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Ice is a comprehensive RPC framework that helps you build distributed applications with minimal effort using familiar object-oriented idioms
// **********************************************************************
//
// Copyright (c) 2003-2018 ZeroC, Inc. All rights reserved.
//
// This copy of Ice is licensed to you under the terms described in the
// ICE_LICENSE file included in this distribution.
//
// **********************************************************************
//
// Ice version 3.6.5
//
//
//
// Generated from file `Communicator.ice'
//
// Warning: do not edit this file.
//
//
//
package Ice;
/**
* The central object in Ice. One or more communicators can be
* instantiated for an Ice application. Communicator instantiation
* is language-specific, and not specified in Slice code.
*
* @see Logger
* @see ObjectAdapter
* @see Properties
* @see ObjectFactory
*
**/
public interface Communicator
{
/**
* Destroy the communicator. This operation calls {@link #shutdown}
* implicitly. Calling {@link #destroy} cleans up memory, and shuts down
* this communicator's client functionality and destroys all object
* adapters. Subsequent calls to {@link #destroy} are ignored.
*
* @see #shutdown
* @see ObjectAdapter#destroy
*
**/
void destroy();
/**
* Shuts down this communicator's server functionality, which
* includes the deactivation of all object adapters. Attempts to use
* a deactivated object adapter raise ObjectAdapterDeactivatedException.
* Subsequent calls to shutdown are ignored.
*
* After shutdown returns, no new requests are processed. However, requests
* that have been started before shutdown was called might still be active.
* You can use {@link #waitForShutdown} to wait for the completion of all
* requests.
*
* @see #destroy
* @see #waitForShutdown
* @see ObjectAdapter#deactivate
*
**/
void shutdown();
/**
* Wait until the application has called {@link #shutdown} (or {@link #destroy}).
* On the server side, this operation blocks the calling thread
* until all currently-executing operations have completed.
* On the client side, the operation simply block until another
* thread has called {@link #shutdown} or {@link #destroy}.
*
* A typical use of this operation is to call it from the main thread,
* which then waits until some other thread calls {@link #shutdown}.
* After shut-down is complete, the main thread returns and can do some
* cleanup work before it finally calls {@link #destroy} to shut down
* the client functionality, and then exits the application.
*
* @see #shutdown
* @see #destroy
* @see ObjectAdapter#waitForDeactivate
*
**/
void waitForShutdown();
/**
* Check whether communicator has been shut down.
*
* @return True if the communicator has been shut down; false otherwise.
*
* @see #shutdown
*
**/
boolean isShutdown();
/**
* Convert a stringified proxy into a proxy. For example,
* MyCategory/MyObject:tcp -h some_host -p
* 10000 creates a proxy that refers to the Ice object
* having an identity with a name "MyObject" and a category
* "MyCategory", with the server running on host "some_host", port
* 10000. If the stringified proxy does not parse correctly, the
* operation throws one of ProxyParseException, EndpointParseException,
* or IdentityParseException. Refer to the Ice manual for a detailed
* description of the syntax supported by stringified proxies.
*
* @param str The stringified proxy to convert into a proxy.
*
* @return The proxy, or nil if str is an empty string.
*
* @see #proxyToString
*
**/
Ice.ObjectPrx stringToProxy(String str);
/**
* Convert a proxy into a string.
*
* @param obj The proxy to convert into a stringified proxy.
*
* @return The stringified proxy, or an empty string if
* obj is nil.
*
* @see #stringToProxy
*
**/
String proxyToString(Ice.ObjectPrx obj);
/**
* Convert a set of proxy properties into a proxy. The "base"
* name supplied in the property argument refers to a
* property containing a stringified proxy, such as
* MyProxy=id:tcp -h localhost -p 10000. Additional
* properties configure local settings for the proxy, such as
* MyProxy.PreferSecure=1. The "Properties"
* section in the Ice manual describes each of the supported
* proxy properties.
*
* @param property The base property name.
*
* @return The proxy.
*
**/
Ice.ObjectPrx propertyToProxy(String property);
/**
* Convert a proxy to a set of proxy properties.
*
* @param proxy The proxy.
*
* @param property The base property name.
*
* @return The property set.
*
**/
java.util.Map proxyToProperty(Ice.ObjectPrx proxy, String property);
/**
* Convert a string into an identity. If the string does not parse
* correctly, the operation throws IdentityParseException.
*
* @param str The string to convert into an identity.
*
* @return The identity.
*
* @see #identityToString
*
**/
Identity stringToIdentity(String str);
/**
* Convert an identity into a string.
*
* @param ident The identity to convert into a string.
*
* @return The "stringified" identity.
*
* @see #stringToIdentity
*
**/
String identityToString(Identity ident);
/**
* Create a new object adapter. The endpoints for the object
* adapter are taken from the property name.Endpoints.
*
* It is legal to create an object adapter with the empty string as
* its name. Such an object adapter is accessible via bidirectional
* connections or by collocated invocations that originate from the
* same communicator as is used by the adapter.
