de.bixilon.kotlinglm.vec1.Vec1b.kt Maven / Gradle / Ivy
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Kotlin port of OpenGL Mathematics (GLM)
package de.bixilon.kotlinglm.vec1
import de.bixilon.kotlinglm.b
import de.bixilon.kotlinglm.toByte
import de.bixilon.kotlinglm.vec1.operators.op_Vec1b
import de.bixilon.kotlinglm.vec2.Vec2bool
import de.bixilon.kotlinglm.vec2.Vec2t
import de.bixilon.kotlinglm.vec3.Vec3bool
import de.bixilon.kotlinglm.vec3.Vec3t
import de.bixilon.kotlinglm.vec4.Vec4bool
import de.bixilon.kotlinglm.vec4.Vec4t
import de.bixilon.kotlinkool.BYTES
import de.bixilon.kotlinkool.BytePtr
import de.bixilon.kotlinkool.pos
import java.nio.*
import kotlin.math.abs
class Vec1b(x: Byte) : Vec1t(x) {
// -- Implicit basic constructors --
constructor() : this(0)
constructor(x: Number) : this(x.b)
// -- Explicit basic constructors --
// Explicit conversions (From section 5.4.1 Conversion and scalar constructors of GLSL 1.30.08 specification)
constructor(v: Vec1t) : this(v.x)
constructor(v: Vec2t) : this(v.x)
constructor(v: Vec3t) : this(v.x)
constructor(v: Vec4t) : this(v.x)
constructor(v: Vec1bool) : this(v.x.b)
constructor(v: Vec2bool) : this(v.x.b)
constructor(v: Vec3bool) : this(v.x.b)
constructor(v: Vec4bool) : this(v.x.b)
constructor(bytes: ByteArray, index: Int = 0) : this(bytes[index])
constructor(chars: CharArray, index: Int = 0) : this(chars[index].b)
constructor(shorts: ShortArray, index: Int = 0) : this(shorts[index])
constructor(ints: IntArray, index: Int = 0) : this(ints[index])
constructor(longs: LongArray, index: Int = 0) : this(longs[index])
constructor(floats: FloatArray, index: Int = 0) : this(floats[index])
constructor(doubles: DoubleArray, index: Int = 0) : this(doubles[index])
constructor(booleans: BooleanArray, index: Int = 0) : this(booleans[index].b)
constructor(numbers: Array, index: Int = 0) : this(numbers[index])
constructor(chars: Array, index: Int = 0) : this(chars[index].b)
constructor(booleans: Array, index: Int = 0) : this(booleans[index].b)
constructor(list: List, index: Int = 0) : this(list[index].toByte)
constructor(bytes: ByteBuffer, index: Int = bytes.pos) : this(bytes[index])
constructor(chars: CharBuffer, index: Int = chars.pos) : this(chars[index].b)
constructor(shorts: ShortBuffer, index: Int = shorts.pos) : this(shorts[index])
constructor(ints: IntBuffer, index: Int = ints.pos) : this(ints[index])
constructor(longs: LongBuffer, index: Int = longs.pos) : this(longs[index])
constructor(floats: FloatBuffer, index: Int = floats.pos) : this(floats[index])
constructor(doubles: DoubleBuffer, index: Int = doubles.pos) : this(doubles[index])
constructor(block: (Int) -> Byte) : this(block(0))
constructor(ptr: BytePtr) : this(ptr[0])
fun put(x: Byte) {
this.x = x
}
operator fun invoke(x: Byte): Vec1b {
this.x = x.b
return this
}
override fun put(x: Number) {
this.x = x.b
}
override operator fun invoke(x: Number): Vec1b {
this.x = x.b
return this
}
fun to(bytes: ByteArray, index: Int) = to(bytes, index, true)
override fun to(bytes: ByteArray, index: Int, bigEndian: Boolean): ByteArray {
bytes[index] = x
return bytes
}
override fun to(buf: ByteBuffer, offset: Int): ByteBuffer = buf.put(offset, x)
companion object : op_Vec1b {
const val length = Vec1t.length
@JvmField
val size = length * Byte.BYTES
}
override fun size() = size
override fun equals(other: Any?) = other is Vec1b && this[0] == other[0]
fun equal(b: Vec1b, epsilon: Int = 0): Boolean = abs(x - b.x) <= epsilon
fun notEqual(b: Vec1b, epsilon: Int = 0): Boolean = !equal(b, epsilon)
override fun hashCode() = x.hashCode()
}