All Downloads are FREE. Search and download functionalities are using the official Maven repository.

org.apache.commons.pool.ObjectPool Maven / Gradle / Ivy

There is a newer version: 20030825.183949
Show newest version
/*
 * Copyright 1999-2004 The Apache Software Foundation.
 * 
 * Licensed under the Apache License, Version 2.0 (the "License");
 * you may not use this file except in compliance with the License.
 * You may obtain a copy of the License at
 * 
 *      http://www.apache.org/licenses/LICENSE-2.0
 * 
 * Unless required by applicable law or agreed to in writing, software
 * distributed under the License is distributed on an "AS IS" BASIS,
 * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
 * See the License for the specific language governing permissions and
 * limitations under the License.
 */

package org.apache.commons.pool;

/**
 * A pooling interface.
 * 

* ObjectPool defines a trivially simple pooling interface. The only * required methods are {@link #borrowObject borrowObject} and {@link #returnObject returnObject}. *

* Example of use: *

 * Object obj = null;
 * 
 * try {
 *    obj = pool.borrowObject();
 *    //...use the object...
 * } catch(Exception e) {
 *    //...handle any exceptions...
 * } finally {
 *    // make sure the object is returned to the pool
 *    if(null != obj) {
 *       pool.returnObject(obj);
 *    }
 * }
* See {@link org.apache.commons.pool.BaseObjectPool BaseObjectPool} for a simple base implementation. * * @author Rodney Waldhoff * @version $Revision: 155430 $ $Date: 2005-02-26 08:13:28 -0500 (Sat, 26 Feb 2005) $ * */ public interface ObjectPool { /** * Obtain an instance from my pool. * By contract, clients MUST return * the borrowed instance using * {@link #returnObject(java.lang.Object) returnObject} * or a related method as defined in an implementation * or sub-interface. *

* The behaviour of this method when the pool has been exhausted * is not specified (although it may be specified by implementations). * * @return an instance from my pool. */ Object borrowObject() throws Exception; /** * Return an instance to my pool. * By contract, obj MUST have been obtained * using {@link #borrowObject() borrowObject} * or a related method as defined in an implementation * or sub-interface. * * @param obj a {@link #borrowObject borrowed} instance to be returned. */ void returnObject(Object obj) throws Exception; /** * Invalidates an object from the pool * By contract, obj MUST have been obtained * using {@link #borrowObject() borrowObject} * or a related method as defined in an implementation * or sub-interface. *

* This method should be used when an object that has been borrowed * is determined (due to an exception or other problem) to be invalid. * If the connection should be validated before or after borrowing, * then the {@link PoolableObjectFactory#validateObject} method should be * used instead. * * @param obj a {@link #borrowObject borrowed} instance to be returned. */ void invalidateObject(Object obj) throws Exception; /** * Create an object using my {@link #setFactory factory} or other * implementation dependent mechanism, and place it into the pool. * addObject() is useful for "pre-loading" a pool with idle objects. * (Optional operation). */ void addObject() throws Exception; /** * Return the number of instances * currently idle in my pool (optional operation). * This may be considered an approximation of the number * of objects that can be {@link #borrowObject borrowed} * without creating any new instances. * * @return the number of instances currently idle in my pool * @throws UnsupportedOperationException if this implementation does not support the operation */ int getNumIdle() throws UnsupportedOperationException; /** * Return the number of instances * currently borrowed from my pool * (optional operation). * * @return the number of instances currently borrowed in my pool * @throws UnsupportedOperationException if this implementation does not support the operation */ int getNumActive() throws UnsupportedOperationException; /** * Clears any objects sitting idle in the pool, releasing any * associated resources (optional operation). * * @throws UnsupportedOperationException if this implementation does not support the operation */ void clear() throws Exception, UnsupportedOperationException; /** * Close this pool, and free any resources associated with it. */ void close() throws Exception; /** * Sets the {@link PoolableObjectFactory factory} I use * to create new instances (optional operation). * @param factory the {@link PoolableObjectFactory} I use to create new instances. * * @throws IllegalStateException when the factory cannot be set at this time * @throws UnsupportedOperationException if this implementation does not support the operation */ void setFactory(PoolableObjectFactory factory) throws IllegalStateException, UnsupportedOperationException; }





© 2015 - 2025 Weber Informatics LLC | Privacy Policy