com.alee.laf.text.WebEditorPaneUI Maven / Gradle / Ivy
/*
* This file is part of WebLookAndFeel library.
*
* WebLookAndFeel library is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* WebLookAndFeel library is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with WebLookAndFeel library. If not, see .
*/
package com.alee.laf.text;
import com.alee.global.StyleConstants;
import com.alee.laf.WebLookAndFeel;
import com.alee.utils.SwingUtils;
import javax.swing.*;
import javax.swing.plaf.ComponentUI;
import javax.swing.plaf.basic.BasicEditorPaneUI;
import javax.swing.text.JTextComponent;
import java.awt.*;
import java.util.Map;
/**
* User: mgarin Date: 17.08.11 Time: 23:03
*/
public class WebEditorPaneUI extends BasicEditorPaneUI
{
@SuppressWarnings ("UnusedParameters")
public static ComponentUI createUI ( final JComponent c )
{
return new WebEditorPaneUI ();
}
@Override
public void installUI ( final JComponent c )
{
super.installUI ( c );
final JTextComponent textComponent = getComponent ();
// Default settings
SwingUtils.setOrientation ( textComponent );
LookAndFeel.installProperty ( textComponent, WebLookAndFeel.OPAQUE_PROPERTY, Boolean.TRUE );
textComponent.setMargin ( new Insets ( 2, 2, 2, 2 ) );
textComponent.setFocusable ( true );
textComponent.setBackground ( Color.WHITE );
textComponent.setSelectionColor ( StyleConstants.textSelectionColor );
textComponent.setForeground ( Color.BLACK );
textComponent.setSelectedTextColor ( Color.BLACK );
textComponent.setCaretColor ( Color.GRAY );
}
@Override
protected void paintSafely ( final Graphics g )
{
final Graphics2D g2d = ( Graphics2D ) g;
final Map hints = SwingUtils.setupTextAntialias ( g2d );
super.paintSafely ( g );
SwingUtils.restoreTextAntialias ( g2d, hints );
}
}
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