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/*
* Copyright 2001-2009 Terracotta, Inc.
*
* Licensed under the Apache License, Version 2.0 (the "License"); you may not
* use this file except in compliance with the License. You may obtain a copy
* of the License at
*
* http://www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or agreed to in writing, software
* distributed under the License is distributed on an "AS IS" BASIS, WITHOUT
* WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. See the
* License for the specific language governing permissions and limitations
* under the License.
*
*/
package org.quartz.core;
import java.util.ArrayList;
import java.util.List;
import java.util.Random;
import java.util.concurrent.atomic.AtomicBoolean;
import org.quartz.Trigger;
import org.quartz.Trigger.CompletedExecutionInstruction;
import org.quartz.exceptions.JobPersistenceException;
import org.quartz.exceptions.SchedulerException;
import org.quartz.spi.OperableTrigger;
import org.quartz.spi.TriggerFiredBundle;
import org.quartz.spi.TriggerFiredResult;
import org.slf4j.Logger;
import org.slf4j.LoggerFactory;
/**
*
* The thread responsible for performing the work of firing {@link Trigger}
s that are registered with the {@link QuartzScheduler}
.
*
*
* @see QuartzScheduler
* @see org.quartz.Job
* @see Trigger
* @author James House
*/
public class QuartzSchedulerThread extends Thread {
/*
* ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ Data members. ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
*/
private QuartzScheduler mQuartzScheduler;
private QuartzSchedulerResources mQuartzSchedulerResources;
private final Object sigLock = new Object();
private boolean signaled;
private long signaledNextFireTime;
private boolean paused;
private AtomicBoolean halted;
private Random random = new Random(System.currentTimeMillis());
// When the scheduler finds there is no current trigger to fire, how long
// it should wait until checking again...
private static long DEFAULT_IDLE_WAIT_TIME = 30L * 1000L;
private long idleWaitTime = DEFAULT_IDLE_WAIT_TIME;
private int idleWaitVariablness = 7 * 1000;
private final Logger logger = LoggerFactory.getLogger(getClass());
/*
* ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ Constructors. ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
*/
/**
*
* Construct a new QuartzSchedulerThread
for the given QuartzScheduler
as a non-daemon Thread
with normal priority.
*
*/
QuartzSchedulerThread(QuartzScheduler qs, QuartzSchedulerResources qsRsrcs) {
this(qs, qsRsrcs, qsRsrcs.getMakeSchedulerThreadDaemon(), Thread.NORM_PRIORITY);
}
/**
*
* Construct a new QuartzSchedulerThread
for the given QuartzScheduler
as a Thread
with the given attributes.
*
*/
QuartzSchedulerThread(QuartzScheduler pQuartzScheduler, QuartzSchedulerResources pQuartzSchedulerResources, boolean setDaemon, int threadPrio) {
super(pQuartzScheduler.getSchedulerThreadGroup(), pQuartzSchedulerResources.getThreadName());
mQuartzScheduler = pQuartzScheduler;
mQuartzSchedulerResources = pQuartzSchedulerResources;
this.setDaemon(setDaemon);
if (pQuartzSchedulerResources.isThreadsInheritInitializersClassLoadContext()) {
logger.info("QuartzSchedulerThread Inheriting ContextClassLoader of thread: " + Thread.currentThread().getName());
this.setContextClassLoader(Thread.currentThread().getContextClassLoader());
}
this.setPriority(threadPrio);
// start the underlying thread, but put this object into the 'paused'
// state
// so processing doesn't start yet...
paused = true;
halted = new AtomicBoolean(false);
}
/*
* ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ Interface. ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
*/
void setIdleWaitTime(long waitTime) {
idleWaitTime = waitTime;
idleWaitVariablness = (int) (waitTime * 0.2);
}
private long getRandomizedIdleWaitTime() {
return idleWaitTime - random.nextInt(idleWaitVariablness);
}
/**
*
* Signals the main processing loop to pause at the next possible point.
*
*/
void togglePause(boolean pause) {
synchronized (sigLock) {
paused = pause;
if (paused) {
signalSchedulingChange(0);
} else {
sigLock.notifyAll();
}
}
}
/**
*
* Signals the main processing loop to pause at the next possible point.
*
*/
void halt() {
synchronized (sigLock) {
halted.set(true);
if (paused) {
sigLock.notifyAll();
} else {
signalSchedulingChange(0);
}
}
}
boolean isPaused() {
return paused;
}
/**
*
* Signals the main processing loop that a change in scheduling has been made - in order to interrupt any sleeping that may be occuring while waiting for the fire time to arrive.
