
org.htmlunit.javascript.host.media.BaseAudioContext Maven / Gradle / Ivy
/*
* Copyright (c) 2002-2024 Gargoyle Software Inc.
*
* Licensed under the Apache License, Version 2.0 (the "License");
* you may not use this file except in compliance with the License.
* You may obtain a copy of the License at
* https://www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or agreed to in writing, software
* distributed under the License is distributed on an "AS IS" BASIS,
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
* See the License for the specific language governing permissions and
* limitations under the License.
*/
package org.htmlunit.javascript.host.media;
import static org.htmlunit.javascript.configuration.SupportedBrowser.CHROME;
import static org.htmlunit.javascript.configuration.SupportedBrowser.EDGE;
import static org.htmlunit.javascript.configuration.SupportedBrowser.FF;
import static org.htmlunit.javascript.configuration.SupportedBrowser.FF_ESR;
import org.htmlunit.corejs.javascript.Function;
import org.htmlunit.corejs.javascript.typedarrays.NativeArrayBuffer;
import org.htmlunit.html.HtmlPage;
import org.htmlunit.javascript.JavaScriptEngine;
import org.htmlunit.javascript.PostponedAction;
import org.htmlunit.javascript.configuration.JsxClass;
import org.htmlunit.javascript.configuration.JsxConstructor;
import org.htmlunit.javascript.configuration.JsxFunction;
import org.htmlunit.javascript.host.Window;
import org.htmlunit.javascript.host.event.EventTarget;
/**
* A JavaScript object for {@code BaseAudioContext}.
*
* @author Ahmed Ashour
* @author Ronald Brill
*/
@JsxClass({CHROME, EDGE, FF, FF_ESR})
public class BaseAudioContext extends EventTarget {
/**
* Creates an instance.
*/
public BaseAudioContext() {
}
/**
* Creates an instance.
*/
@Override
@JsxConstructor
public void jsConstructor() {
throw JavaScriptEngine.reportRuntimeError("Illegal constructor.");
}
/**
* @return a new AudioBufferSourceNode, which can be used to
* play audio data contained within an AudioBuffer object.
*/
@JsxFunction
public AudioBufferSourceNode createBufferSource() {
final AudioBufferSourceNode node = new AudioBufferSourceNode();
node.setParentScope(getParentScope());
node.setPrototype(getPrototype(node.getClass()));
return node;
}
/**
* @return new, empty AudioBuffer object, which can then be
* populated by data, and played via an AudioBufferSourceNode.
*/
@JsxFunction
public AudioBuffer createBuffer() {
final AudioBuffer node = new AudioBuffer();
node.setParentScope(getParentScope());
node.setPrototype(getPrototype(node.getClass()));
return node;
}
/**
* @return a GainNode, which can be used to control the overall gain (or volume) of the audio graph.
*/
@JsxFunction
public GainNode createGain() {
final GainNode node = new GainNode();
node.setParentScope(getParentScope());
node.setPrototype(getPrototype(node.getClass()));
node.jsConstructor(this);
return node;
}
/**
* The decodeAudioData() method of the BaseAudioContext Interface is used to asynchronously
* decode audio file data contained in an ArrayBuffer. In this case the ArrayBuffer is
* loaded from XMLHttpRequest and FileReader.
* The decoded AudioBuffer is resampled to the AudioContext's sampling rate,
* then passed to a callback or promise.
* @param buffer An ArrayBuffer containing the audio data to be decoded, usually grabbed
* from XMLHttpRequest, WindowOrWorkerGlobalScope.fetch() or FileReader
* @param success A callback function to be invoked when the decoding successfully finishes.
* The single argument to this callback is an AudioBuffer representing the decodedData
* (the decoded PCM audio data). Usually you'll want to put the decoded data into
* an AudioBufferSourceNode, from which it can be played and manipulated how you want.
* @param error An optional error callback, to be invoked if an error occurs
* when the audio data is being decoded.
* @return the promise or null
*/
@JsxFunction
public Object decodeAudioData(final NativeArrayBuffer buffer, final Function success, final Function error) {
final Window window = getWindow();
final HtmlPage owningPage = (HtmlPage) window.getDocument().getPage();
final JavaScriptEngine jsEngine =
(JavaScriptEngine) window.getWebWindow().getWebClient().getJavaScriptEngine();
if (error != null) {
jsEngine.addPostponedAction(new PostponedAction(owningPage, "BaseAudioContext.decodeAudioData") {
@Override
public void execute() {
jsEngine.callFunction(owningPage, error, getParentScope(), BaseAudioContext.this, new Object[] {});
}
});
return null;
}
return setupRejectedPromise(() -> null);
}
}
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