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/*
 * Copyright (c) 2010-2018 Nathan Rajlich
 *
 *  Permission is hereby granted, free of charge, to any person
 *  obtaining a copy of this software and associated documentation
 *  files (the "Software"), to deal in the Software without
 *  restriction, including without limitation the rights to use,
 *  copy, modify, merge, publish, distribute, sublicense, and/or sell
 *  copies of the Software, and to permit persons to whom the
 *  Software is furnished to do so, subject to the following
 *  conditions:
 *
 *  The above copyright notice and this permission notice shall be
 *  included in all copies or substantial portions of the Software.
 *
 *  THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,
 *  EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES
 *  OF MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND
 *  NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT
 *  HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY,
 *  WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
 *  FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR
 *  OTHER DEALINGS IN THE SOFTWARE.
 */

package org.java_websocket;

import org.java_websocket.drafts.Draft;
import org.java_websocket.drafts.Draft.CloseHandshakeType;
import org.java_websocket.drafts.Draft.HandshakeState;
import org.java_websocket.drafts.Draft_6455;
import org.java_websocket.exceptions.IncompleteHandshakeException;
import org.java_websocket.exceptions.InvalidDataException;
import org.java_websocket.exceptions.InvalidHandshakeException;
import org.java_websocket.exceptions.WebsocketNotConnectedException;
import org.java_websocket.framing.CloseFrame;
import org.java_websocket.framing.Framedata;
import org.java_websocket.framing.Framedata.Opcode;
import org.java_websocket.framing.PingFrame;
import org.java_websocket.handshake.*;
import org.java_websocket.server.WebSocketServer.WebSocketWorker;
import org.java_websocket.util.Charsetfunctions;

import java.io.IOException;
import java.net.InetSocketAddress;
import java.net.Socket;
import java.nio.ByteBuffer;
import java.nio.channels.ByteChannel;
import java.nio.channels.NotYetConnectedException;
import java.nio.channels.SelectionKey;
import java.util.ArrayList;
import java.util.Collection;
import java.util.Collections;
import java.util.List;
import java.util.concurrent.BlockingQueue;
import java.util.concurrent.LinkedBlockingQueue;

/**
 * Represents one end (client or server) of a single WebSocketImpl connection.
 * Takes care of the "handshake" phase, then allows for easy sending of
 * text frames, and receiving frames through an event-based model.
 */
public class WebSocketImpl implements WebSocket {
	public static int RCVBUF = 16384;

	/**
	 * Activate debug mode for additional infos
	 */
	public static boolean DEBUG = false; // must be final in the future in order to take advantage of VM optimization

	/**
	 * Queue of buffers that need to be sent to the client.
	 */
	public final BlockingQueue outQueue;
	/**
	 * Queue of buffers that need to be processed
	 */
	public final BlockingQueue inQueue;
	/**
	 * The listener to notify of WebSocket events.
	 */
	private final WebSocketListener wsl;
	public SelectionKey key;
	/**
	 * the possibly wrapped channel object whose selection is controlled by {@link #key}
	 */
	public ByteChannel channel;
	/**
	 * Helper variable meant to store the thread which ( exclusively ) triggers this objects decode method.
	 **/
	public volatile WebSocketWorker workerThread; // TODO reset worker?
	/**
	 * When true no further frames may be submitted to be sent
	 */
	private volatile boolean flushandclosestate = false;

	/**
	 * The current state of the connection
	 */
	private READYSTATE readystate = READYSTATE.NOT_YET_CONNECTED;

	/**
	 * A list of drafts available for this websocket
	 */
	private List knownDrafts;

	/**
	 * The draft which is used by this websocket
	 */
	private Draft draft = null;

	/**
	 * The role which this websocket takes in the connection
	 */
	private Role role;

	/**
	 * the bytes of an incomplete received handshake
	 */
	private ByteBuffer tmpHandshakeBytes = ByteBuffer.allocate( 0 );

	/**
	 * stores the handshake sent by this websocket ( Role.CLIENT only )
	 */
	private ClientHandshake handshakerequest = null;

	private String closemessage = null;
	private Integer closecode = null;
	private Boolean closedremotely = null;

	private String resourceDescriptor = null;

