All Downloads are FREE. Search and download functionalities are using the official Maven repository.

de.javagl.jgltf.viewer.RenderedCamera Maven / Gradle / Ivy

/*
 * www.javagl.de - JglTF
 *
 * Copyright 2015-2016 Marco Hutter - http://www.javagl.de
 *
 * Permission is hereby granted, free of charge, to any person
 * obtaining a copy of this software and associated documentation
 * files (the "Software"), to deal in the Software without
 * restriction, including without limitation the rights to use,
 * copy, modify, merge, publish, distribute, sublicense, and/or sell
 * copies of the Software, and to permit persons to whom the
 * Software is furnished to do so, subject to the following
 * conditions:
 *
 * The above copyright notice and this permission notice shall be
 * included in all copies or substantial portions of the Software.
 *
 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,
 * EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES
 * OF MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND
 * NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT
 * HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY,
 * WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
 * FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR
 * OTHER DEALINGS IN THE SOFTWARE.
 */
package de.javagl.jgltf.viewer;

/**
 * An interface for a camera that is used for rendering.
 */
public interface RenderedCamera
{
    /**
     * The view matrix of this camera, as a float array with 16 elements, 
     * representing the 4x4 matrix in column-major order.
*
* The returned matrix will not be stored or modified. So the supplier * may always return the same matrix instance. * * @return The view matrix */ float[] getViewMatrix(); /** * The projection matrix of this camera, as a float array with 16 elements, * representing the 4x4 matrix in column-major order.
*
* The returned matrix will not be stored or modified. So the supplier * may always return the same matrix instance. * * @return The projection matrix */ float[] getProjectionMatrix(); }




© 2015 - 2024 Weber Informatics LLC | Privacy Policy