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Ice is a comprehensive RPC framework that helps you build distributed applications with minimal effort using familiar object-oriented idioms

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// **********************************************************************
//
// Copyright (c) 2003-2017 ZeroC, Inc. All rights reserved.
//
// This copy of Ice is licensed to you under the terms described in the
// ICE_LICENSE file included in this distribution.
//
// **********************************************************************
//
// Ice version 3.6.4
//
// 
//
// Generated from file `Communicator.ice'
//
// Warning: do not edit this file.
//
// 
//

package Ice;

/**
 * The central object in Ice. One or more communicators can be
 * instantiated for an Ice application. Communicator instantiation
 * is language-specific, and not specified in Slice code.
 *
 * @see Logger
 * @see ObjectAdapter
 * @see Properties
 * @see ObjectFactory
 *
 **/
public interface Communicator
{
    /**
     * Destroy the communicator. This operation calls {@link #shutdown}
     * implicitly.  Calling {@link #destroy} cleans up memory, and shuts down
     * this communicator's client functionality and destroys all object
     * adapters. Subsequent calls to {@link #destroy} are ignored.
     *
     * @see #shutdown
     * @see ObjectAdapter#destroy
     *
     **/
    void destroy();

    /**
     * Shuts down this communicator's server functionality, which
     * includes the deactivation of all object adapters. (Attempts to use
     * a deactivated object adapter raise {@link ObjectAdapterDeactivatedException}.)
     * Subsequent calls to {@link #shutdown} are ignored.

* *

After {@link #shutdown} returns, no new requests are * processed. However, requests that have been started before * {@link #shutdown} was called might still be active. You can use * {@link #waitForShutdown} to wait for the completion of all * requests. * * @see #destroy * @see #waitForShutdown * @see ObjectAdapter#deactivate * **/ void shutdown(); /** * Wait until the application has called {@link #shutdown} (or {@link #destroy}). * On the server side, this operation blocks the calling thread * until all currently-executing operations have completed. * On the client side, the operation simply block until another * thread has called {@link #shutdown} or {@link #destroy}. * *

A typical use of this operation is to call it * from the main thread, which then waits until some other thread * calls {@link #shutdown}. After shut-down is complete, the main thread * returns and can do some cleanup work before it finally calls * {@link #destroy} to shut down the client functionality, and then * exits the application. * * @see #shutdown * @see #destroy * @see ObjectAdapter#waitForDeactivate * **/ void waitForShutdown(); /** * Check whether communicator has been shut down. * * @return True if the communicator has been shut down; false otherwise. * * @see #shutdown * **/ boolean isShutdown(); /** * Convert a stringified proxy into a proxy. For example, * MyCategory/MyObject:tcp -h some_host -p * 10000 creates a proxy that refers to the Ice object * having an identity with a name "MyObject" and a category * "MyCategory", with the server running on host "some_host", port * 10000. If the stringified proxy does not parse correctly, the * operation throws one of {@link ProxyParseException}, * {@link EndpointParseException}, or {@link IdentityParseException}. * An appendix in the Ice manual provides a detailed description * of the syntax supported by stringified proxies. * * @param str The stringified proxy to convert into a proxy. * * @return The proxy, or nil if str is an empty string. * * @see #proxyToString * **/ Ice.ObjectPrx stringToProxy(String str); /** * Convert a proxy into a string. * * @param obj The proxy to convert into a stringified proxy. * * @return The stringified proxy, or an empty string if * obj is nil. * * @see #stringToProxy * **/ String proxyToString(Ice.ObjectPrx obj); /** * Convert a set of proxy properties into a proxy. The "base" * name supplied in the property argument refers to a * property containing a stringified proxy, such as * MyProxy=id:tcp -h localhost -p 10000. Additional * properties configure local settings for the proxy, such as * MyProxy.PreferSecure=1. The "Properties" * appendix in the Ice manual describes each of the supported * proxy properties. * * @param property The base property name. * * @return The proxy. * **/ Ice.ObjectPrx propertyToProxy(String property); /** * Convert a proxy to a set of proxy properties. * * @param proxy The proxy. * * @param property The base property name. * * @return The property set. * **/ java.util.Map proxyToProperty(Ice.ObjectPrx proxy, String property); /** * Convert a string into an identity. If the string does not parse * correctly, the operation throws {@link IdentityParseException}. * * @param str The string to convert into an identity. * * @return The identity. * * @see #identityToString * **/ Identity stringToIdentity(String str); /** * Convert an identity into a string. * * @param ident The identity to convert into a string. * * @return The "stringified" identity. * * @see #stringToIdentity * **/ String identityToString(Identity ident); /** * Create a new object adapter. The endpoints for the object * adapter are taken from the property name.Endpoints.