	/**
	 * Attribute, when the last pong was recieved
	 */
	private long lastPong = System.currentTimeMillis();

	/**
	 * Attribut to synchronize the write
	 */
	private final Object synchronizeWriteObject = new Object();

	/**
	 * Attribute to cache a ping frame
	 */
	private PingFrame pingFrame;

	/**
	 * Attribute to store connection attachment
	 * @since 1.3.7
	 */
	private Object attachment;

	/**
	 * Creates a websocket with server role
	 *
	 * @param listener The listener for this instance
	 * @param drafts   The drafts which should be used
	 */
	public WebSocketImpl( WebSocketListener listener, List drafts ) {
		this( listener, ( Draft ) null );
		this.role = Role.SERVER;
		// draft.copyInstance will be called when the draft is first needed
		if( drafts == null || drafts.isEmpty() ) {
			knownDrafts = new ArrayList();
			knownDrafts.add( new Draft_6455() );
		} else {
			knownDrafts = drafts;
		}
	}

	/**
	 * creates a websocket with client role
	 *
	 * @param listener The listener for this instance
	 * @param draft    The draft which should be used
	 */
	public WebSocketImpl( WebSocketListener listener, Draft draft ) {
		if( listener == null || ( draft == null && role == Role.SERVER ) )// socket can be null because we want do be able to create the object without already having a bound channel
			throw new IllegalArgumentException( "parameters must not be null" );
		this.outQueue = new LinkedBlockingQueue();
		inQueue = new LinkedBlockingQueue();
		this.wsl = listener;
		this.role = Role.CLIENT;
		if( draft != null )
			this.draft = draft.copyInstance();
	}

	@Deprecated
	public WebSocketImpl( WebSocketListener listener, Draft draft, Socket socket ) {
		this( listener, draft );
	}

	@Deprecated
	public WebSocketImpl( WebSocketListener listener, List drafts, Socket socket ) {
		this( listener, drafts );
	}

	/**
	 * Method to decode the provided ByteBuffer
	 *
	 * @param socketBuffer the ByteBuffer to decode
	 */
	public void decode( ByteBuffer socketBuffer ) {
		assert ( socketBuffer.hasRemaining() );

		if( DEBUG )
			System.out.println( "process(" + socketBuffer.remaining() + "): {" + ( socketBuffer.remaining() > 1000 ? "too big to display" : new String( socketBuffer.array(), socketBuffer.position(), socketBuffer.remaining() ) ) + '}' );

		if( getReadyState() != READYSTATE.NOT_YET_CONNECTED ) {
			if( getReadyState() == READYSTATE.OPEN ) {
				decodeFrames( socketBuffer );
			}
		} else {
			if( decodeHandshake( socketBuffer ) && (!isClosing() && !isClosed())) {
				assert ( tmpHandshakeBytes.hasRemaining() != socketBuffer.hasRemaining() || !socketBuffer.hasRemaining() ); // the buffers will never have remaining bytes at the same time

				if( socketBuffer.hasRemaining() ) {
					decodeFrames( socketBuffer );
				} else if( tmpHandshakeBytes.hasRemaining() ) {
					decodeFrames( tmpHandshakeBytes );
				}
			}
		}
		assert ( isClosing() || isFlushAndClose() || !socketBuffer.hasRemaining() );
	}

	/**
	 * Returns whether the handshake phase has is completed.
	 * In case of a broken handshake this will be never the case.
	 **/
	private boolean decodeHandshake( ByteBuffer socketBufferNew ) {
		ByteBuffer socketBuffer;
		if( tmpHandshakeBytes.capacity() == 0 ) {
			socketBuffer = socketBufferNew;
		} else {
			if( tmpHandshakeBytes.remaining() < socketBufferNew.remaining() ) {
				ByteBuffer buf = ByteBuffer.allocate( tmpHandshakeBytes.capacity() + socketBufferNew.remaining() );
				tmpHandshakeBytes.flip();
				buf.put( tmpHandshakeBytes );
				tmpHandshakeBytes = buf;
			}

