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// Generated by delombok at Sat May 02 07:05:56 CST 2020
/*
 * MIT License
 *
 * Copyright (c) 2020 XenoAmess
 *
 * Permission is hereby granted, free of charge, to any person obtaining a copy
 * of this software and associated documentation files (the "Software"), to deal
 * in the Software without restriction, including without limitation the rights
 * to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
 * copies of the Software, and to permit persons to whom the Software is
 * furnished to do so, subject to the following conditions:
 *
 * The above copyright notice and this permission notice shall be included in all
 * copies or substantial portions of the Software.
 *
 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
 * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
 * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
 * AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
 * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
 * OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
 * SOFTWARE.
 */
package com.xenoamess.cyan_potion.base;

import com.fasterxml.jackson.core.JsonParser;
import com.fasterxml.jackson.databind.ObjectMapper;
import com.xenoamess.commons.as_final_field.AsFinalField;
import com.xenoamess.cyan_potion.base.setting_file.GameSettings;
import com.xenoamess.multi_language.MultiLanguageStructure;
import com.xenoamess.x8l.X8lTree;

/**
 * 

DataCenter class.

* * @author XenoAmess * @version 0.162.2 */ public class DataCenter extends SubManager { /** * Constant MAIN_THREAD_NAME="main" */ @SuppressWarnings("unused") public static final String MAIN_THREAD_NAME = "main"; /** * Constant MAIN_THREAD_ID=1 */ public static final long MAIN_THREAD_ID = 1; /** *

ifMainThread.

* * @return a boolean. */ public static boolean ifMainThread() { return Thread.currentThread().getId() == MAIN_THREAD_ID; } /** * Constant ALLOW_RUN_WITHOUT_STEAM=true */ public static final boolean ALLOW_RUN_WITHOUT_STEAM = true; /** * Constant DEFAULT_CONSOLE_PORT=13888 */ public static final int DEFAULT_CONSOLE_PORT = 13888; /** * Constant SCALE=2 */ public static final int SCALE = 2; //---final ends--- /** * the port used to receive console commands. */ private int consolePort = DEFAULT_CONSOLE_PORT; /** * If true, then will use JXInput * (using DirectX directly, but can only run in windows.) * to deal with controller. *

* If false, then will use Jamepad * (using SDL, can run on multi-platforms.) * to deal with controller. *

* At default it is set to false, meaing we just use Jamepad. */ private boolean usingJXInput = false; private X8lTree patchSettingsTree; private MultiLanguageStructure textStructure; @AsFinalField private GameSettings gameSettings; /** *

Constructor for DataCenter.

* * @param gameManager gameManager */ public DataCenter(GameManager gameManager) { super(gameManager); } @SuppressWarnings("unused") @Override public void init() { //do nothing } @SuppressWarnings("unused") @Override public void update() { //do nothing } @Override public void close() { //do nothing } @AsFinalField private static ObjectMapper objectMapper; /** *

Getter for the field objectMapper.

