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provide android hidden api definition ,helper for android super framework development

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package android.opengl;
public class ETC1Util
{
public static class ETC1Texture
{
public  ETC1Texture(int width, int height, java.nio.ByteBuffer data) { throw new RuntimeException("Stub!"); }
public  int getWidth() { throw new RuntimeException("Stub!"); }
public  int getHeight() { throw new RuntimeException("Stub!"); }
public  java.nio.ByteBuffer getData() { throw new RuntimeException("Stub!"); }
}
public  ETC1Util() { throw new RuntimeException("Stub!"); }
public static  void loadTexture(int target, int level, int border, int fallbackFormat, int fallbackType, java.io.InputStream input) throws java.io.IOException { throw new RuntimeException("Stub!"); }
public static  void loadTexture(int target, int level, int border, int fallbackFormat, int fallbackType, android.opengl.ETC1Util.ETC1Texture texture) { throw new RuntimeException("Stub!"); }
public static  boolean isETC1Supported() { throw new RuntimeException("Stub!"); }
public static  android.opengl.ETC1Util.ETC1Texture createTexture(java.io.InputStream input) throws java.io.IOException { throw new RuntimeException("Stub!"); }
public static  android.opengl.ETC1Util.ETC1Texture compressTexture(java.nio.Buffer input, int width, int height, int pixelSize, int stride) { throw new RuntimeException("Stub!"); }
public static  void writeTexture(android.opengl.ETC1Util.ETC1Texture texture, java.io.OutputStream output) throws java.io.IOException { throw new RuntimeException("Stub!"); }
}




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