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cz.wicketstuff.boss.flow.model.basic.FlowState Maven / Gradle / Ivy
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Workflow control and configuration java framework
/*
* Et netera, http://boss.etnetera.cz - Copyright (C) 2012
*
* This library is free software; you can redistribute it and/or
* modify it under the terms of the GNU Lesser General Public
* License (version 2.1) as published by the Free Software
* Foundation.
*
* This library is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
*
* See the GNU Lesser General Public License for more details:
* http://www.gnu.org/licenses/lgpl-3.0.txt
*
*/
package cz.wicketstuff.boss.flow.model.basic;
import java.io.Serializable;
import java.util.HashMap;
import java.util.Iterator;
import java.util.Map;
import cz.wicketstuff.boss.flow.model.IFlowState;
import cz.wicketstuff.boss.flow.model.IFlowTransition;
public class FlowState implements IFlowState {
private static final long serialVersionUID = 1L;
private Integer stateId;
private String stateName;
private Map transitionsMap;
private boolean finalState = false;
private boolean initialState = false;
private boolean requireStateData;
private boolean stateValidatable;
private boolean persistableState;
private Serializable stateData;
public FlowState() {
this(null, null);
}
public FlowState(String stateName) {
this(null, stateName, new HashMap());
}
public FlowState(Integer stateId, String stateName) {
this(stateId, stateName, new HashMap());
}
public FlowState(Integer stateId, String stateName, Map transitionsMap) {
this.stateName = stateName;
this.stateId = stateId;
this.transitionsMap = transitionsMap;
}
public void putFlowTransition(IFlowTransition transition) {
getTransitionsMap().put(transition.getTransitionName(), transition);
}
@Override
public String getStateName() {
return stateName;
}
@Override
public boolean isFinalState() {
return finalState;
}
@Override
public boolean isInitialState() {
return initialState;
}
public void setStateName(String stateName) {
this.stateName = stateName;
}
public void setFinalState(boolean finalState) {
this.finalState = finalState;
}
public void setInitialState(boolean initialState) {
this.initialState = initialState;
}
@Override
public boolean isPersistableState() {
return persistableState;
}
public void setPersistableState(boolean persistableState) {
this.persistableState = persistableState;
}
@Override
public Integer getStateId() {
return stateId;
}
@Override
public boolean isStateValidatable() {
return stateValidatable;
}
@SuppressWarnings("unchecked")
@Override
public C getStateData() {
return (C) stateData;
}
@Override
public void setStateData(Serializable stateData) {
this.stateData = stateData;
}
@Override
public boolean isRequireStateData() {
return requireStateData;
}
@Override
public Iterator getAvailableTransitions() {
return getTransitionsMap().values().iterator();
}
public void setTransitionsMap(Map transitionsMap) {
this.transitionsMap = transitionsMap;
}
public Map getTransitionsMap() {
if(transitionsMap == null) {
transitionsMap = createTransitionMap();
rebuildTransitionMap(transitionsMap);
}
return transitionsMap;
}
public void setStateId(Integer stateId) {
this.stateId = stateId;
}
public void setStateValidatable(boolean stateValidatable) {
this.stateValidatable = stateValidatable;
}
public void setRequireStateData(boolean requireStateData) {
this.requireStateData = requireStateData;
}
public Map createTransitionMap() {
return new HashMap();
}
@Override
public String toString() {
return super.toString() + " is [id:" + getStateId() + ", name:" + getStateName() + "]";
}
public void rebuildTransitionMap() {
if(transitionsMap == null) {
transitionsMap = createTransitionMap();
}
rebuildTransitionMap(transitionsMap);
}
public void rebuildTransitionMap(Map transitionsMap) {
}
@Override
protected void finalize() throws Throwable {
if(transitionsMap != null) {
transitionsMap.clear();
transitionsMap = null;
}
stateData = null;
super.finalize();
}
}
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