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package com.volcengine.tos.internal.util.base64;

import com.volcengine.tos.internal.util.StringUtils;

public class Base64 extends BaseNCodec {

    /**
     * BASE32 characters are 6 bits in length.
     * They are formed by taking a block of 3 octets to form a 24-bit string,
     * which is converted into 4 BASE64 characters.
     */
    private static final int BITS_PER_ENCODED_BYTE = 6;
    private static final int BYTES_PER_UNENCODED_BLOCK = 3;
    private static final int BYTES_PER_ENCODED_BLOCK = 4;

    /**
     * This array is a lookup table that translates 6-bit positive integer index values into their "Base64 Alphabet"
     * equivalents as specified in Table 1 of RFC 2045.
     *
     * Thanks to "commons" project in ws.apache.org for this code.
     * http://svn.apache.org/repos/asf/webservices/commons/trunk/modules/util/
     */
    private static final byte[] STANDARD_ENCODE_TABLE = {
            'A', 'B', 'C', 'D', 'E', 'F', 'G', 'H', 'I', 'J', 'K', 'L', 'M',
            'N', 'O', 'P', 'Q', 'R', 'S', 'T', 'U', 'V', 'W', 'X', 'Y', 'Z',
            'a', 'b', 'c', 'd', 'e', 'f', 'g', 'h', 'i', 'j', 'k', 'l', 'm',
            'n', 'o', 'p', 'q', 'r', 's', 't', 'u', 'v', 'w', 'x', 'y', 'z',
            '0', '1', '2', '3', '4', '5', '6', '7', '8', '9', '+', '/'
    };

    /**
     * This is a copy of the STANDARD_ENCODE_TABLE above, but with + and /
     * changed to - and _ to make the encoded Base64 results more URL-SAFE.
     * This table is only used when the Base64's mode is set to URL-SAFE.
     */
    private static final byte[] URL_SAFE_ENCODE_TABLE = {
            'A', 'B', 'C', 'D', 'E', 'F', 'G', 'H', 'I', 'J', 'K', 'L', 'M',
            'N', 'O', 'P', 'Q', 'R', 'S', 'T', 'U', 'V', 'W', 'X', 'Y', 'Z',
            'a', 'b', 'c', 'd', 'e', 'f', 'g', 'h', 'i', 'j', 'k', 'l', 'm',
            'n', 'o', 'p', 'q', 'r', 's', 't', 'u', 'v', 'w', 'x', 'y', 'z',
            '0', '1', '2', '3', '4', '5', '6', '7', '8', '9', '-', '_'
    };

    /**
     * This array is a lookup table that translates Unicode characters drawn from the "Base64 Alphabet" (as specified
     * in Table 1 of RFC 2045) into their 6-bit positive integer equivalents. Characters that are not in the Base64
     * alphabet but fall within the bounds of the array are translated to -1.
     *
     * Note: '+' and '-' both decode to 62. '/' and '_' both decode to 63. This means decoder seamlessly handles both
     * URL_SAFE and STANDARD base64. (The encoder, on the other hand, needs to know ahead of time what to emit).
     *
     * Thanks to "commons" project in ws.apache.org for this code.
     * http://svn.apache.org/repos/asf/webservices/commons/trunk/modules/util/
     */
    private static final byte[] DECODE_TABLE = {
            //   0   1   2   3   4   5   6   7   8   9   A   B   C   D   E   F
            -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, // 00-0f
            -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, // 10-1f
            -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, 62, -1, 62, -1, 63, // 20-2f + - /
            52, 53, 54, 55, 56, 57, 58, 59, 60, 61, -1, -1, -1, -1, -1, -1, // 30-3f 0-9
            -1,  0,  1,  2,  3,  4,  5,  6,  7,  8,  9, 10, 11, 12, 13, 14, // 40-4f A-O
            15, 16, 17, 18, 19, 20, 21, 22, 23, 24, 25, -1, -1, -1, -1, 63, // 50-5f P-Z _
            -1, 26, 27, 28, 29, 30, 31, 32, 33, 34, 35, 36, 37, 38, 39, 40, // 60-6f a-o
            41, 42, 43, 44, 45, 46, 47, 48, 49, 50, 51                      // 70-7a p-z
    };