			tmpHandshakeBytes.put( socketBufferNew );
			tmpHandshakeBytes.flip();
			socketBuffer = tmpHandshakeBytes;
		}
		socketBuffer.mark();
		try {
			HandshakeState handshakestate;
			try {
				if( role == Role.SERVER ) {
					if( draft == null ) {
						for( Draft d : knownDrafts ) {
							d = d.copyInstance();
							try {
								d.setParseMode( role );
								socketBuffer.reset();
								Handshakedata tmphandshake = d.translateHandshake( socketBuffer );
								if( !( tmphandshake instanceof ClientHandshake ) ) {
									closeConnectionDueToWrongHandshake( new InvalidDataException( CloseFrame.PROTOCOL_ERROR, "wrong http function" ) );
									return false;
								}
								ClientHandshake handshake = ( ClientHandshake ) tmphandshake;
								handshakestate = d.acceptHandshakeAsServer( handshake );
								if( handshakestate == HandshakeState.MATCHED ) {
									resourceDescriptor = handshake.getResourceDescriptor();
									ServerHandshakeBuilder response;
									try {
										response = wsl.onWebsocketHandshakeReceivedAsServer( this, d, handshake );
									} catch ( InvalidDataException e ) {
										closeConnectionDueToWrongHandshake( e );
										return false;
									} catch ( RuntimeException e ) {
										wsl.onWebsocketError( this, e );
										closeConnectionDueToInternalServerError( e );
										return false;
									}
									write( d.createHandshake( d.postProcessHandshakeResponseAsServer( handshake, response ), role ) );
									draft = d;
									open( handshake );
									return true;
								}
							} catch ( InvalidHandshakeException e ) {
								// go on with an other draft
							}
						}
						if( draft == null ) {
							closeConnectionDueToWrongHandshake( new InvalidDataException( CloseFrame.PROTOCOL_ERROR, "no draft matches" ) );
						}
						return false;
					} else {
						// special case for multiple step handshakes
						Handshakedata tmphandshake = draft.translateHandshake( socketBuffer );
						if( !( tmphandshake instanceof ClientHandshake ) ) {
							flushAndClose( CloseFrame.PROTOCOL_ERROR, "wrong http function", false );
							return false;
						}
						ClientHandshake handshake = ( ClientHandshake ) tmphandshake;
						handshakestate = draft.acceptHandshakeAsServer( handshake );

						if( handshakestate == HandshakeState.MATCHED ) {
							open( handshake );
							return true;
						} else {
							close( CloseFrame.PROTOCOL_ERROR, "the handshake did finaly not match" );
						}
						return false;
					}
				} else if( role == Role.CLIENT ) {
					draft.setParseMode( role );
					Handshakedata tmphandshake = draft.translateHandshake( socketBuffer );
					if( !( tmphandshake instanceof ServerHandshake ) ) {
						flushAndClose( CloseFrame.PROTOCOL_ERROR, "wrong http function", false );
						return false;
					}
					ServerHandshake handshake = ( ServerHandshake ) tmphandshake;
					handshakestate = draft.acceptHandshakeAsClient( handshakerequest, handshake );
					if( handshakestate == HandshakeState.MATCHED ) {
						try {
							wsl.onWebsocketHandshakeReceivedAsClient( this, handshakerequest, handshake );
						} catch ( InvalidDataException e ) {
							flushAndClose( e.getCloseCode(), e.getMessage(), false );
							return false;
						} catch ( RuntimeException e ) {
							wsl.onWebsocketError( this, e );
							flushAndClose( CloseFrame.NEVER_CONNECTED, e.getMessage(), false );
							return false;
						}
						open( handshake );
						return true;
					} else {
						close( CloseFrame.PROTOCOL_ERROR, "draft " + draft + " refuses handshake" );
					}
				}
			} catch ( InvalidHandshakeException e ) {
				close( e );
			}
		} catch ( IncompleteHandshakeException e ) {
			if( tmpHandshakeBytes.capacity() == 0 ) {
				socketBuffer.reset();
				int newsize = e.getPreferedSize();
				if( newsize == 0 ) {
					newsize = socketBuffer.capacity() + 16;
				} else {
					assert ( e.getPreferedSize() >= socketBuffer.remaining() );
				}
				tmpHandshakeBytes = ByteBuffer.allocate( newsize );

				tmpHandshakeBytes.put( socketBufferNew );
				// tmpHandshakeBytes.flip();
			} else {
				tmpHandshakeBytes.position( tmpHandshakeBytes.limit() );
				tmpHandshakeBytes.limit( tmpHandshakeBytes.capacity() );
			}
		}
		return false;
	}

	private void decodeFrames( ByteBuffer socketBuffer ) {
		List frames;
		try {
			frames = draft.translateFrame( socketBuffer );
			for( Framedata f : frames ) {
				if( DEBUG )
					System.out.println( "matched frame: " + f );
				draft.processFrame( this, f );
			}
		} catch ( InvalidDataException e1 ) {
			wsl.onWebsocketError( this, e1 );
			close( e1 );
			return;
		}
	}

