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package de.dfki.cos.basys.common.pathfinding;
import com.jme3.math.Vector2f;
import com.jme3.math.Vector3f;
import java.util.*;
/**
* A* search logic.
*
* @author Almas Baimagambetov (AlmasB) ([email protected])
*/
public class AStarLogic {
protected final AStarGrid grid;
public AStarLogic(AStarGrid grid) {
this.grid = grid;
}
public final List getWaypoints(Vector3f start, Vector3f target) {
List nodes = getPath(grid.getNodeFromWorldPoint(start), grid.getNodeFromWorldPoint(target), true);
if (nodes == null) return null;
List waypoints = new ArrayList<>(nodes.size());
for (AStarNode node : nodes) {
Vector3f waypoint = grid.getWorldPointFromNode(node);
waypoints.add(waypoint);
}
return waypoints;
}
/**
* Returns a (simplified) list of A* nodes from start to target.
* The list will include target.
* Return an empty list if the path doesn't exist.
*
* @param startX start node x
* @param startY start node y
* @param targetX target node x
* @param targetY target node y
* @return the path
*/
public final List getPath(int startX, int startY, int targetX, int targetY) {
return getPath(startX, startY, targetX, targetY, true);
}
/**
* Returns a list of A* nodes from start to target.
* The list will include target.
* Return an empty list if the path doesn't exist.
*
* @param startX start node x
* @param startY start node y
* @param targetX target node x
* @param targetY target node y
* @param simplify simplify the resulting path
* @return the path
*/
public final List getPath(int startX, int startY, int targetX, int targetY, boolean simplify) {
return getPath(grid.getNode(startX, startY), grid.getNode(targetX, targetY), simplify);
}
/**
* Since the equality check is based on references,
* start and target must be elements of the array.
*
* @param startNode starting node
* @param targetNode target node
* @param busyNodes busy "unwalkable" nodes
* @return path as list of nodes from start to target or null if no path found
*/
public final List getPath(AStarNode startNode, AStarNode targetNode, boolean simplify, AStarNode... busyNodes) {
boolean found = false;
startNode.setParent(startNode);
int i = 0;
List closedSet = new ArrayList<>();
if (startNode.isWalkable() && targetNode.isWalkable()) {
PriorityQueue openSet = new PriorityQueue<>(grid.getWidth()*grid.getHeight());
openSet.add(startNode);
while (openSet.size() > 0) {
//System.out.println("open set (count:" + openSet.size() + ") : " + openSet);
AStarNode currentNode = openSet.remove();
closedSet.add(currentNode);
if (currentNode == targetNode) {
found = true;
break;
}
for (AStarNode neighbour : getValidNeighbors(currentNode, busyNodes)) {
if (closedSet.contains(neighbour)) {
continue;
}
int newMovementCostToNeighbour = currentNode.getGCost() + getDistance(currentNode, neighbour) + neighbour.getMovementPenalty();
if (newMovementCostToNeighbour <= neighbour.getGCost() || !openSet.contains(neighbour)) {
neighbour.setGCost(newMovementCostToNeighbour);
neighbour.setHCost(getDistance(neighbour, targetNode));
neighbour.setParent(currentNode);
if (openSet.contains(neighbour)) {
openSet.remove(neighbour);
}
openSet.add(neighbour);
}
}
}
}
if (found) {
//System.out.println("FOUND");
return buildPath(startNode, targetNode, simplify);
}
else {
//System.out.println("NOT_FOUND");
//return Collections.emptyList();
return null;
//return closedSet;
}
}
private List buildPath(AStarNode start, AStarNode target, boolean simplify) {
List path = new ArrayList<>();
AStarNode tmp = target;
do {
path.add(tmp);
tmp = tmp.getParent();
} while (tmp != start);
if (simplify) {
path = simplifyPath(path);
}
Collections.reverse(path);
return path;
}
private List simplifyPath(List path) {
List result = new ArrayList<>();
Vector2f directionOld = Vector2f.ZERO;
for (int i = 1; i < path.size(); i ++) {
Vector2f directionNew = new Vector2f(path.get(i-1).getX() - path.get(i).getX(),path.get(i-1).getY() - path.get(i).getY());
if (!directionNew.equals(directionOld)) {
result.add(path.get(i));
}
directionOld = directionNew;
}
return result;
}
/**
* @param node the A* node
* @param busyNodes nodes which are busy, i.e. walkable but have a temporary obstacle
* @return neighbors of the node
*/
protected List getValidNeighbors(AStarNode node, AStarNode... busyNodes) {
List neighbors = grid.getNeighbors(node);
List result = new ArrayList<>();
for (AStarNode n : neighbors) {
if (n.isWalkable() && Arrays.stream(busyNodes).noneMatch(b -> b.getX() == n.getX() && b.getY() == n.getX())) {
result.add(n);
}
}
//System.out.println("return valid neighbours: " + result.size());
return result;
}
private int getDistance(AStarNode nodeA, AStarNode nodeB) {
int dstX = Math.abs(nodeA.getX() - nodeB.getX());
int dstY = Math.abs(nodeA.getY() - nodeB.getY());
if (dstX > dstY)
return 14*dstY + 10* (dstX-dstY);
return 14*dstX + 10 * (dstY-dstX);
}
}