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JBullet - Java port of Bullet Physics Library
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/*
* Java port of Bullet (c) 2008 Martin Dvorak
*
* Bullet Continuous Collision Detection and Physics Library
* Copyright (c) 2003-2008 Erwin Coumans http://www.bulletphysics.com/
*
* This software is provided 'as-is', without any express or implied warranty.
* In no event will the authors be held liable for any damages arising from
* the use of this software.
*
* Permission is granted to anyone to use this software for any purpose,
* including commercial applications, and to alter it and redistribute it
* freely, subject to the following restrictions:
*
* 1. The origin of this software must not be misrepresented; you must not
* claim that you wrote the original software. If you use this software
* in a product, an acknowledgment in the product documentation would be
* appreciated but is not required.
* 2. Altered source versions must be plainly marked as such, and must not be
* misrepresented as being the original software.
* 3. This notice may not be removed or altered from any source distribution.
*/
/***************************************************************************************************
**
** Real-Time Hierarchical Profiling for Game Programming Gems 3
**
** by Greg Hjelstrom & Byon Garrabrant
**
***************************************************************************************************/
package com.bulletphysics.linearmath;
/**
* Iterator to navigate through profile tree.
*
* @author jezek2
*/
public class CProfileIterator {
private CProfileNode currentParent;
private CProfileNode currentChild;
CProfileIterator(CProfileNode start) {
currentParent = start;
currentChild = currentParent.getChild();
}
// Access all the children of the current parent
public void first() {
currentChild = currentParent.getChild();
}
public void next() {
currentChild = currentChild.getSibling();
}
public boolean isDone() {
return (currentChild == null);
}
public boolean isRoot() {
return (currentParent.getParent() == null);
}
/**
* Make the given child the new parent.
*/
public void enterChild(int index) {
currentChild = currentParent.getChild();
while ((currentChild != null) && (index != 0)) {
index--;
currentChild = currentChild.getSibling();
}
if (currentChild != null) {
currentParent = currentChild;
currentChild = currentParent.getChild();
}
}
//public void enterLargestChild(); // Make the largest child the new parent
/**
* Make the current parent's parent the new parent.
*/
public void enterParent() {
if (currentParent.getParent() != null) {
currentParent = currentParent.getParent();
}
currentChild = currentParent.getChild();
}
// Access the current child
public String getCurrentName() {
return currentChild.getName();
}
public int getCurrentTotalCalls() {
return currentChild.getTotalCalls();
}
public float getCurrentTotalTime() {
return currentChild.getTotalTime();
}
// Access the current parent
public String getCurrentParentName() {
return currentParent.getName();
}
public int getCurrentParentTotalCalls() {
return currentParent.getTotalCalls();
}
public float getCurrentParentTotalTime() {
return currentParent.getTotalTime();
}
}