    /**
     * Base64 uses 6-bit fields.
     */
    /** Mask used to extract 6 bits, used when encoding */
    private static final int MASK_6BITS = 0x3f;
    /** Mask used to extract 4 bits, used when decoding final trailing character. */
    private static final int MASK_4BITS = 0xf;
    /** Mask used to extract 2 bits, used when decoding final trailing character. */
    private static final int MASK_2BITS = 0x3;

    // The static final fields above are used for the original static byte[] methods on Base64.
    // The private member fields below are used with the new streaming approach, which requires
    // some state be preserved between calls of encode() and decode().

    /**
     * Decodes Base64 data into octets.
     * 

* Note: this method seamlessly handles data encoded in URL-safe or normal mode. *

* * @param base64Data * Byte array containing Base64 data * @return Array containing decoded data. */ public static byte[] decodeBase64(final byte[] base64Data) { return new Base64().decode(base64Data); } /** * Encodes binary data using the base64 algorithm but does not chunk the output. * * @param binaryData * binary data to encode * @return byte[] containing Base64 characters in their UTF-8 representation. */ public static byte[] encodeBase64(final byte[] binaryData) { if (binaryData == null || binaryData.length == 0) { return binaryData; } // Create this so can use the super-class method // Also ensures that the same roundings are performed by the ctor and the code final Base64 b64 = new Base64(0, CHUNK_SEPARATOR, false); final long len = b64.getEncodedLength(binaryData); if (len > Integer.MAX_VALUE) { throw new IllegalArgumentException("Input array too big, the output array would be bigger (" + len + ") than the specified maximum size of " + Integer.MAX_VALUE); } return b64.encode(binaryData); } /** * Encode table to use: either STANDARD or URL_SAFE. Note: the DECODE_TABLE above remains static because it is able * to decode both STANDARD and URL_SAFE streams, but the encodeTable must be a member variable so we can switch * between the two modes. */ private final byte[] encodeTable; // Only one decode table currently; keep for consistency with Base32 code private final byte[] decodeTable = DECODE_TABLE; /** * Line separator for encoding. Not used when decoding. Only used if lineLength > 0. */ private final byte[] lineSeparator; /** * Convenience variable to help us determine when our buffer is going to run out of room and needs resizing. * {@code decodeSize = 3 + lineSeparator.length;} */ private final int decodeSize; /** * Convenience variable to help us determine when our buffer is going to run out of room and needs resizing. * {@code encodeSize = 4 + lineSeparator.length;} */ private final int encodeSize; /** * Creates a Base64 codec used for decoding (all modes) and encoding in URL-unsafe mode. *

* When encoding the line length is 0 (no chunking), and the encoding table is STANDARD_ENCODE_TABLE. *

* *

* When decoding all variants are supported. *

*/ public Base64() { this(0); } /** * Creates a Base64 codec used for decoding (all modes) and encoding in URL-unsafe mode. *

* When encoding the line length is given in the constructor, the line separator is CRLF, and the encoding table is * STANDARD_ENCODE_TABLE. *

*

* Line lengths that aren't multiples of 4 will still essentially end up being multiples of 4 in the encoded data. *

*

* When decoding all variants are supported. *

* * @param lineLength * Each line of encoded data will be at most of the given length (rounded down to nearest multiple of * 4). If lineLength <= 0, then the output will not be divided into lines (chunks). Ignored when * decoding. */ public Base64(final int lineLength) { this(lineLength, CHUNK_SEPARATOR); } /** * Creates a Base64 codec used for decoding (all modes) and encoding in URL-unsafe mode. *

* When encoding the line length and line separator are given in the constructor, and the encoding table is * STANDARD_ENCODE_TABLE. *

*

* Line lengths that aren't multiples of 4 will still essentially end up being multiples of 4 in the encoded data. *

