com.bulletphysics.extras.gimpact.Quantization Maven / Gradle / Ivy
/*
* Java port of Bullet (c) 2008 Martin Dvorak
*
* This source file is part of GIMPACT Library.
*
* For the latest info, see http://gimpact.sourceforge.net/
*
* Copyright (c) 2007 Francisco Leon Najera. C.C. 80087371.
* email: [email protected]
*
* This software is provided 'as-is', without any express or implied warranty.
* In no event will the authors be held liable for any damages arising from
* the use of this software.
*
* Permission is granted to anyone to use this software for any purpose,
* including commercial applications, and to alter it and redistribute it
* freely, subject to the following restrictions:
*
* 1. The origin of this software must not be misrepresented; you must not
* claim that you wrote the original software. If you use this software
* in a product, an acknowledgment in the product documentation would be
* appreciated but is not required.
* 2. Altered source versions must be plainly marked as such, and must not be
* misrepresented as being the original software.
* 3. This notice may not be removed or altered from any source distribution.
*/
package com.bulletphysics.extras.gimpact;
import com.bulletphysics.linearmath.VectorUtil;
import cz.advel.stack.Stack;
import javax.vecmath.Vector3f;
/**
*
* @author jezek2
*/
class Quantization {
public static void bt_calc_quantization_parameters(Vector3f outMinBound, Vector3f outMaxBound, Vector3f bvhQuantization, Vector3f srcMinBound, Vector3f srcMaxBound, float quantizationMargin) {
// enlarge the AABB to avoid division by zero when initializing the quantization values
Vector3f clampValue = Stack.alloc(Vector3f.class);
clampValue.set(quantizationMargin, quantizationMargin, quantizationMargin);
outMinBound.sub(srcMinBound, clampValue);
outMaxBound.add(srcMaxBound, clampValue);
Vector3f aabbSize = Stack.alloc(Vector3f.class);
aabbSize.sub(outMaxBound, outMinBound);
bvhQuantization.set(65535.0f, 65535.0f, 65535.0f);
VectorUtil.div(bvhQuantization, bvhQuantization, aabbSize);
}
public static void bt_quantize_clamp(short[] out, Vector3f point, Vector3f min_bound, Vector3f max_bound, Vector3f bvhQuantization) {
Vector3f clampedPoint = Stack.alloc(point);
VectorUtil.setMax(clampedPoint, min_bound);
VectorUtil.setMin(clampedPoint, max_bound);
Vector3f v = Stack.alloc(Vector3f.class);
v.sub(clampedPoint, min_bound);
VectorUtil.mul(v, v, bvhQuantization);
out[0] = (short) (v.x + 0.5f);
out[1] = (short) (v.y + 0.5f);
out[2] = (short) (v.z + 0.5f);
}
public static Vector3f bt_unquantize(short[] vecIn, Vector3f offset, Vector3f bvhQuantization, Vector3f out) {
out.set((float)(vecIn[0] & 0xFFFF) / (bvhQuantization.x),
(float)(vecIn[1] & 0xFFFF) / (bvhQuantization.y),
(float)(vecIn[2] & 0xFFFF) / (bvhQuantization.z));
out.add(offset);
return out;
}
}
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