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JBullet - Java port of Bullet Physics Library
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/*
* Java port of Bullet (c) 2008 Martin Dvorak
*
* Bullet Continuous Collision Detection and Physics Library
* Copyright (c) 2003-2008 Erwin Coumans http://www.bulletphysics.com/
*
* This software is provided 'as-is', without any express or implied warranty.
* In no event will the authors be held liable for any damages arising from
* the use of this software.
*
* Permission is granted to anyone to use this software for any purpose,
* including commercial applications, and to alter it and redistribute it
* freely, subject to the following restrictions:
*
* 1. The origin of this software must not be misrepresented; you must not
* claim that you wrote the original software. If you use this software
* in a product, an acknowledgment in the product documentation would be
* appreciated but is not required.
* 2. Altered source versions must be plainly marked as such, and must not be
* misrepresented as being the original software.
* 3. This notice may not be removed or altered from any source distribution.
*/
package com.bulletphysics.collision.dispatch;
import com.bulletphysics.collision.broadphase.BroadphasePair;
import com.bulletphysics.collision.broadphase.DispatchFunc;
import com.bulletphysics.collision.broadphase.DispatcherInfo;
/**
* Default implementation of {@link NearCallback}.
*
* @author jezek2
*/
public class DefaultNearCallback extends NearCallback {
private final ManifoldResult contactPointResult = new ManifoldResult();
public void handleCollision(BroadphasePair collisionPair, CollisionDispatcher dispatcher, DispatcherInfo dispatchInfo) {
CollisionObject colObj0 = (CollisionObject) collisionPair.pProxy0.clientObject;
CollisionObject colObj1 = (CollisionObject) collisionPair.pProxy1.clientObject;
if (dispatcher.needsCollision(colObj0, colObj1)) {
// dispatcher will keep algorithms persistent in the collision pair
if (collisionPair.algorithm == null) {
collisionPair.algorithm = dispatcher.findAlgorithm(colObj0, colObj1);
}
if (collisionPair.algorithm != null) {
//ManifoldResult contactPointResult = new ManifoldResult(colObj0, colObj1);
contactPointResult.init(colObj0, colObj1);
if (dispatchInfo.dispatchFunc == DispatchFunc.DISPATCH_DISCRETE) {
// discrete collision detection query
collisionPair.algorithm.processCollision(colObj0, colObj1, dispatchInfo, contactPointResult);
}
else {
// continuous collision detection query, time of impact (toi)
float toi = collisionPair.algorithm.calculateTimeOfImpact(colObj0, colObj1, dispatchInfo, contactPointResult);
if (dispatchInfo.timeOfImpact > toi) {
dispatchInfo.timeOfImpact = toi;
}
}
}
}
}
}
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