	/**
	 * Close the connection if the received handshake was not correct
	 *
	 * @param exception the InvalidDataException causing this problem
	 */
	private void closeConnectionDueToWrongHandshake( InvalidDataException exception ) {
		write( generateHttpResponseDueToError( 404 ) );
		flushAndClose( exception.getCloseCode(), exception.getMessage(), false );
	}

	/**
	 * Close the connection if there was a server error by a RuntimeException
	 *
	 * @param exception the RuntimeException causing this problem
	 */
	private void closeConnectionDueToInternalServerError( RuntimeException exception ) {
		write( generateHttpResponseDueToError( 500 ) );
		flushAndClose( CloseFrame.NEVER_CONNECTED, exception.getMessage(), false );
	}

	/**
	 * Generate a simple response for the corresponding endpoint to indicate some error
	 *
	 * @param errorCode the http error code
	 * @return the complete response as ByteBuffer
	 */
	private ByteBuffer generateHttpResponseDueToError( int errorCode ) {
		String errorCodeDescription;
		switch(errorCode) {
			case 404:
				errorCodeDescription = "404 WebSocket Upgrade Failure";
				break;
			case 500:
			default:
				errorCodeDescription = "500 Internal Server Error";
		}
		return ByteBuffer.wrap( Charsetfunctions.asciiBytes( "HTTP/1.1 " + errorCodeDescription + "\r\nContent-Type: text/html\nServer: TooTallNate Java-WebSocket\r\nContent-Length: " + ( 48 + errorCodeDescription.length() ) + "\r\n\r\n

" + errorCodeDescription + "

