
org.quartz.builders.SimpleTriggerBuilder Maven / Gradle / Ivy
/**
* All content copyright Terracotta, Inc., unless otherwise indicated. All rights reserved.
*
* Licensed under the Apache License, Version 2.0 (the "License"); you may not
* use this file except in compliance with the License. You may obtain a copy
* of the License at
*
* http://www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or agreed to in writing, software
* distributed under the License is distributed on an "AS IS" BASIS, WITHOUT
* WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. See the
* License for the specific language governing permissions and limitations
* under the License.
*
*/
package org.quartz.builders;
import org.quartz.triggers.OperableTrigger;
import org.quartz.triggers.SimpleTrigger;
import org.quartz.triggers.SimpleTriggerImpl;
/**
* SimpleScheduleBuilder
is a {@link ScheduleBuilder} that defines strict/literal interval-based schedules for Trigger
s.
*
* Quartz provides a builder-style API for constructing scheduling-related entities via a Domain-Specific Language (DSL). The DSL can best be utilized
* through the usage of static imports of the methods on the classes TriggerBuilder
, JobBuilder
, DateBuilder
,
* JobKey
, TriggerKey
and the various ScheduleBuilder
implementations.
*
*
* Client code can then use the DSL to write code such as this:
*
*
*
*
*
* JobDetail job = newJob(MyJob.class).withIdentity("myJob").build();
*
* Trigger trigger = newTrigger().withIdentity(triggerKey("myTrigger", "myTriggerGroup"))
* .withSchedule(simpleSchedule().withIntervalInHours(1).repeatForever()).startAt(futureDate(10, MINUTES)).build();
*
* scheduler.scheduleJob(job, trigger);
*
*
*/
public class SimpleTriggerBuilder extends TriggerBuilder {
private long interval = 0;
private int repeatCount = 0;
private int misfireInstruction = SimpleTrigger.MISFIRE_INSTRUCTION_SMART_POLICY;
private SimpleTriggerBuilder() {
}
/**
* Create a SimpleScheduleBuilder.
*
* @return the new SimpleScheduleBuilder
*/
public static SimpleTriggerBuilder simpleTriggerBuilder() {
return new SimpleTriggerBuilder();
}
/**
* Build the actual Trigger -- NOT intended to be invoked by end users, but will rather be invoked by a TriggerBuilder which this ScheduleBuilder is
* given to.
*/
@Override
public OperableTrigger instantiate() {
SimpleTriggerImpl st = new SimpleTriggerImpl();
st.setRepeatInterval(interval);
st.setRepeatCount(repeatCount);
st.setMisfireInstruction(misfireInstruction);
return st;
}
/**
* Specify a repeat interval in milliseconds.
*
* @param intervalInMillis the number of seconds at which the trigger should repeat.
* @return the updated SimpleScheduleBuilder
* @see SimpleTrigger#getRepeatInterval()
* @see #withRepeatCount(int)
*/
public SimpleTriggerBuilder withIntervalInMilliseconds(long intervalInMillis) {
this.interval = intervalInMillis;
return this;
}
/**
* Specify a the number of time the trigger will repeat - total number of firings will be this number + 1.
*
* @param repeatCount the number of seconds at which the trigger should repeat.
* @return the updated SimpleScheduleBuilder
* @see SimpleTrigger#getRepeatCount()
* @see #repeatForever()
*/
public SimpleTriggerBuilder withRepeatCount(int repeatCount) {
this.repeatCount = repeatCount;
return this;
}
/**
* Specify that the trigger will repeat indefinitely.
*
* @return the updated SimpleScheduleBuilder
* @see SimpleTrigger#getRepeatCount()
* @see SimpleTrigger#REPEAT_INDEFINITELY
* @see #withIntervalInMilliseconds(long)
*/
public SimpleTriggerBuilder repeatForever() {
this.repeatCount = SimpleTrigger.REPEAT_INDEFINITELY;
return this;
}
/**
* If the Trigger misfires, use the {@link SimpleTrigger#MISFIRE_INSTRUCTION_FIRE_NOW} instruction.
*
* @return the updated SimpleScheduleBuilder
* @see SimpleTrigger#MISFIRE_INSTRUCTION_FIRE_NOW
*/
public SimpleTriggerBuilder withMisfireHandlingInstructionFireNow() {
misfireInstruction = SimpleTrigger.MISFIRE_INSTRUCTION_FIRE_NOW;
return this;
}
/**
* If the Trigger misfires, use the {@link SimpleTrigger#MISFIRE_INSTRUCTION_RESCHEDULE_NEXT_WITH_EXISTING_COUNT} instruction.
*
* @return the updated SimpleScheduleBuilder
* @see SimpleTrigger#MISFIRE_INSTRUCTION_RESCHEDULE_NEXT_WITH_EXISTING_COUNT
*/
public SimpleTriggerBuilder withMisfireHandlingInstructionNextWithExistingCount() {
misfireInstruction = SimpleTrigger.MISFIRE_INSTRUCTION_RESCHEDULE_NEXT_WITH_EXISTING_COUNT;
return this;
}
/**
* If the Trigger misfires, use the {@link SimpleTrigger#MISFIRE_INSTRUCTION_RESCHEDULE_NEXT_WITH_REMAINING_COUNT} instruction.
*
* @return the updated SimpleScheduleBuilder
* @see SimpleTrigger#MISFIRE_INSTRUCTION_RESCHEDULE_NEXT_WITH_REMAINING_COUNT
*/
public SimpleTriggerBuilder withMisfireHandlingInstructionNextWithRemainingCount() {
misfireInstruction = SimpleTrigger.MISFIRE_INSTRUCTION_RESCHEDULE_NEXT_WITH_REMAINING_COUNT;
return this;
}
/**
* If the Trigger misfires, use the {@link SimpleTrigger#MISFIRE_INSTRUCTION_RESCHEDULE_NOW_WITH_EXISTING_REPEAT_COUNT} instruction.
*
* @return the updated SimpleScheduleBuilder
* @see SimpleTrigger#MISFIRE_INSTRUCTION_RESCHEDULE_NOW_WITH_EXISTING_REPEAT_COUNT
*/
public SimpleTriggerBuilder withMisfireHandlingInstructionNowWithExistingCount() {
misfireInstruction = SimpleTrigger.MISFIRE_INSTRUCTION_RESCHEDULE_NOW_WITH_EXISTING_REPEAT_COUNT;
return this;
}
/**
* If the Trigger misfires, use the {@link SimpleTrigger#MISFIRE_INSTRUCTION_RESCHEDULE_NOW_WITH_REMAINING_REPEAT_COUNT} instruction.
*
* @return the updated SimpleScheduleBuilder
* @see SimpleTrigger#MISFIRE_INSTRUCTION_RESCHEDULE_NOW_WITH_REMAINING_REPEAT_COUNT
*/
public SimpleTriggerBuilder withMisfireHandlingInstructionNowWithRemainingCount() {
misfireInstruction = SimpleTrigger.MISFIRE_INSTRUCTION_RESCHEDULE_NOW_WITH_REMAINING_REPEAT_COUNT;
return this;
}
}
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