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JBullet - Java port of Bullet Physics Library
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/*
* Java port of Bullet (c) 2008 Martin Dvorak
*
* Bullet Continuous Collision Detection and Physics Library
* Copyright (c) 2003-2008 Erwin Coumans http://www.bulletphysics.com/
*
* This software is provided 'as-is', without any express or implied warranty.
* In no event will the authors be held liable for any damages arising from
* the use of this software.
*
* Permission is granted to anyone to use this software for any purpose,
* including commercial applications, and to alter it and redistribute it
* freely, subject to the following restrictions:
*
* 1. The origin of this software must not be misrepresented; you must not
* claim that you wrote the original software. If you use this software
* in a product, an acknowledgment in the product documentation would be
* appreciated but is not required.
* 2. Altered source versions must be plainly marked as such, and must not be
* misrepresented as being the original software.
* 3. This notice may not be removed or altered from any source distribution.
*/
package com.bulletphysics;
import com.bulletphysics.util.ArrayPool;
import com.bulletphysics.util.ObjectPool;
import cz.advel.stack.Stack;
/**
* Bullet global settings and constants.
*
* @author jezek2
*/
public class BulletGlobals {
public static final boolean DEBUG = false;
public static final float CONVEX_DISTANCE_MARGIN = 0.04f;
public static final float FLT_EPSILON = 1.19209290e-07f;
public static final float SIMD_EPSILON = FLT_EPSILON;
public static final float SIMD_2_PI = 6.283185307179586232f;
public static final float SIMD_PI = SIMD_2_PI * 0.5f;
public static final float SIMD_HALF_PI = SIMD_2_PI * 0.25f;
public static final float SIMD_RADS_PER_DEG = SIMD_2_PI / 360f;
public static final float SIMD_DEGS_PER_RAD = 360f / SIMD_2_PI;
public static final float SIMD_INFINITY = Float.MAX_VALUE;
////////////////////////////////////////////////////////////////////////////
private static ThreadLocal threadLocal = new ThreadLocal() {
@Override
protected BulletGlobals initialValue() {
return new BulletGlobals();
}
};
private ContactDestroyedCallback gContactDestroyedCallback;
private ContactAddedCallback gContactAddedCallback;
private ContactProcessedCallback gContactProcessedCallback;
private float contactBreakingThreshold = 0.02f;
// RigidBody
private float deactivationTime = 2f;
private boolean disableDeactivation = false;
public static ContactAddedCallback getContactAddedCallback() {
return threadLocal.get().gContactAddedCallback;
}
public static void setContactAddedCallback(ContactAddedCallback callback) {
threadLocal.get().gContactAddedCallback = callback;
}
public static ContactDestroyedCallback getContactDestroyedCallback() {
return threadLocal.get().gContactDestroyedCallback;
}
public static void setContactDestroyedCallback(ContactDestroyedCallback callback) {
threadLocal.get().gContactDestroyedCallback = callback;
}
public static ContactProcessedCallback getContactProcessedCallback() {
return threadLocal.get().gContactProcessedCallback;
}
public static void setContactProcessedCallback(ContactProcessedCallback callback) {
threadLocal.get().gContactProcessedCallback = callback;
}
////////////////////////////////////////////////////////////////////////////
public static float getContactBreakingThreshold() {
return threadLocal.get().contactBreakingThreshold;
}
public static void setContactBreakingThreshold(float threshold) {
threadLocal.get().contactBreakingThreshold = threshold;
}
public static float getDeactivationTime() {
return threadLocal.get().deactivationTime;
}
public static void setDeactivationTime(float time) {
threadLocal.get().deactivationTime = time;
}
public static boolean isDeactivationDisabled() {
return threadLocal.get().disableDeactivation;
}
public static void setDeactivationDisabled(boolean disable) {
threadLocal.get().disableDeactivation = disable;
}
////////////////////////////////////////////////////////////////////////////
/**
* Cleans all current thread specific settings and caches.
*/
public static void cleanCurrentThread() {
threadLocal.remove();
Stack.libraryCleanCurrentThread();
ObjectPool.cleanCurrentThread();
ArrayPool.cleanCurrentThread();
}
}