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/**
 * Copyright (c) 2000-present Liferay, Inc. All rights reserved.
 * Redistribution and use in source and binary forms, with or without
 * modification, are permitted provided that the following conditions are met:
 * 

* 1. Redistributions of source code must retain the above copyright notice, * this list of conditions and the following disclaimer. *

* 2. Redistributions in binary form must reproduce the above copyright notice, * this list of conditions and the following disclaimer in the documentation * and/or other materials provided with the distribution. *

* 3. Neither the name of Liferay, Inc. nor the names of its contributors may * be used to endorse or promote products derived from this software without * specific prior written permission. *

* THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS" * AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE * IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE * ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT HOLDER OR CONTRIBUTORS BE * LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR * CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF * SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS * INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN * CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) * ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE * POSSIBILITY OF SUCH DAMAGE. */ package com.wedeploy.api.sdk.realtime; import com.wedeploy.api.sdk.Request; /** * SocketIO socket. */ public interface Socket extends SocketEventEmitter { /** * Sets broadcast flag to true. */ public Socket broadcast(String event, Object... args); /** * Returns the value stored with the specified key. */ public Object get(String key); /** * Joins a room. */ public default Socket join(String room) { return this.join(room, null); } public Socket join(String room, SocketAck fn); /** * Gets original request. */ public Request request(); /** * Stores the value with the specified key. */ public void set(String key, Object value); public Socket to(String room, String event, Object... args); }





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