*
* Attempts to create a named object adapter for which no configuration
* can be found raise InitializationException.
*
* @param name The object adapter name.
*
* @return The new object adapter.
*
* @see #createObjectAdapterWithEndpoints
* @see ObjectAdapter
* @see Properties
*
**/
ObjectAdapter createObjectAdapter(String name);
/**
* Create a new object adapter with endpoints. This operation sets
* the property name.Endpoints,
* and then calls {@link #createObjectAdapter}. It is provided as a
* convenience function.
*
* Calling this operation with an empty name will result in a
* UUID being generated for the name.
*
* @param name The object adapter name.
*
* @param endpoints The endpoints for the object adapter.
*
* @return The new object adapter.
*
* @see #createObjectAdapter
* @see ObjectAdapter
* @see Properties
*
**/
ObjectAdapter createObjectAdapterWithEndpoints(String name, String endpoints);
/**
* Create a new object adapter with a router. This operation
* creates a routed object adapter.
*
* Calling this operation with an empty name will result in a
* UUID being generated for the name.
*
* @param name The object adapter name.
*
* @param rtr The router.
*
* @return The new object adapter.
*
* @see #createObjectAdapter
* @see ObjectAdapter
* @see Properties
*
**/
ObjectAdapter createObjectAdapterWithRouter(String name, RouterPrx rtr);
/**
* Add an object factory to this communicator. Installing a
* factory with an id for which a factory is already registered
* throws AlreadyRegisteredException.
*
* When unmarshaling an Ice object, the Ice run time reads the
* most-derived type id off the wire and attempts to create an
* instance of the type using a factory. If no instance is created,
* either because no factory was found, or because all factories
* returned nil, the behavior of the Ice run time depends on the
* format with which the object was marshaled:
*
* If the object uses the "sliced" format, Ice ascends the class
* hierarchy until it finds a type that is recognized by a factory,
* or it reaches the least-derived type. If no factory is found that
* can create an instance, the run time throws NoObjectFactoryException.
*
* If the object uses the "compact" format, Ice immediately raises
* NoObjectFactoryException.
*
* The following order is used to locate a factory for a type:
*
*
*
* - The Ice run-time looks for a factory registered
* specifically for the type.
*
* - If no instance has been created, the Ice run-time looks
* for the default factory, which is registered with an empty type id.
*
*
* - If no instance has been created by any of the preceding
* steps, the Ice run-time looks for a factory that may have been
* statically generated by the language mapping for non-abstract classes.
*
*
*
*
* @param factory The factory to add.
*
* @param id The type id for which the factory can create instances, or
* an empty string for the default factory.
*
* @see #findObjectFactory
* @see ObjectFactory
*
**/
void addObjectFactory(ObjectFactory factory, String id);
/**
* Find an object factory registered with this communicator.
*
* @param id The type id for which the factory can create instances,
* or an empty string for the default factory.
*
* @return The object factory, or null if no object factory was
* found for the given id.
*
* @see #addObjectFactory
* @see ObjectFactory
*
**/
ObjectFactory findObjectFactory(String id);
/**
* Get the implicit context associated with this communicator.
*
* @return The implicit context associated with this communicator;
* returns null when the property Ice.ImplicitContext is not set
* or is set to None.
*
**/
ImplicitContext getImplicitContext();
/**
* Get the properties for this communicator.
*
* @return This communicator's properties.
*
* @see Properties
*
**/
Properties getProperties();
/**
* Get the logger for this communicator.
*
* @return This communicator's logger.
*
* @see Logger
*
**/
Logger getLogger();
/**
* Get the observer resolver object for this communicator.
*
* @return This communicator's observer resolver object.
*
**/
Ice.Instrumentation.CommunicatorObserver getObserver();
/**
* Get the default router this communicator.
*
* @return The default router for this communicator.
*
* @see #setDefaultRouter
* @see Router
*
**/
RouterPrx getDefaultRouter();
/**
* Set a default router for this communicator. All newly
* created proxies will use this default router. To disable the
* default router, null can be used. Note that this
* operation has no effect on existing proxies.
*
* You can also set a router for an individual proxy
* by calling the operation ice_router on the proxy.
*
* @param rtr The default router to use for this communicator.
*
* @see #getDefaultRouter
* @see #createObjectAdapterWithRouter
* @see Router
*
**/
void setDefaultRouter(RouterPrx rtr);
/**
* Get the default locator this communicator.
*
* @return The default locator for this communicator.
*
* @see #setDefaultLocator
* @see Locator
*
**/
LocatorPrx getDefaultLocator();
/**
* Set a default Ice locator for this communicator. All newly
* created proxy and object adapters will use this default
* locator. To disable the default locator, null can be used.
* Note that this operation has no effect on existing proxies or
* object adapters.
*
* You can also set a locator for an individual proxy by calling the
* operation ice_locator on the proxy, or for an object adapter
* by calling {@link ObjectAdapter#setLocator} on the object adapter.
*
* @param loc The default locator to use for this communicator.
