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A tool for displaying and playing SVG content using the Java2D
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/*
* SVG Salamander
* Copyright (c) 2004, Mark McKay
* All rights reserved.
*
* Redistribution and use in source and binary forms, with or
* without modification, are permitted provided that the following
* conditions are met:
*
* - Redistributions of source code must retain the above
* copyright notice, this list of conditions and the following
* disclaimer.
* - Redistributions in binary form must reproduce the above
* copyright notice, this list of conditions and the following
* disclaimer in the documentation and/or other materials
* provided with the distribution.
*
* THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
* "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
* LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS
* FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE
* COPYRIGHT HOLDER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT,
* INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES
* (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR
* SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION)
* HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT,
* STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE)
* ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED
* OF THE POSSIBILITY OF SUCH DAMAGE.
*
* Mark McKay can be contacted at [email protected]. Salamander and other
* projects can be found at http://www.kitfox.com
*
* Created on March 18, 2004, 6:52 AM
*/
package com.kitfox.svg;
import com.kitfox.svg.xml.StyleAttribute;
/**
* @author Mark McKay
* @author Mark McKay
*/
public class FeSpotLight extends FeLight
{
public static final String TAG_NAME = "fespotlight";
float x = 0f;
float y = 0f;
float z = 0f;
float pointsAtX = 0f;
float pointsAtY = 0f;
float pointsAtZ = 0f;
float specularComponent = 0f;
float limitingConeAngle = 0f;
/**
* Creates a new instance of FillElement
*/
public FeSpotLight()
{
}
@Override
public String getTagName()
{
return TAG_NAME;
}
@Override
protected void build() throws SVGException
{
super.build();
StyleAttribute sty = new StyleAttribute();
if (getPres(sty.setName("x")))
{
x = sty.getFloatValueWithUnits();
}
if (getPres(sty.setName("y")))
{
y = sty.getFloatValueWithUnits();
}
if (getPres(sty.setName("z")))
{
z = sty.getFloatValueWithUnits();
}
if (getPres(sty.setName("pointsAtX")))
{
pointsAtX = sty.getFloatValueWithUnits();
}
if (getPres(sty.setName("pointsAtY")))
{
pointsAtY = sty.getFloatValueWithUnits();
}
if (getPres(sty.setName("pointsAtZ")))
{
pointsAtZ = sty.getFloatValueWithUnits();
}
if (getPres(sty.setName("specularComponent")))
{
specularComponent = sty.getFloatValueWithUnits();
}
if (getPres(sty.setName("limitingConeAngle")))
{
limitingConeAngle = sty.getFloatValueWithUnits();
}
}
@Override
public float getX()
{
return x;
}
@Override
public float getY()
{
return y;
}
public float getZ()
{
return z;
}
public float getPointsAtX()
{
return pointsAtX;
}
public float getPointsAtY()
{
return pointsAtY;
}
public float getPointsAtZ()
{
return pointsAtZ;
}
public float getSpecularComponent()
{
return specularComponent;
}
public float getLimitingConeAngle()
{
return limitingConeAngle;
}
@Override
public boolean updateTime(double curTime) throws SVGException
{
// if (trackManager.getNumTracks() == 0) return false;
//Get current values for parameters
StyleAttribute sty = new StyleAttribute();
boolean stateChange = false;
if (getPres(sty.setName("x")))
{
float newVal = sty.getFloatValueWithUnits();
if (newVal != x)
{
x = newVal;
stateChange = true;
}
}
if (getPres(sty.setName("y")))
{
float newVal = sty.getFloatValueWithUnits();
if (newVal != y)
{
y = newVal;
stateChange = true;
}
}
if (getPres(sty.setName("z")))
{
float newVal = sty.getFloatValueWithUnits();
if (newVal != z)
{
z = newVal;
stateChange = true;
}
}
if (getPres(sty.setName("pointsAtX")))
{
float newVal = sty.getFloatValueWithUnits();
if (newVal != pointsAtX)
{
pointsAtX = newVal;
stateChange = true;
}
}
if (getPres(sty.setName("pointsAtY")))
{
float newVal = sty.getFloatValueWithUnits();
if (newVal != pointsAtY)
{
pointsAtY = newVal;
stateChange = true;
}
}
if (getPres(sty.setName("pointsAtZ")))
{
float newVal = sty.getFloatValueWithUnits();
if (newVal != pointsAtZ)
{
pointsAtZ = newVal;
stateChange = true;
}
}
if (getPres(sty.setName("specularComponent")))
{
float newVal = sty.getFloatValueWithUnits();
if (newVal != specularComponent)
{
specularComponent = newVal;
stateChange = true;
}
}
if (getPres(sty.setName("limitingConeAngle")))
{
float newVal = sty.getFloatValueWithUnits();
if (newVal != limitingConeAngle)
{
limitingConeAngle = newVal;
stateChange = true;
}
}
return stateChange;
}
}
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