*

* When decoding all variants are supported. *

* * @param lineLength * Each line of encoded data will be at most of the given length (rounded down to nearest multiple of * 4). If lineLength <= 0, then the output will not be divided into lines (chunks). Ignored when * decoding. * @param lineSeparator * Each line of encoded data will end with this sequence of bytes. * @throws IllegalArgumentException * Thrown when the provided lineSeparator included some base64 characters. */ public Base64(final int lineLength, final byte[] lineSeparator) { this(lineLength, lineSeparator, false); } /** * Creates a Base64 codec used for decoding (all modes) and encoding in URL-unsafe mode. *

* When encoding the line length and line separator are given in the constructor, and the encoding table is * STANDARD_ENCODE_TABLE. *

*

* Line lengths that aren't multiples of 4 will still essentially end up being multiples of 4 in the encoded data. *

*

* When decoding all variants are supported. *

* * @param lineLength * Each line of encoded data will be at most of the given length (rounded down to nearest multiple of * 4). If lineLength <= 0, then the output will not be divided into lines (chunks). Ignored when * decoding. * @param lineSeparator * Each line of encoded data will end with this sequence of bytes. * @param urlSafe * Instead of emitting '+' and '/' we emit '-' and '_' respectively. urlSafe is only applied to encode * operations. Decoding seamlessly handles both modes. * Note: no padding is added when using the URL-safe alphabet. * @throws IllegalArgumentException * Thrown when the {@code lineSeparator} contains Base64 characters. */ public Base64(final int lineLength, final byte[] lineSeparator, final boolean urlSafe) { this(lineLength, lineSeparator, urlSafe, DECODING_POLICY_DEFAULT); } /** * Creates a Base64 codec used for decoding (all modes) and encoding in URL-unsafe mode. *

* When encoding the line length and line separator are given in the constructor, and the encoding table is * STANDARD_ENCODE_TABLE. *

*

* Line lengths that aren't multiples of 4 will still essentially end up being multiples of 4 in the encoded data. *

*

* When decoding all variants are supported. *

* * @param lineLength * Each line of encoded data will be at most of the given length (rounded down to nearest multiple of * 4). If lineLength <= 0, then the output will not be divided into lines (chunks). Ignored when * decoding. * @param lineSeparator * Each line of encoded data will end with this sequence of bytes. * @param urlSafe * Instead of emitting '+' and '/' we emit '-' and '_' respectively. urlSafe is only applied to encode * operations. Decoding seamlessly handles both modes. * Note: no padding is added when using the URL-safe alphabet. * @param decodingPolicy The decoding policy. * @throws IllegalArgumentException * Thrown when the {@code lineSeparator} contains Base64 characters. */ public Base64(final int lineLength, final byte[] lineSeparator, final boolean urlSafe, final CodecPolicy decodingPolicy) { super(BYTES_PER_UNENCODED_BLOCK, BYTES_PER_ENCODED_BLOCK, lineLength, lineSeparator == null ? 0 : lineSeparator.length, PAD_DEFAULT, decodingPolicy); // could be simplified if there is no requirement to reject invalid line sep when length <=0 // @see test case Base64Test.testConstructors() if (lineSeparator != null) { if (containsAlphabetOrPad(lineSeparator)) { final String sep = StringUtils.newStringUtf8(lineSeparator); throw new IllegalArgumentException("lineSeparator must not contain base64 characters: [" + sep + "]"); } if (lineLength > 0){ // null line-sep forces no chunking rather than throwing IAE this.encodeSize = BYTES_PER_ENCODED_BLOCK + lineSeparator.length; this.lineSeparator = new byte[lineSeparator.length]; System.arraycopy(lineSeparator, 0, this.lineSeparator, 0, lineSeparator.length); } else { this.encodeSize = BYTES_PER_ENCODED_BLOCK; this.lineSeparator = null; } } else { this.encodeSize = BYTES_PER_ENCODED_BLOCK; this.lineSeparator = null; } this.decodeSize = this.encodeSize - 1; this.encodeTable = urlSafe ? URL_SAFE_ENCODE_TABLE : STANDARD_ENCODE_TABLE; } // Implementation of the Encoder Interface /** *

* Decodes all of the provided data, starting at inPos, for inAvail bytes. Should be called at least twice: once * with the data to decode, and once with inAvail set to "-1" to alert decoder that EOF has been reached. The "-1" * call is not necessary when decoding, but it doesn't hurt, either. *