" ) ); } public synchronized void close( int code, String message, boolean remote ) { if( getReadyState() != READYSTATE.CLOSING && readystate != READYSTATE.CLOSED ) { if( getReadyState() == READYSTATE.OPEN ) { if( code == CloseFrame.ABNORMAL_CLOSE ) { assert ( !remote ); setReadyState( READYSTATE.CLOSING ); flushAndClose( code, message, false ); return; } if( draft.getCloseHandshakeType() != CloseHandshakeType.NONE ) { try { if( !remote ) { try { wsl.onWebsocketCloseInitiated( this, code, message ); } catch ( RuntimeException e ) { wsl.onWebsocketError( this, e ); } } if( isOpen() ) { CloseFrame closeFrame = new CloseFrame(); closeFrame.setReason( message ); closeFrame.setCode( code ); closeFrame.isValid(); sendFrame( closeFrame ); } } catch ( InvalidDataException e ) { wsl.onWebsocketError( this, e ); flushAndClose( CloseFrame.ABNORMAL_CLOSE, "generated frame is invalid", false ); } } flushAndClose( code, message, remote ); } else if( code == CloseFrame.FLASHPOLICY ) { assert ( remote ); flushAndClose( CloseFrame.FLASHPOLICY, message, true ); } else if( code == CloseFrame.PROTOCOL_ERROR ) { // this endpoint found a PROTOCOL_ERROR flushAndClose( code, message, remote ); } else { flushAndClose( CloseFrame.NEVER_CONNECTED, message, false ); } setReadyState( READYSTATE.CLOSING ); tmpHandshakeBytes = null; return; } } @Override public void close( int code, String message ) { close( code, message, false ); } /** * This will close the connection immediately without a proper close handshake. * The code and the message therefore won't be transfered over the wire also they will be forwarded to onClose/onWebsocketClose. * * @param code the closing code * @param message the closing message * @param remote Indicates who "generated" code.
* true means that this endpoint received the code from the other endpoint.
* false means this endpoint decided to send the given code,
* remote may also be true if this endpoint started the closing handshake since the other endpoint may not simply echo the code but close the connection the same time this endpoint does do but with an other code.
**/ public synchronized void closeConnection( int code, String message, boolean remote ) { if( getReadyState() == READYSTATE.CLOSED ) { return; } //Methods like eot() call this method without calling onClose(). Due to that reason we have to adjust the readystate manually if( getReadyState() == READYSTATE.OPEN ) { if( code == CloseFrame.ABNORMAL_CLOSE ) { setReadyState( READYSTATE.CLOSING ); } } if( key != null ) { // key.attach( null ); //see issue #114 key.cancel(); } if( channel != null ) { try { channel.close(); } catch ( IOException e ) { if( e.getMessage().equals( "Broken pipe" ) ) { if( WebSocketImpl.DEBUG ) { System.out.println( "Caught IOException: Broken pipe during closeConnection()" ); } } else { wsl.onWebsocketError( this, e ); } } } try { this.wsl.onWebsocketClose( this, code, message, remote ); } catch ( RuntimeException e ) { wsl.onWebsocketError( this, e ); } if( draft != null ) draft.reset(); handshakerequest = null; setReadyState( READYSTATE.CLOSED ); } protected void closeConnection( int code, boolean remote ) { closeConnection( code, "", remote ); } public void closeConnection() { if( closedremotely == null ) { throw new IllegalStateException( "this method must be used in conjuction with flushAndClose" ); } closeConnection( closecode, closemessage, closedremotely ); } public void closeConnection( int code, String message ) { closeConnection( code, message, false ); } public synchronized void flushAndClose( int code, String message, boolean remote ) { if( flushandclosestate ) { return; } closecode = code; closemessage = message; closedremotely = remote; flushandclosestate = true; wsl.onWriteDemand( this ); // ensures that all outgoing frames are flushed before closing the connection try { wsl.onWebsocketClosing( this, code, message, remote ); } catch ( RuntimeException e ) { wsl.onWebsocketError( this, e ); } if( draft != null ) draft.reset(); handshakerequest = null; } public void eot() { if( getReadyState() == READYSTATE.NOT_YET_CONNECTED ) { closeConnection( CloseFrame.NEVER_CONNECTED, true ); } else if( flushandclosestate ) { closeConnection( closecode, closemessage, closedremotely ); } else if( draft.getCloseHandshakeType() == CloseHandshakeType.NONE ) { closeConnection( CloseFrame.NORMAL, true ); } else if( draft.getCloseHandshakeType() == CloseHandshakeType.ONEWAY ) { if( role == Role.SERVER ) closeConnection( CloseFrame.ABNORMAL_CLOSE, true ); else closeConnection( CloseFrame.NORMAL, true ); } else { closeConnection( CloseFrame.ABNORMAL_CLOSE, true ); } } @Override public void close( int code ) { close( code, "", false ); } public void close( InvalidDataException e ) { close( e.getCloseCode(), e.getMessage(), false ); } /** * Send Text data to the other end. * * @throws NotYetConnectedException websocket is not yet connected */ @Override public void send( String text ) throws WebsocketNotConnectedException { if( text == null ) throw new IllegalArgumentException( "Cannot send 'null' data to a WebSocketImpl." ); send( draft.createFrames( text, role == Role.CLIENT ) ); } /** * Send