* * @return return */ public static ObjectMapper getObjectMapper() { /* * lazy init. * we don't synchronize here, * because it will not cause any big trouble, * even if we have multiple objectMappers running at the same time. */ if (objectMapper == null) { ObjectMapper localObjectMapper = new ObjectMapper(); localObjectMapper.enable(JsonParser.Feature.ALLOW_COMMENTS); objectMapper = localObjectMapper; } return objectMapper; } @java.lang.Override @java.lang.SuppressWarnings("all") @lombok.Generated public boolean equals(final java.lang.Object o) { if (o == this) return true; if (!(o instanceof DataCenter)) return false; final DataCenter other = (DataCenter) o; if (!other.canEqual((java.lang.Object) this)) return false; if (!super.equals(o)) return false; if (this.getConsolePort() != other.getConsolePort()) return false; if (this.isUsingJXInput() != other.isUsingJXInput()) return false; final java.lang.Object this$patchSettingsTree = this.getPatchSettingsTree(); final java.lang.Object other$patchSettingsTree = other.getPatchSettingsTree(); if (this$patchSettingsTree == null ? other$patchSettingsTree != null : !this$patchSettingsTree.equals(other$patchSettingsTree)) return false; final java.lang.Object this$textStructure = this.getTextStructure(); final java.lang.Object other$textStructure = other.getTextStructure(); if (this$textStructure == null ? other$textStructure != null : !this$textStructure.equals(other$textStructure)) return false; final java.lang.Object this$gameSettings = this.getGameSettings(); final java.lang.Object other$gameSettings = other.getGameSettings(); if (this$gameSettings == null ? other$gameSettings != null : !this$gameSettings.equals(other$gameSettings)) return false; return true; } @java.lang.SuppressWarnings("all") @lombok.Generated protected boolean canEqual(final java.lang.Object other) { return other instanceof DataCenter; } @java.lang.Override @java.lang.SuppressWarnings("all") @lombok.Generated public int hashCode() { final int PRIME = 59; int result = super.hashCode(); result = result * PRIME + this.getConsolePort(); result = result * PRIME + (this.isUsingJXInput() ? 79 : 97); final java.lang.Object $patchSettingsTree = this.getPatchSettingsTree(); result = result * PRIME + ($patchSettingsTree == null ? 43 : $patchSettingsTree.hashCode()); final java.lang.Object $textStructure = this.getTextStructure(); result = result * PRIME + ($textStructure == null ? 43 : $textStructure.hashCode()); final java.lang.Object $gameSettings = this.getGameSettings(); result = result * PRIME + ($gameSettings == null ? 43 : $gameSettings.hashCode()); return result; } @java.lang.Override @java.lang.SuppressWarnings("all") @lombok.Generated public java.lang.String toString() { return "DataCenter(consolePort=" + this.getConsolePort() + ", usingJXInput=" + this.isUsingJXInput() + ", patchSettingsTree=" + this.getPatchSettingsTree() + ", textStructure=" + this.getTextStructure() + ", gameSettings=" + this.getGameSettings() + ")"; } /** * the port used to receive console commands. */ @java.lang.SuppressWarnings("all") @lombok.Generated public int getConsolePort() { return this.consolePort; } /** * If true, then will use JXInput * (using DirectX directly, but can only run in windows.) * to deal with controller. *

* If false, then will use Jamepad * (using SDL, can run on multi-platforms.) * to deal with controller. *

* At default it is set to false, meaing we just use Jamepad. */ @java.lang.SuppressWarnings("all") @lombok.Generated public boolean isUsingJXInput() { return this.usingJXInput; } /** * If true, then will use JXInput * (using DirectX directly, but can only run in windows.) * to deal with controller. *

* If false, then will use Jamepad * (using SDL, can run on multi-platforms.) * to deal with controller. *

* At default it is set to false, meaing we just use Jamepad. */ @java.lang.SuppressWarnings("all") @lombok.Generated public void setUsingJXInput(final boolean usingJXInput) { this.usingJXInput = usingJXInput; } @java.lang.SuppressWarnings("all") @lombok.Generated public X8lTree getPatchSettingsTree() { return this.patchSettingsTree; } @java.lang.SuppressWarnings("all") @lombok.Generated public void setPatchSettingsTree(final X8lTree patchSettingsTree) { this.patchSettingsTree = patchSettingsTree; } @java.lang.SuppressWarnings("all") @lombok.Generated public MultiLanguageStructure getTextStructure() { return this.textStructure; } @java.lang.SuppressWarnings("all") @lombok.Generated public void setTextStructure(final MultiLanguageStructure textStructure) { this.textStructure = textStructure; } @java.lang.SuppressWarnings("all") @lombok.Generated public GameSettings getGameSettings() { return this.gameSettings; } @java.lang.SuppressWarnings("all") @lombok.Generated public void setGameSettings(final GameSettings gameSettings) { this.gameSettings = gameSettings; } }





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