divkit.dsl.Shadow.kt Maven / Gradle / Ivy
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DivKit is an open source Server-Driven UI (SDUI) framework. SDUI is a an emerging technique that leverage the server to build the user interfaces of their mobile app.
@file:Suppress(
"unused",
"UNUSED_PARAMETER",
)
package divkit.dsl
import com.fasterxml.jackson.annotation.JsonAnyGetter
import com.fasterxml.jackson.annotation.JsonIgnore
import com.fasterxml.jackson.annotation.JsonValue
import divkit.dsl.annotation.*
import divkit.dsl.core.*
import divkit.dsl.scope.*
import kotlin.Any
import kotlin.String
import kotlin.Suppress
import kotlin.collections.List
import kotlin.collections.Map
/**
* Element shadow.
*
* Can be created using the method [shadow].
*
* Required parameters: `offset`.
*/
@Generated
class Shadow internal constructor(
@JsonIgnore
val properties: Properties,
) {
@JsonAnyGetter
internal fun getJsonProperties(): Map = properties.mergeWith(emptyMap())
operator fun plus(additive: Properties): Shadow = Shadow(
Properties(
alpha = additive.alpha ?: properties.alpha,
blur = additive.blur ?: properties.blur,
color = additive.color ?: properties.color,
offset = additive.offset ?: properties.offset,
)
)
class Properties internal constructor(
/**
* Shadow transparency.
* Default value: `0.19`.
*/
val alpha: Property?,
/**
* Blur intensity.
* Default value: `2`.
*/
val blur: Property?,
/**
* Shadow color.
* Default value: `#000000`.
*/
val color: Property?,
/**
* Shadow offset.
*/
val offset: Property?,
) {
internal fun mergeWith(properties: Map): Map {
val result = mutableMapOf()
result.putAll(properties)
result.tryPutProperty("alpha", alpha)
result.tryPutProperty("blur", blur)
result.tryPutProperty("color", color)
result.tryPutProperty("offset", offset)
return result
}
}
}
/**
* @param alpha Shadow transparency.
* @param blur Blur intensity.
* @param color Shadow color.
* @param offset Shadow offset.
*/
@Generated
fun DivScope.shadow(
`use named arguments`: Guard = Guard.instance,
alpha: Double? = null,
blur: Int? = null,
color: Color? = null,
offset: Point? = null,
): Shadow = Shadow(
Shadow.Properties(
alpha = valueOrNull(alpha),
blur = valueOrNull(blur),
color = valueOrNull(color),
offset = valueOrNull(offset),
)
)
/**
* @param alpha Shadow transparency.
* @param blur Blur intensity.
* @param color Shadow color.
* @param offset Shadow offset.
*/
@Generated
fun DivScope.shadowProps(
`use named arguments`: Guard = Guard.instance,
alpha: Double? = null,
blur: Int? = null,
color: Color? = null,
offset: Point? = null,
) = Shadow.Properties(
alpha = valueOrNull(alpha),
blur = valueOrNull(blur),
color = valueOrNull(color),
offset = valueOrNull(offset),
)
/**
* @param alpha Shadow transparency.
* @param blur Blur intensity.
* @param color Shadow color.
* @param offset Shadow offset.
*/
@Generated
fun TemplateScope.shadowRefs(
`use named arguments`: Guard = Guard.instance,
alpha: ReferenceProperty? = null,
blur: ReferenceProperty? = null,
color: ReferenceProperty? = null,
offset: ReferenceProperty? = null,
) = Shadow.Properties(
alpha = alpha,
blur = blur,
color = color,
offset = offset,
)
/**
* @param alpha Shadow transparency.
* @param blur Blur intensity.
* @param color Shadow color.
* @param offset Shadow offset.
*/
@Generated
fun Shadow.override(
`use named arguments`: Guard = Guard.instance,
alpha: Double? = null,
blur: Int? = null,
color: Color? = null,
offset: Point? = null,
): Shadow = Shadow(
Shadow.Properties(
alpha = valueOrNull(alpha) ?: properties.alpha,
blur = valueOrNull(blur) ?: properties.blur,
color = valueOrNull(color) ?: properties.color,
offset = valueOrNull(offset) ?: properties.offset,
)
)
/**
* @param alpha Shadow transparency.
* @param blur Blur intensity.
* @param color Shadow color.
* @param offset Shadow offset.
*/
@Generated
fun Shadow.defer(
`use named arguments`: Guard = Guard.instance,
alpha: ReferenceProperty? = null,
blur: ReferenceProperty? = null,
color: ReferenceProperty? = null,
offset: ReferenceProperty? = null,
): Shadow = Shadow(
Shadow.Properties(
alpha = alpha ?: properties.alpha,
blur = blur ?: properties.blur,
color = color ?: properties.color,
offset = offset ?: properties.offset,
)
)
/**
* @param alpha Shadow transparency.
* @param blur Blur intensity.
* @param color Shadow color.
*/
@Generated
fun Shadow.evaluate(
`use named arguments`: Guard = Guard.instance,
alpha: ExpressionProperty? = null,
blur: ExpressionProperty? = null,
color: ExpressionProperty? = null,
): Shadow = Shadow(
Shadow.Properties(
alpha = alpha ?: properties.alpha,
blur = blur ?: properties.blur,
color = color ?: properties.color,
offset = properties.offset,
)
)
@Generated
fun Shadow.asList() = listOf(this)