
# color
Shape.bordercolor=
# transformation matrix (6 values: [SCALEX: 0, SHEARX: 1, SHEARY: 2, SCALEY: 3, TRANSLATEX: 4, TRANSLATEY: 5])
Shape.transform=
# float
Shape.height=
# do we draw a dropshadow
Shape.shadow=
# how to blend layers: [OVERLAY, BURN, DODGE, DARKEN, LIGHTEN, COMPATIBLE, MULTIPLY, DIFF, EXCLUDE, HARDLIGHT, SOFTLIGHT, SCREEN, NORMAL]
Shape.blend=
# 0 for fully transparent, 1 for fully opace
Shape.opacity=
# line and free shapes
Shape.points=
# rounded line connections
Shape.rounded=
# opacity for the shadow, defaullt 0.3
Shape.shadowopacity=
# how much do we shift y from a known position
Shape.shifty=
# how much do we shift x from a known position
Shape.shiftx=
# y offset of the shadow, default -2mm
Shape.shadowy=
# x offset of the shadow, default 2mm
Shape.shadowx=
# float
Shape.width=
# fill shapes or not
Shape.fill=
# float
Shape.borderwidth=
# color
Shape.color=
# draw on background
Shape.background=
# enclosing shape rectangle, ellipse
Shape.enclosing=
# name of the layer to use
Shape.layername=
# for rounded corners
Shape.radius=
# absolute y position to draw
Shape.y=
# absolute x position to draw
Shape.x=
# integer
Zebra.alternate=
# #rgb
Zebra.evencolor=
# #rgb
Zebra.oddcolor=
# how much do we shift y from a known position
Text.shifty=
# color of the dropshadow, default black
Text.shadowcolor=
# how much do we shift x from a known position
Text.shiftx=
# when true be part of regular styling
Text.dostyle=
# float
Text.rotate=
# y offset of the shadow, default -2mm
Text.shadowy=
# x offset of the shadow, default 2mm
Text.shadowx=
# data for the class, subclass determines type of data: DATATYPE
Text.data=
# fontsize
Text.size=
# transformation matrix (6 values: [SCALEX: 0, SHEARX: 1, SHEARY: 2, SCALEY: 3, TRANSLATEX: 4, TRANSLATEY: 5])
Text.transform=
# #rgb
Text.color=
# string
Text.family=
# do we draw a dropshadow
Text.shadow=
# how to blend layers: [OVERLAY, BURN, DODGE, DARKEN, LIGHTEN, COMPATIBLE, MULTIPLY, DIFF, EXCLUDE, HARDLIGHT, SOFTLIGHT, SCREEN, NORMAL]
Text.blend=
# draw on background
Text.background=
# 0 for fully transparent, 1 for fully opace
Text.opacity=
# name of the layer to use
Text.layername=
# opacity for the shadow, defaullt 0.3
Text.shadowopacity=
# absolute y position to draw
Text.y=
# absolute x position to draw
Text.x=
# #rgb
Background.color=background-color
# style for a retrieved font[normal, bold, italic, underline, strike]
Font.style=font-style
# #rgb
Font.color=color
# alias for based on which a font is retrieved (preferred over style)
Font.family=font-family
# fontsize
Font.size=font-size
# number of columns
Columns.columns=
# left of first column
Columns.left=
# space between columns
Columns.spacing=
# right of last column
Columns.right=
# transformation matrix (6 values: [SCALEX: 0, SHEARX: 1, SHEARY: 2, SCALEY: 3, TRANSLATEX: 4, TRANSLATEY: 5])
Shadow.transform=
# how much do we shift y from a known position
Shadow.shifty=
# when true be part of regular styling
Shadow.dostyle=
# how much do we shift x from a known position
Shadow.shiftx=
# #rgb: shadow color (default is font color)
Shadow.color=
# draw on background
Shadow.background=
# how to blend layers: [OVERLAY, BURN, DODGE, DARKEN, LIGHTEN, COMPATIBLE, MULTIPLY, DIFF, EXCLUDE, HARDLIGHT, SOFTLIGHT, SCREEN, NORMAL]
Shadow.blend=
# data for the class, subclass determines type of data: DATATYPE
Shadow.data=
# 0 for fully transparent, 1 for fully opace
Shadow.opacity=
# name of the layer to use
Shadow.layername=
# the password for the signing certificate
DocumentSettings.keystorepassword=
# float
DocumentSettings.margin_bottom=margin;
# a subject for the document
DocumentSettings.subject=
# creator
DocumentSettings.creator=
# float
DocumentSettings.margin_top=margin;
# author
DocumentSettings.author=
# a title for the document
DocumentSettings.title=
# float
DocumentSettings.height=
# [ENC40, ENC128, ENC128AES]
DocumentSettings.encryption=
# permissions for the pdf, use in conjunction with password / encryption: [PRINT, ASSEMBLY, COPY, DEGRADEDPRINT, FILLIN, ANNOTATE, CHANGE, SCREEN, ALL]
DocumentSettings.permissions=