*

* Ignores all non-base64 characters. This is how chunked (e.g. 76 character) data is handled, since CR and LF are * silently ignored, but has implications for other bytes, too. This method subscribes to the garbage-in, * garbage-out philosophy: it will not check the provided data for validity. *

*

* Thanks to "commons" project in ws.apache.org for the bitwise operations, and general approach. * http://svn.apache.org/repos/asf/webservices/commons/trunk/modules/util/ *

* * @param in * byte[] array of ascii data to base64 decode. * @param inPos * Position to start reading data from. * @param inAvail * Amount of bytes available from input for decoding. * @param context * the context to be used */ @Override void decode(final byte[] in, int inPos, final int inAvail, final Context context) { if (context.eof) { return; } if (inAvail < 0) { context.eof = true; } for (int i = 0; i < inAvail; i++) { final byte[] buffer = ensureBufferSize(decodeSize, context); final byte b = in[inPos++]; if (b == pad) { // We're done. context.eof = true; break; } if (b >= 0 && b < DECODE_TABLE.length) { final int result = DECODE_TABLE[b]; if (result >= 0) { context.modulus = (context.modulus+1) % BYTES_PER_ENCODED_BLOCK; context.ibitWorkArea = (context.ibitWorkArea << BITS_PER_ENCODED_BYTE) + result; if (context.modulus == 0) { buffer[context.pos++] = (byte) ((context.ibitWorkArea >> 16) & MASK_8BITS); buffer[context.pos++] = (byte) ((context.ibitWorkArea >> 8) & MASK_8BITS); buffer[context.pos++] = (byte) (context.ibitWorkArea & MASK_8BITS); } } } } // Two forms of EOF as far as base64 decoder is concerned: actual // EOF (-1) and first time '=' character is encountered in stream. // This approach makes the '=' padding characters completely optional. if (context.eof && context.modulus != 0) { final byte[] buffer = ensureBufferSize(decodeSize, context); // We have some spare bits remaining // Output all whole multiples of 8 bits and ignore the rest switch (context.modulus) { // case 0 : // impossible, as excluded above case 1 : // 6 bits - either ignore entirely, or raise an exception validateTrailingCharacter(); break; case 2 : // 12 bits = 8 + 4 validateCharacter(MASK_4BITS, context); context.ibitWorkArea = context.ibitWorkArea >> 4; // dump the extra 4 bits buffer[context.pos++] = (byte) ((context.ibitWorkArea) & MASK_8BITS); break; case 3 : // 18 bits = 8 + 8 + 2 validateCharacter(MASK_2BITS, context); context.ibitWorkArea = context.ibitWorkArea >> 2; // dump 2 bits buffer[context.pos++] = (byte) ((context.ibitWorkArea >> 8) & MASK_8BITS); buffer[context.pos++] = (byte) ((context.ibitWorkArea) & MASK_8BITS); break; default: throw new IllegalStateException("Impossible modulus " + context.modulus); } } } /** *

* Encodes all of the provided data, starting at inPos, for inAvail bytes. Must be called at least twice: once with * the data to encode, and once with inAvail set to "-1" to alert encoder that EOF has been reached, to flush last * remaining bytes (if not multiple of 3). *

*

Note: no padding is added when encoding using the URL-safe alphabet.

*

* Thanks to "commons" project in ws.apache.org for the bitwise operations, and general approach. * http://svn.apache.org/repos/asf/webservices/commons/trunk/modules/util/ *

