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package java.awt.event;

/**
 * An abstract adapter class for receiving mouse motion events.
 * The methods in this class are empty. This class exists as
 * convenience for creating listener objects.
 * 

* Mouse motion events occur when a mouse is moved or dragged. * (Many such events will be generated in a normal program. * To track clicks and other mouse events, use the MouseAdapter.) *

* Extend this class to create a {@code MouseEvent} listener * and override the methods for the events of interest. (If you implement the * {@code MouseMotionListener} interface, you have to define all of * the methods in it. This abstract class defines null methods for them * all, so you can only have to define methods for events you care about.) *

* Create a listener object using the extended class and then register it with * a component using the component's {@code addMouseMotionListener} * method. When the mouse is moved or dragged, the relevant method in the * listener object is invoked and the {@code MouseEvent} is passed to it. * * @author Amy Fowler * * @see MouseEvent * @see MouseMotionListener * @see Tutorial: Writing a Mouse Motion Listener * * @since 1.1 */ public abstract class MouseMotionAdapter implements MouseMotionListener { /** * Invoked when a mouse button is pressed on a component and then * dragged. Mouse drag events will continue to be delivered to * the component where the first originated until the mouse button is * released (regardless of whether the mouse position is within the * bounds of the component). */ public void mouseDragged(MouseEvent e) {} /** * Invoked when the mouse button has been moved on a component * (with no buttons no down). */ public void mouseMoved(MouseEvent e) {} }





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