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/*
 * VectorGraphics2D: Vector export for Java(R) Graphics2D
 *
 * (C) Copyright 2010-2016 Erich Seifert ,
 * Michael Seifert 
 *
 * This file is part of VectorGraphics2D.
 *
 * VectorGraphics2D is free software: you can redistribute it and/or modify
 * it under the terms of the GNU Lesser General Public License as published by
 * the Free Software Foundation, either version 3 of the License, or
 * (at your option) any later version.
 *
 * VectorGraphics2D is distributed in the hope that it will be useful,
 * but WITHOUT ANY WARRANTY; without even the implied warranty of
 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
 * GNU Lesser General Public License for more details.
 *
 * You should have received a copy of the GNU Lesser General Public License
 * along with VectorGraphics2D.  If not, see .
 */
package de.erichseifert.vectorgraphics2d;

import java.awt.BasicStroke;
import java.awt.Color;

import de.erichseifert.vectorgraphics2d.eps.EPSProcessor;

/**
 * {@code Graphics2D} implementation that saves all operations to a string
 * in the Encapsulated PostScript® (EPS) format.
 */
public class EPSGraphics2D extends ProcessingPipeline {
	private final Processor processor;

	/**
	 * Initializes a new VectorGraphics2D pipeline for translating Graphics2D
	 * commands to EPS data. The document dimensions must be specified as
	 * parameters.
	 * @param x Left offset.
	 * @param y Top offset
	 * @param width Width.
	 * @param height Height.
	 */
	public EPSGraphics2D(double x, double y, double width, double height) {
		super(x, y, width, height);
		processor = new EPSProcessor();
		/*
		 * The following are the default settings for the graphics state in an EPS file.
		 * Although they currently appear in the document output, they do not have to be set explicitly.
		 */
		// TODO: Default graphics state does not need to be printed in the document
		setColor(Color.BLACK);
		setStroke(new BasicStroke(1f, BasicStroke.CAP_BUTT, BasicStroke.JOIN_MITER, 10f, null, 0f));
	}

	@Override
	protected Processor getProcessor() {
		return processor;
	}
}




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