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Ice is a comprehensive RPC framework that helps you build distributed applications with minimal effort using familiar object-oriented idioms
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//
// Copyright (c) ZeroC, Inc. All rights reserved.
//
package Ice;
/**
* A class that encapsulates data to initialize a communicator.
*
* @see Util#initialize
* @see Properties
* @see Logger
* @see ThreadNotification
**/
public final class InitializationData implements Cloneable
{
/**
* Creates an instance with all members set to null
.
**/
public
InitializationData()
{
}
/**
* Creates and returns a copy of this object.
**/
@Override
public InitializationData
clone()
{
//
// A member-wise copy is safe because the members are immutable.
//
InitializationData c = null;
try
{
c = (InitializationData)super.clone();
}
catch(CloneNotSupportedException ex)
{
assert false;
}
return c;
}
/**
* The properties for the communicator.
**/
public Properties properties;
/**
* The logger for the communicator.
**/
public Logger logger;
/**
* The communicator observer used by the Ice run-time.
**/
public Ice.Instrumentation.CommunicatorObserver observer;
/**
* The thread hook for the communicator.
**/
public ThreadNotification threadHook;
/**
* The custom class loader for the communicator.
**/
public ClassLoader classLoader;
/**
* The call dispatcher for the communicator.
**/
public Dispatcher dispatcher;
/**
* The compact type ID resolver.
**/
public CompactIdResolver compactIdResolver;
/**
* The batch request interceptor.
**/
public BatchRequestInterceptor batchRequestInterceptor;
/**
* The value factory manager.
**/
public ValueFactoryManager valueFactoryManager;
}