* *

It is legal to create an object adapter with the empty string as * its name. Such an object adapter is accessible via bidirectional * connections or by collocated invocations that originate from the * same communicator as is used by the adapter.

* *

Attempts to create a named object adapter for which no configuration * can be found raise {@link InitializationException}. * * @param name The object adapter name. * * @return The new object adapter. * * @see #createObjectAdapterWithEndpoints * @see ObjectAdapter * @see Properties * **/ ObjectAdapter createObjectAdapter(String name); /** * Create a new object adapter with endpoints. This operation sets * the property name.Endpoints, * and then calls {@link #createObjectAdapter}. It is provided as a * convenience function.

* *

Calling this operation with an empty name will result in a * UUID being generated for the name. * * @param name The object adapter name. * * @param endpoints The endpoints for the object adapter. * * @return The new object adapter. * * @see #createObjectAdapter * @see ObjectAdapter * @see Properties * **/ ObjectAdapter createObjectAdapterWithEndpoints(String name, String endpoints); /** * Create a new object adapter with a router. This operation * creates a routed object adapter.

* *

Calling this operation with an empty name will result in a * UUID being generated for the name. * * @param name The object adapter name. * * @param rtr The router. * * @return The new object adapter. * * @see #createObjectAdapter * @see ObjectAdapter * @see Properties * **/ ObjectAdapter createObjectAdapterWithRouter(String name, RouterPrx rtr); /** *

Add an object factory to this communicator. Installing a * factory with an id for which a factory is already registered * throws {@link AlreadyRegisteredException}.

* *

When unmarshaling an Ice object, the Ice run time reads the * most-derived type id off the wire and attempts to create an * instance of the type using a factory. If no instance is created, * either because no factory was found, or because all factories * returned nil, the behavior of the Ice run time depends on the * format with which the object was marshaled:

* *

If the object uses the "sliced" format, Ice ascends the class * hierarchy until it finds a type that is recognized by a factory, * or it reaches the least-derived type. If no factory is found that * can create an instance, the run time throws * {@link NoObjectFactoryException}.

* *

If the object uses the "compact" format, Ice immediately raises * {@link NoObjectFactoryException}.

* *

The following order is used to locate a factory for a type:

* *
    * *
  1. The Ice run-time looks for a factory registered * specifically for the type.
  2. * *
  3. If no instance has been created, the Ice run-time looks * for the default factory, which is registered with an empty type id. *
  4. * *
  5. If no instance has been created by any of the preceding * steps, the Ice run-time looks for a factory that may have been * statically generated by the language mapping for non-abstract classes. *
  6. * *
* * @param factory The factory to add. * * @param id The type id for which the factory can create instances, or * an empty string for the default factory. * * @see #findObjectFactory * @see ObjectFactory * **/ void addObjectFactory(ObjectFactory factory, String id); /** * Find an object factory registered with this communicator. * * @param id The type id for which the factory can create instances, * or an empty string for the default factory. * * @return The object factory, or null if no object factory was * found for the given id. * * @see #addObjectFactory * @see ObjectFactory * **/ ObjectFactory findObjectFactory(String id); /** * Get the implicit context associated with this communicator. * * @return The implicit context associated with this communicator; * returns null when the property Ice.ImplicitContext is not set * or is set to None. * **/ ImplicitContext getImplicitContext(); /** * Get the properties for this communicator. * * @return This communicator's properties. * * @see Properties * **/ Properties getProperties(); /** * Get the logger for this communicator. * * @return This communicator's logger. * * @see Logger * **/ Logger getLogger(); /** * Get the observer resolver object for this communicator. * * @return This communicator's observer resolver object. * **/ Ice.Instrumentation.CommunicatorObserver getObserver(); /** * Get the default router this communicator. * * @return The default router for this communicator. * * @see #setDefaultRouter * @see Router * **/ RouterPrx getDefaultRouter(); /** * Set a default router for this communicator. All newly * created proxies will use this default router. To disable the * default router, null can be used. Note that this * operation has no effect on existing proxies.

* *

You can also set a router for an individual proxy * by calling the operation ice_router on the proxy. * * @param rtr The default router to use for this communicator. * * @see #getDefaultRouter * @see #createObjectAdapterWithRouter * @see Router * **/ void setDefaultRouter(RouterPrx rtr); /** * Get the default locator this communicator. * * @return The default locator for this communicator. * * @see #setDefaultLocator * @see Locator * **/ LocatorPrx getDefaultLocator(); /** * Set a default Ice locator for this communicator. All newly * created proxy and object adapters will use this default * locator. To disable the default locator, null can be used. * Note that this operation has no effect on existing proxies or * object adapters.

