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Ice is a comprehensive RPC framework that helps you build distributed applications with minimal effort using familiar object-oriented idioms
//
// Copyright (c) ZeroC, Inc. All rights reserved.
//
package com.zeroc.IceInternal;
public class ProxyGetConnection extends ProxyOutgoingAsyncBaseI
{
public ProxyGetConnection(com.zeroc.Ice._ObjectPrxI prx)
{
super(prx, "ice_getConnection");
_observer = ObserverHelper.get(prx, "ice_getConnection");
}
@Override
protected void markCompleted()
{
complete(_cachedConnection);
}
@Override
public boolean completed(com.zeroc.Ice.InputStream is)
{
assert(false);
return false;
}
@Override
public int invokeRemote(com.zeroc.Ice.ConnectionI connection, boolean compress, boolean response)
throws RetryException
{
_cachedConnection = connection;
if(finished(true, true))
{
invokeCompletedAsync();
}
return AsyncStatus.Sent;
}
@Override
public int invokeCollocated(CollocatedRequestHandler handler)
{
if(finished(true, true))
{
invokeCompletedAsync();
}
return AsyncStatus.Sent;
}
public void invoke()
{
invokeImpl(true); // userThread = true
}
}