Binary data (plain bytes) to the other end. * * @throws IllegalArgumentException the data is null * @throws NotYetConnectedException websocket is not yet connected */ @Override public void send( ByteBuffer bytes ) throws IllegalArgumentException, WebsocketNotConnectedException { if( bytes == null ) throw new IllegalArgumentException( "Cannot send 'null' data to a WebSocketImpl." ); send( draft.createFrames( bytes, role == Role.CLIENT ) ); } @Override public void send( byte[] bytes ) throws IllegalArgumentException, WebsocketNotConnectedException { send( ByteBuffer.wrap( bytes ) ); } private void send( Collection frames ) { if( !isOpen() ) { throw new WebsocketNotConnectedException(); } if( frames == null ) { throw new IllegalArgumentException(); } ArrayList outgoingFrames = new ArrayList(); for( Framedata f : frames ) { if( DEBUG ) System.out.println( "send frame: " + f ); outgoingFrames.add( draft.createBinaryFrame( f ) ); } write( outgoingFrames ); } @Override public void sendFragmentedFrame( Opcode op, ByteBuffer buffer, boolean fin ) { send( draft.continuousFrame( op, buffer, fin ) ); } @Override public void sendFrame( Collection frames ) { send( frames ); } @Override public void sendFrame( Framedata framedata ) { send( Collections.singletonList( framedata ) ); } public void sendPing() throws NotYetConnectedException { if( pingFrame == null ) { pingFrame = new PingFrame(); } sendFrame( pingFrame ); } @Override public boolean hasBufferedData() { return !this.outQueue.isEmpty(); } public void startHandshake( ClientHandshakeBuilder handshakedata ) throws InvalidHandshakeException { // Store the Handshake Request we are about to send this.handshakerequest = draft.postProcessHandshakeRequestAsClient( handshakedata ); resourceDescriptor = handshakedata.getResourceDescriptor(); assert ( resourceDescriptor != null ); // Notify Listener try { wsl.onWebsocketHandshakeSentAsClient( this, this.handshakerequest ); } catch ( InvalidDataException e ) { // Stop if the client code throws an exception throw new InvalidHandshakeException( "Handshake data rejected by client." ); } catch ( RuntimeException e ) { wsl.onWebsocketError( this, e ); throw new InvalidHandshakeException( "rejected because of" + e ); } // Send write( draft.createHandshake( this.handshakerequest, role ) ); } private void write( ByteBuffer buf ) { if( DEBUG ) System.out.println( "write(" + buf.remaining() + "): {" + ( buf.remaining() > 1000 ? "too big to display" : new String( buf.array() ) ) + '}' ); outQueue.add( buf ); /*try { outQueue.put( buf ); } catch ( InterruptedException e ) { write( buf ); Thread.currentThread().interrupt(); // keep the interrupted status e.printStackTrace(); }*/ wsl.onWriteDemand( this ); } /** * Write a list of bytebuffer (frames in binary form) into the outgoing queue * * @param bufs the list of bytebuffer */ private void write( List bufs ) { synchronized(synchronizeWriteObject) { for( ByteBuffer b : bufs ) { write( b ); } } } private void open( Handshakedata d ) { if( DEBUG ) System.out.println( "open using draft: " + draft ); setReadyState( READYSTATE.OPEN ); try { wsl.onWebsocketOpen( this, d ); } catch ( RuntimeException e ) { wsl.onWebsocketError( this, e ); } } @Override @Deprecated public boolean isConnecting() { assert ( !flushandclosestate || getReadyState() == READYSTATE.CONNECTING ); return getReadyState() == READYSTATE.CONNECTING; // ifflushandclosestate } @Override public boolean isOpen() { return getReadyState() == READYSTATE.OPEN; } @Override public boolean isClosing() { return getReadyState() == READYSTATE.CLOSING; } @Override public boolean isFlushAndClose() { return flushandclosestate; } @Override public boolean isClosed() { return getReadyState() == READYSTATE.CLOSED; } @Override public READYSTATE getReadyState() { return readystate; } private void setReadyState( READYSTATE readystate ) { this.readystate = readystate; } @Override public int hashCode() { return super.hashCode(); } @Override public String toString() { return super.toString(); // its nice to be able to set breakpoints here } @Override public InetSocketAddress getRemoteSocketAddress() { return wsl.getRemoteSocketAddress( this ); } @Override public InetSocketAddress getLocalSocketAddress() { return wsl.getLocalSocketAddress( this ); } @Override public Draft getDraft() { return draft; } @Override public void close() { close( CloseFrame.NORMAL ); } @Override public String getResourceDescriptor() { return resourceDescriptor; } /** * Getter for the last pong recieved * * @return the timestamp for the last recieved pong */ long getLastPong() { return lastPong; } /** * Update the timestamp when the last pong was received */ public void updateLastPong() { this.lastPong = System.currentTimeMillis(); } /** * Getter for the websocket listener * * @return the websocket listener associated with this instance */ public WebSocketListener getWebSocketListener() { return wsl; } @Override @SuppressWarnings("unchecked") public T getAttachment() { return (T) attachment; } @Override public void setAttachment(T attachment) { this.attachment = attachment; } }




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