* *

You can also set a locator for an individual proxy * by calling the operation ice_locator on the proxy, or for an * object adapter by calling the operation {@link ObjectAdapter#setLocator} * on the object adapter. * * @param loc The default locator to use for this communicator. * * @see #getDefaultLocator * @see Locator * @see ObjectAdapter#setLocator * **/ void setDefaultLocator(LocatorPrx loc); /** * Get the plug-in manager for this communicator. * * @return This communicator's plug-in manager. * * @see PluginManager * **/ PluginManager getPluginManager(); /** * Flush any pending batch requests for this communicator. * This means all batch requests invoked on fixed proxies * for all connections associated with the communicator. * Any errors that occur while flushing a connection are ignored. * **/ void flushBatchRequests(); /** * Flush any pending batch requests for this communicator. * This means all batch requests invoked on fixed proxies * for all connections associated with the communicator. * Any errors that occur while flushing a connection are ignored. * * @return The asynchronous result object. **/ Ice.AsyncResult begin_flushBatchRequests(); /** * Flush any pending batch requests for this communicator. * This means all batch requests invoked on fixed proxies * for all connections associated with the communicator. * Any errors that occur while flushing a connection are ignored. * * @return The asynchronous result object. **/ Ice.AsyncResult begin_flushBatchRequests(Ice.Callback __cb); /** * Flush any pending batch requests for this communicator. * This means all batch requests invoked on fixed proxies * for all connections associated with the communicator. * Any errors that occur while flushing a connection are ignored. * * @return The asynchronous result object. **/ Ice.AsyncResult begin_flushBatchRequests(Callback_Communicator_flushBatchRequests __cb); /** * Flush any pending batch requests for this communicator. * This means all batch requests invoked on fixed proxies * for all connections associated with the communicator. * Any errors that occur while flushing a connection are ignored. * * @return The asynchronous result object. **/ Ice.AsyncResult begin_flushBatchRequests(IceInternal.Functional_VoidCallback __responseCb, IceInternal.Functional_GenericCallback1 __exceptionCb, IceInternal.Functional_BoolCallback __sentCb); /** * Flush any pending batch requests for this communicator. * This means all batch requests invoked on fixed proxies * for all connections associated with the communicator. * Any errors that occur while flushing a connection are ignored. * * @param __result The asynchronous result object. **/ void end_flushBatchRequests(Ice.AsyncResult __result); /** * Add the Admin object with all its facets to the provided object adapter. * If Ice.Admin.ServerId is set and the provided object adapter has a {@link Locator}, * createAdmin registers the Admin's Process facet with the {@link Locator}'s {@link LocatorRegistry}. * *

createAdmin call only be called once; subsequent calls raise {@link InitializationException}.

* * @param adminAdapter The object adapter used to host the Admin object; if null and * Ice.Admin.Endpoints is set, create, activate and use the Ice.Admin object adapter. * * @param adminId The identity of the Admin object. * * @return A proxy to the main ("") facet of the Admin object. Never returns a null proxy. * * @see #getAdmin * @see LocatorRegistry#setServerProcessProxy * **/ Ice.ObjectPrx createAdmin(ObjectAdapter adminAdapter, Identity adminId); /** * Get a proxy to the main facet of the Admin object. * * getAdmin also creates the Admin object and creates and activates the Ice.Admin object * adapter to host this Admin object if Ice.Admin.Enpoints is set. The identity of the Admin * object created by getAdmin is /admin, or /admin * when Ice.Admin.InstanceName is not set. * *

If Ice.Admin.DelayCreation is 0 or not set, getAdmin is called by the communicator * initialization, after initialization of all plugins.

* * @return A proxy to the main ("") facet of the Admin object, or a null proxy if no * Admin object is configured. * * @see #createAdmin **/ Ice.ObjectPrx getAdmin(); /** * Add a new facet to the Admin object. * Adding a servant with a facet that is already registered * throws {@link AlreadyRegisteredException}. * * @param servant The servant that implements the new Admin facet. * @param facet The name of the new Admin facet. * **/ void addAdminFacet(Ice.Object servant, String facet); /** * Remove the following facet to the Admin object. * Removing a facet that was not previously registered throws * {@link NotRegisteredException}. * * @param facet The name of the Admin facet. * @return The servant associated with this Admin facet. * **/ Ice.Object removeAdminFacet(String facet); /** * Returns a facet of the Admin object. * * @param facet The name of the Admin facet. * @return The servant associated with this Admin facet, or * null if no facet is registered with the given name. * **/ Ice.Object findAdminFacet(String facet); /** * Returns a map of all facets of the Admin object. * * @return A collection containing all the facet names and * servants of the Admin object. * * @see #findAdminFacet * **/ java.util.Map findAllAdminFacets(); public static final long serialVersionUID = 3736224883220315943L; }




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