*
*
* @param candidateNewNextFireTime the time (in millis) when the newly scheduled trigger will fire. If this method is being called do to some other even (rather than scheduling a trigger), the caller should pass zero (0).
*/
public void signalSchedulingChange(long candidateNewNextFireTime) {
synchronized (sigLock) {
signaled = true;
signaledNextFireTime = candidateNewNextFireTime;
sigLock.notifyAll();
}
}
public void clearSignaledSchedulingChange() {
synchronized (sigLock) {
signaled = false;
signaledNextFireTime = 0;
}
}
public boolean isScheduleChanged() {
synchronized (sigLock) {
return signaled;
}
}
public long getSignaledNextFireTime() {
synchronized (sigLock) {
return signaledNextFireTime;
}
}
/**
*
* The main processing loop of the QuartzSchedulerThread
.
*
*/
@Override
public void run() {
boolean lastAcquireFailed = false;
while (!halted.get()) {
try {
// check if we're supposed to pause...
synchronized (sigLock) {
while (paused && !halted.get()) {
try {
// wait until togglePause(false) is called...
sigLock.wait(1000L);
} catch (InterruptedException ignore) {
}
}
if (halted.get()) {
break;
}
}
int availThreadCount = mQuartzSchedulerResources.getThreadPool().blockForAvailableThreads();
if (availThreadCount > 0) { // will always be true, due to semantics of blockForAvailableThreads...
List triggers = null;
long now = System.currentTimeMillis();
clearSignaledSchedulingChange();
try {
triggers = mQuartzSchedulerResources.getJobStore().acquireNextTriggers(now + idleWaitTime, Math.min(availThreadCount, mQuartzSchedulerResources.getMaxBatchSize()),
mQuartzSchedulerResources.getBatchTimeWindow());
lastAcquireFailed = false;
if (logger.isDebugEnabled()) {
logger.debug("batch acquisition of " + (triggers == null ? 0 : triggers.size()) + " triggers");
}
} catch (JobPersistenceException jpe) {
lastAcquireFailed = true;
} catch (RuntimeException e) {
if (!lastAcquireFailed) {
logger.error("quartzSchedulerThreadLoop: RuntimeException " + e.getMessage(), e);
}
lastAcquireFailed = true;
}
if (triggers != null && !triggers.isEmpty()) {
now = System.currentTimeMillis();
long triggerTime = triggers.get(0).getNextFireTime().getTime();
long timeUntilTrigger = triggerTime - now;
while (timeUntilTrigger > 2) {
synchronized (sigLock) {
if (halted.get()) {
break;
}
if (!isCandidateNewTimeEarlierWithinReason(triggerTime, false)) {
try {
// we could have blocked a long while
// on 'synchronize', so we must recompute
now = System.currentTimeMillis();
timeUntilTrigger = triggerTime - now;
if (timeUntilTrigger >= 1) {
sigLock.wait(timeUntilTrigger);
}
} catch (InterruptedException ignore) {
}
}
}
if (releaseIfScheduleChangedSignificantly(triggers, triggerTime)) {
break;
}
now = System.currentTimeMillis();
timeUntilTrigger = triggerTime - now;
}
// this happens if releaseIfScheduleChangedSignificantly decided to release triggers
if (triggers.isEmpty()) {
continue;
}
// set triggers to 'executing'
List bndles = new ArrayList();
boolean goAhead = true;
synchronized (sigLock) {
goAhead = !halted.get();
}
if (goAhead) {
try {
List res = mQuartzSchedulerResources.getJobStore().triggersFired(triggers);
if (res != null) {
bndles = res;
}
} catch (SchedulerException se) {
mQuartzScheduler.notifySchedulerListenersError("An error occurred while firing triggers '" + triggers + "'", se);
}
}
for (int i = 0; i < bndles.size(); i++) {
TriggerFiredResult result = bndles.get(i);
TriggerFiredBundle bndle = result.getTriggerFiredBundle();
Exception exception = result.getException();
if (exception instanceof RuntimeException) {
logger.error("RuntimeException while firing trigger " + triggers.get(i), exception);
continue;
}
// it's possible to get 'null' if the triggers was paused,
// blocked, or other similar occurrences that prevent it being
// fired at this time... or if the scheduler was shutdown (halted)
if (bndle == null) {
try {
mQuartzSchedulerResources.getJobStore().releaseAcquiredTrigger(triggers.get(i));
} catch (SchedulerException se) {
mQuartzScheduler.notifySchedulerListenersError("An error occurred while releasing triggers '" + triggers.get(i).getKey() + "'", se);
}
continue;
}
// TODO: improvements:
//
// 2- make sure we can get a job runshell before firing triggers, or
// don't let that throw an exception (right now it never does,
// but the signature says it can).