# wordt dit een pdf die voldoet aan de PDF/X-1a standaard
DocumentSettings.pdfa=
# the certificate (.p12, .pfx, .jks) to use for document signing
DocumentSettings.signcertificate=
# llx, lly, urx, ury for this pdf box
DocumentSettings.trim=
# comma separated keywords for the document
DocumentSettings.keywords=
# llx, lly, urx, ury for this pdf box
DocumentSettings.art=
# float
DocumentSettings.width=
# a password for the owner of document
DocumentSettings.ownerpassword=
# the type of the signing certificate: [jks, pkcs12]
DocumentSettings.keystoretype=
# float
DocumentSettings.margin_right=margin;
# float
DocumentSettings.margin_left=margin;
# llx, lly, urx, ury for this pdf box
DocumentSettings.bleed=
# url for the colorprofile to use, for pdf/a1a compliance
DocumentSettings.colorprofile=
# [LEFT_TOP, LEFT_MIDDLE, LEFT_BOTTOM, RIGHT_TOP, RIGHT_MIDDLE, RIGHT_BOTTOM, CENTER_TOP, CENTER_MIDDLE, CENTER_BOTTOM]
ImageAlign.align=
# width of cell
ImageAlign.width=
# leading for text, set fixed height for cells
Height.height=height
# image to use as symbol for a list with symbols
ListItem.symbolimage=
# text to use as symbol for a list with symbols
ListItem.symbol=
# style for a retrieved font[normal, bold, italic, underline, strike]
ListItem.style=
# #rgb
ListItem.color=
# alias for based on which a font is retrieved (preferred over style)
ListItem.family=
# fontsize
ListItem.size=
# [TOP, RIGHT, BOTTOM, LEFT, TRBL, LR, LRB, LRT, LB, LBT, LT, RB, RBT, RT, BT, NONE]
Padding.position=padding;padding-top;padding-right;padding-bottom;padding-left
# padding
Padding.padding=padding;padding-top;padding-right;padding-bottom;padding-left
# [LEFT_TOP, LEFT_MIDDLE, LEFT_BOTTOM, RIGHT_TOP, RIGHT_MIDDLE, RIGHT_BOTTOM, CENTER_TOP, CENTER_MIDDLE, CENTER_BOTTOM]
Alignment.align=text-align; vertical-align
# float
Underline.linewidth=
# transformation matrix (6 values: [SCALEX: 0, SHEARX: 1, SHEARY: 2, SCALEY: 3, TRANSLATEX: 4, TRANSLATEY: 5])
Underline.transform=
# how much do we shift y from a known position
Underline.shifty=
# when true be part of regular styling
Underline.dostyle=
# how much do we shift x from a known position
Underline.shiftx=
# #rgb: underline color (default is font color)
Underline.color=
# draw on background
Underline.background=
# how to blend layers: [OVERLAY, BURN, DODGE, DARKEN, LIGHTEN, COMPATIBLE, MULTIPLY, DIFF, EXCLUDE, HARDLIGHT, SOFTLIGHT, SCREEN, NORMAL]
Underline.blend=
# data for the class, subclass determines type of data: DATATYPE
Underline.data=
# 0 for fully transparent, 1 for fully opace
Underline.opacity=
# name of the layer to use
Underline.layername=
# float
Spacing.spaceafter=margin-bottom
# float
Spacing.spacebefore=margin-top
# transformation matrix (6 values: [SCALEX: 0, SHEARX: 1, SHEARY: 2, SCALEY: 3, TRANSLATEX: 4, TRANSLATEY: 5])
AdvancedImpl.transform=
# how much do we shift y from a known position
AdvancedImpl.shifty=
# when true be part of regular styling
AdvancedImpl.dostyle=
# how much do we shift x from a known position
AdvancedImpl.shiftx=
# draw on background
AdvancedImpl.background=
# how to blend layers: [OVERLAY, BURN, DODGE, DARKEN, LIGHTEN, COMPATIBLE, MULTIPLY, DIFF, EXCLUDE, HARDLIGHT, SOFTLIGHT, SCREEN, NORMAL]
AdvancedImpl.blend=
# data for the class, subclass determines type of data: DATATYPE
AdvancedImpl.data=
# 0 for fully transparent, 1 for fully opace
AdvancedImpl.opacity=
# name of the layer to use
AdvancedImpl.layername=
# String to use as postfix for list items
List.postfix=
# style for a retrieved font[normal, bold, italic, underline, strike]
List.style=font-style
# text to use as symbol for a list with symbols
List.symbol=
# image to use as symbol for a list with symbols
List.symbolimage=list-style-image
# #rgb
List.color=color
# alias for based on which a font is retrieved (preferred over style)
List.family=font-family
# String to use as prefix for list items
List.prefix=
# type of list: [SYMBOL, ALPHA, NUMERIC]
List.listtype=list-style-type
# fontsize
List.size=font-size