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/*
 * Created on 02/04/2005
 *
 * JRandTest package
 *
 * Copyright (c) 2005, Zur Aougav, [email protected]
 * All rights reserved.
 * 
 * Redistribution and use in source and binary forms, with or without modification, 
 * are permitted provided that the following conditions are met:
 * 
 * Redistributions of source code must retain the above copyright notice, this list 
 * of conditions and the following disclaimer. 
 * 
 * Redistributions in binary form must reproduce the above copyright notice, this 
 * list of conditions and the following disclaimer in the documentation and/or 
 * other materials provided with the distribution. 
 * 
 * Neither the name of the JRandTest nor the names of its contributors may be 
 * used to endorse or promote products derived from this software without specific 
 * prior written permission. 
 * 
 * THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS" AND 
 * ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED 
 * WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE 
 * DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT OWNER OR CONTRIBUTORS BE LIABLE FOR 
 * ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES 
 * (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; 
 * LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON 
 * ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT 
 * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS 
 * SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
 */

package com.fasteasytrade.jrandtest.algo;

import java.math.BigInteger;
import java.util.Random;

/**
 * QuadraidResidue1 Prng algorithm from NIST test package
 * 

* Fix random p, prime, length 512 bits. *

* Fix random g, prime, length 512 bits. g < p. *

* Each prng iteration calculate g = g**2 mod p.
* The lowest 64 bits of g are the prng result. * * @author Zur Aougav */ public class QuadraticResidue1Prng extends Cipher { /** * n's length/num of bits */ public final int bit_length = 512; /** * prime (with probability < 2 ** -100). *

* Length of p is bit_length = 512 bits = 64 bytes. */ BigInteger p; /** * Initial g is a random prime (with probability < 2 ** -100) *

* Length of g is bit_length = 512 bits = 64 bytes. *

* g is the "state" of the prng. *

* g = take 64 lowr bits of ( g**2 mod n ). */ BigInteger g; /** * g0 is the "initial state" of the prng. *

* reset method set g to g0. */ BigInteger g0; QuadraticResidue1Prng() { setup(bit_length); } QuadraticResidue1Prng(int x) { if (x < bit_length) { setup(bit_length); } else { setup(x); } } QuadraticResidue1Prng(BigInteger p, BigInteger g) { this.p = p; this.g = g; g0 = g; } QuadraticResidue1Prng(BigInteger p, BigInteger g, BigInteger g0) { this.p = p; this.g = g; this.g0 = g0; } /** * Generate the key and seed for Quadratic Residue Prng. *

* Select random primes - p, g. g < p. * * @param len * length of p and g, num of bits. */ void setup(int len) { Random rand = new Random(); p = BigInteger.probablePrime(len, rand); g = BigInteger.probablePrime(len, rand); /** * if g >= p swap(g, p). */ if (g.compareTo(p) > -1) { BigInteger temp = g; g = p; p = temp; } /** * here for sure g < p */ g0 = g; } /** * calculate g**2 mod p and returns lowest 64 bits, long. * */ public long nextLong() { g = g.multiply(g).mod(p); /** * set g to 2 if g <= 1. */ if (g.compareTo(BigInteger.ONE) < 1) { g = BigInteger.valueOf(2); } return g.longValue(); } /** * Public key. * * @return p prime (with probability < 2 ** -100) */ public BigInteger getP() { return p; } /** * Secret key * * @return g prime (with probability < 2 ** -100) */ public BigInteger getG() { return g; } /** * Reset "state" of prng by setting g to g0 (initial g). * */ public void reset() { g = g0; } }





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