* * @param in * byte[] array of binary data to base64 encode. * @param inPos * Position to start reading data from. * @param inAvail * Amount of bytes available from input for encoding. * @param context * the context to be used */ @Override void encode(final byte[] in, int inPos, final int inAvail, final Context context) { if (context.eof) { return; } // inAvail < 0 is how we're informed of EOF in the underlying data we're // encoding. if (inAvail < 0) { context.eof = true; if (0 == context.modulus && lineLength == 0) { return; // no leftovers to process and not using chunking } final byte[] buffer = ensureBufferSize(encodeSize, context); final int savedPos = context.pos; switch (context.modulus) { // 0-2 case 0 : // nothing to do here break; case 1 : // 8 bits = 6 + 2 // top 6 bits: buffer[context.pos++] = encodeTable[(context.ibitWorkArea >> 2) & MASK_6BITS]; // remaining 2: buffer[context.pos++] = encodeTable[(context.ibitWorkArea << 4) & MASK_6BITS]; // URL-SAFE skips the padding to further reduce size. if (encodeTable == STANDARD_ENCODE_TABLE) { buffer[context.pos++] = pad; buffer[context.pos++] = pad; } break; case 2 : // 16 bits = 6 + 6 + 4 buffer[context.pos++] = encodeTable[(context.ibitWorkArea >> 10) & MASK_6BITS]; buffer[context.pos++] = encodeTable[(context.ibitWorkArea >> 4) & MASK_6BITS]; buffer[context.pos++] = encodeTable[(context.ibitWorkArea << 2) & MASK_6BITS]; // URL-SAFE skips the padding to further reduce size. if (encodeTable == STANDARD_ENCODE_TABLE) { buffer[context.pos++] = pad; } break; default: throw new IllegalStateException("Impossible modulus " + context.modulus); } context.currentLinePos += context.pos - savedPos; // keep track of current line position // if currentPos == 0 we are at the start of a line, so don't add CRLF if (lineLength > 0 && context.currentLinePos > 0) { System.arraycopy(lineSeparator, 0, buffer, context.pos, lineSeparator.length); context.pos += lineSeparator.length; } } else { for (int i = 0; i < inAvail; i++) { final byte[] buffer = ensureBufferSize(encodeSize, context); context.modulus = (context.modulus+1) % BYTES_PER_UNENCODED_BLOCK; int b = in[inPos++]; if (b < 0) { b += 256; } context.ibitWorkArea = (context.ibitWorkArea << 8) + b; // BITS_PER_BYTE if (0 == context.modulus) { // 3 bytes = 24 bits = 4 * 6 bits to extract buffer[context.pos++] = encodeTable[(context.ibitWorkArea >> 18) & MASK_6BITS]; buffer[context.pos++] = encodeTable[(context.ibitWorkArea >> 12) & MASK_6BITS]; buffer[context.pos++] = encodeTable[(context.ibitWorkArea >> 6) & MASK_6BITS]; buffer[context.pos++] = encodeTable[context.ibitWorkArea & MASK_6BITS]; context.currentLinePos += BYTES_PER_ENCODED_BLOCK; if (lineLength > 0 && lineLength <= context.currentLinePos) { System.arraycopy(lineSeparator, 0, buffer, context.pos, lineSeparator.length); context.pos += lineSeparator.length; context.currentLinePos = 0; } } } } } /** * Returns whether or not the {@code octet} is in the Base64 alphabet. * * @param octet * The value to test * @return {@code true} if the value is defined in the the Base64 alphabet {@code false} otherwise. */ @Override protected boolean isInAlphabet(final byte octet) { return octet >= 0 && octet < decodeTable.length && decodeTable[octet] != -1; } /** * Validates whether decoding the final trailing character is possible in the context * of the set of possible base 64 values. * *

The character is valid if the lower bits within the provided mask are zero. This * is used to test the final trailing base-64 digit is zero in the bits that will be discarded. * * @param emptyBitsMask The mask of the lower bits that should be empty * @param context the context to be used * * @throws IllegalArgumentException if the bits being checked contain any non-zero value */ private void validateCharacter(final int emptyBitsMask, final Context context) { if (isStrictDecoding() && (context.ibitWorkArea & emptyBitsMask) != 0) { throw new IllegalArgumentException( "Strict decoding: Last encoded character (before the paddings if any) is a valid base 64 alphabet but not a possible encoding. " + "Expected the discarded bits from the character to be zero."); } } /** * Validates whether decoding allows an entire final trailing character that cannot be * used for a complete byte. * * @throws IllegalArgumentException if strict decoding is enabled */ private void validateTrailingCharacter() { if (isStrictDecoding()) { throw new IllegalArgumentException( "Strict decoding: Last encoded character (before the paddings if any) is a valid base 64 alphabet but not a possible encoding. " + "Decoding requires at least two trailing 6-bit characters to create bytes."); } } }





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