// 3- acquire more triggers at a time (based on num threads available?)
JobRunShell shell = null;
try {
shell = mQuartzSchedulerResources.getJobRunShellFactory().createJobRunShell(bndle);
shell.initialize(mQuartzScheduler);
} catch (SchedulerException se) {
try {
mQuartzSchedulerResources.getJobStore().triggeredJobComplete(triggers.get(i), bndle.getJobDetail(), CompletedExecutionInstruction.SET_ALL_JOB_TRIGGERS_ERROR);
} catch (SchedulerException se2) {
mQuartzScheduler.notifySchedulerListenersError("An error occurred while placing job's triggers in error state '" + triggers.get(i).getKey() + "'", se2);
}
continue;
}
if (mQuartzSchedulerResources.getThreadPool().runInThread(shell) == false) {
try {
// this case should never happen, as it is indicative of the
// scheduler being shutdown or a bug in the thread pool or
// a thread pool being used concurrently - which the docs
// say not to do...
logger.error("ThreadPool.runInThread() return false!");
mQuartzSchedulerResources.getJobStore().triggeredJobComplete(triggers.get(i), bndle.getJobDetail(), CompletedExecutionInstruction.SET_ALL_JOB_TRIGGERS_ERROR);
} catch (SchedulerException se2) {
mQuartzScheduler.notifySchedulerListenersError("An error occurred while placing job's triggers in error state '" + triggers.get(i).getKey() + "'", se2);
}
}
}
continue; // while (!halted)
}
} else { // if(availThreadCount > 0)
// should never happen, if threadPool.blockForAvailableThreads() follows contract
continue; // while (!halted)
}
long now = System.currentTimeMillis();
long waitTime = now + getRandomizedIdleWaitTime();
long timeUntilContinue = waitTime - now;
synchronized (sigLock) {
try {
sigLock.wait(timeUntilContinue);
} catch (InterruptedException ignore) {
}
}
} catch (RuntimeException re) {
logger.error("Runtime error occurred in main trigger firing loop.", re);
}
} // while (!halted)
// drop references to scheduler stuff to aid garbage collection...
mQuartzScheduler = null;
mQuartzSchedulerResources = null;
}
private boolean releaseIfScheduleChangedSignificantly(List triggers, long triggerTime) {
if (isCandidateNewTimeEarlierWithinReason(triggerTime, true)) {
for (OperableTrigger trigger : triggers) {
try {
// above call does a clearSignaledSchedulingChange()
mQuartzSchedulerResources.getJobStore().releaseAcquiredTrigger(trigger);
} catch (JobPersistenceException jpe) {
mQuartzScheduler.notifySchedulerListenersError("An error occurred while releasing trigger '" + trigger.getKey() + "'", jpe);
} catch (RuntimeException e) {
logger.error("releaseTriggerRetryLoop: RuntimeException " + e.getMessage(), e);
}
}
triggers.clear();
return true;
}
return false;
}
private boolean isCandidateNewTimeEarlierWithinReason(long oldTime, boolean clearSignal) {
// So here's the deal: We know due to being signaled that 'the schedule'
// has changed. We may know (if getSignaledNextFireTime() != 0) the
// new earliest fire time. We may not (in which case we will assume
// that the new time is earlier than the trigger we have acquired).
// In either case, we only want to abandon our acquired trigger and
// go looking for a new one if "it's worth it". It's only worth it if
// the time cost incurred to abandon the trigger and acquire a new one
// is less than the time until the currently acquired trigger will fire,
// otherwise we're just "thrashing" the job store (e.g. database).
//
// So the question becomes when is it "worth it"? This will depend on
// the job store implementation (and of course the particular database
// or whatever behind it). Ideally we would depend on the job store
// implementation to tell us the amount of time in which it "thinks"
// it can abandon the acquired trigger and acquire a new one. However
// we have no current facility for having it tell us that, so we make
// a somewhat educated but arbitrary guess ;-).
synchronized (sigLock) {
if (!isScheduleChanged()) {
return false;
}
boolean earlier = false;
if (getSignaledNextFireTime() == 0) {
earlier = true;
} else if (getSignaledNextFireTime() < oldTime) {
earlier = true;
}
if (earlier) {
// so the new time is considered earlier, but is it enough earlier?
long diff = oldTime - System.currentTimeMillis();
if (diff < (mQuartzSchedulerResources.getJobStore().supportsPersistence() ? 70L : 7L)) {
earlier = false;
}
}
if (clearSignal) {
clearSignaledSchedulingChange();
}
return earlier;
}
}
} // end of QuartzSchedulerThread