*
* @see #getDefaultLocator
* @see Locator
* @see ObjectAdapter#setLocator
*
**/
void setDefaultLocator(LocatorPrx loc);
/**
* Get the plug-in manager for this communicator.
*
* @return This communicator's plug-in manager.
*
* @see PluginManager
*
**/
PluginManager getPluginManager();
/**
* Flush any pending batch requests for this communicator.
* This means all batch requests invoked on fixed proxies
* for all connections associated with the communicator.
* Any errors that occur while flushing a connection are ignored.
*
**/
void flushBatchRequests();
/**
* Flush any pending batch requests for this communicator.
* This means all batch requests invoked on fixed proxies
* for all connections associated with the communicator.
* Any errors that occur while flushing a connection are ignored.
*
* @return The asynchronous result object.
**/
Ice.AsyncResult begin_flushBatchRequests();
/**
* Flush any pending batch requests for this communicator.
* This means all batch requests invoked on fixed proxies
* for all connections associated with the communicator.
* Any errors that occur while flushing a connection are ignored.
*
* @param __cb A generic callback.
* @return The asynchronous result object.
**/
Ice.AsyncResult begin_flushBatchRequests(Ice.Callback __cb);
/**
* Flush any pending batch requests for this communicator.
* This means all batch requests invoked on fixed proxies
* for all connections associated with the communicator.
* Any errors that occur while flushing a connection are ignored.
*
* @param __cb A typed callback.
* @return The asynchronous result object.
**/
Ice.AsyncResult begin_flushBatchRequests(Callback_Communicator_flushBatchRequests __cb);
/**
* Flush any pending batch requests for this communicator.
* This means all batch requests invoked on fixed proxies
* for all connections associated with the communicator.
* Any errors that occur while flushing a connection are ignored.
*
* @param __responseCb The response callback.
* @param __exceptionCb The exception callback.
* @param __sentCb The sent callback.
* @return The asynchronous result object.
**/
Ice.AsyncResult begin_flushBatchRequests(IceInternal.Functional_VoidCallback __responseCb,
IceInternal.Functional_GenericCallback1 __exceptionCb,
IceInternal.Functional_BoolCallback __sentCb);
/**
* Flush any pending batch requests for this communicator.
* This means all batch requests invoked on fixed proxies
* for all connections associated with the communicator.
* Any errors that occur while flushing a connection are ignored.
*
* @param __result The asynchronous result object.
**/
void end_flushBatchRequests(Ice.AsyncResult __result);
/**
* Add the Admin object with all its facets to the provided object adapter.
* If Ice.Admin.ServerId is set and the provided object adapter has a {@link Locator},
* createAdmin registers the Admin's Process facet with the {@link Locator}'s {@link LocatorRegistry}.
*
* createAdmin call only be called once; subsequent calls raise InitializationException.
*
* @param adminAdapter The object adapter used to host the Admin object; if null and
* Ice.Admin.Endpoints is set, create, activate and use the Ice.Admin object adapter.
*
* @param adminId The identity of the Admin object.
*
* @return A proxy to the main ("") facet of the Admin object. Never returns a null proxy.
*
* @see #getAdmin
* @see LocatorRegistry
*
**/
Ice.ObjectPrx createAdmin(ObjectAdapter adminAdapter, Identity adminId);
/**
* Get a proxy to the main facet of the Admin object.
*
* getAdmin also creates the Admin object and creates and activates the Ice.Admin object
* adapter to host this Admin object if Ice.Admin.Enpoints is set. The identity of the Admin
* object created by getAdmin is {value of Ice.Admin.InstanceName}/admin, or {UUID}/admin
* when Ice.Admin.InstanceName is not set.
*
* If Ice.Admin.DelayCreation is 0 or not set, getAdmin is called by the communicator
* initialization, after initialization of all plugins.
*
* @return A proxy to the main ("") facet of the Admin object, or a null proxy if no
* Admin object is configured.
*
* @see #createAdmin
**/
Ice.ObjectPrx getAdmin();
/**
* Add a new facet to the Admin object.
* Adding a servant with a facet that is already registered
* throws AlreadyRegisteredException.
*
* @param servant The servant that implements the new Admin facet.
* @param facet The name of the new Admin facet.
*
**/
void addAdminFacet(Ice.Object servant, String facet);
/**
* Remove the following facet to the Admin object.
* Removing a facet that was not previously registered
* throws NotRegisteredException.
*
* @param facet The name of the Admin facet.
* @return The servant associated with this Admin facet.
*
**/
Ice.Object removeAdminFacet(String facet);
/**
* Returns a facet of the Admin object.
*
* @param facet The name of the Admin facet.
* @return The servant associated with this Admin facet, or
* null if no facet is registered with the given name.
*
**/
Ice.Object findAdminFacet(String facet);
/**
* Returns a map of all facets of the Admin object.
*
* @return A collection containing all the facet names and
* servants of the Admin object.
*
* @see #findAdminFacet
*
**/
java.util.Map findAllAdminFacets();
public static final long serialVersionUID = 3736224883220315943L;
}