de.javagl.jgltf.model.gl.TechniqueStatesModel Maven / Gradle / Ivy
/*
* www.javagl.de - JglTF
*
* Copyright 2015-2017 Marco Hutter - http://www.javagl.de
*
* Permission is hereby granted, free of charge, to any person
* obtaining a copy of this software and associated documentation
* files (the "Software"), to deal in the Software without
* restriction, including without limitation the rights to use,
* copy, modify, merge, publish, distribute, sublicense, and/or sell
* copies of the Software, and to permit persons to whom the
* Software is furnished to do so, subject to the following
* conditions:
*
* The above copyright notice and this permission notice shall be
* included in all copies or substantial portions of the Software.
*
* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,
* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES
* OF MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND
* NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT
* HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY,
* WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
* FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR
* OTHER DEALINGS IN THE SOFTWARE.
*/
package de.javagl.jgltf.model.gl;
import java.util.Arrays;
import java.util.List;
import de.javagl.jgltf.model.GltfConstants;
/**
* Interface for technique states.
*/
public interface TechniqueStatesModel
{
/**
* Returns an unmodifiable list containing the enabled states
*
* @return The enabled states
*/
List getEnable();
/**
* Returns the {@link TechniqueStatesFunctionsModel}
*
* @return The {@link TechniqueStatesFunctionsModel}
*/
TechniqueStatesFunctionsModel getTechniqueStatesFunctionsModel();
/**
* Returns a list containing all possible states that may be contained
* in a technique.states.enable
list.
*
* @return All possible states
*/
public static List getAllStates()
{
List allStates = Arrays.asList(
GltfConstants.GL_BLEND,
GltfConstants.GL_CULL_FACE,
GltfConstants.GL_DEPTH_TEST,
GltfConstants.GL_POLYGON_OFFSET_FILL,
GltfConstants.GL_SAMPLE_ALPHA_TO_COVERAGE,
GltfConstants.GL_SCISSOR_TEST
);
return allStates;
}
}