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A (mostly painted) Look and Feel for Java 1.4 and higher.
The newest version!
/* * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * *
* This file is part of the Tiny Look and Feel *
* Copyright 2003 - 2008 Hans Bickel *
* *
* For licensing information and credits, please refer to the *
* comment in file de.muntjak.tinylookandfeel.TinyLookAndFeel *
* *
* * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * */
package de.muntjak.tinylookandfeel;
import java.awt.Color;
import java.awt.Component;
import java.awt.Container;
import java.awt.Dimension;
import java.awt.Graphics;
import java.awt.Image;
import java.awt.image.BufferedImage;
import java.util.HashMap;
import javax.swing.AbstractButton;
import javax.swing.JComponent;
import javax.swing.JSpinner;
import javax.swing.SwingConstants;
import javax.swing.plaf.ComponentUI;
import de.muntjak.tinylookandfeel.util.ColorRoutines;
import de.muntjak.tinylookandfeel.util.DrawRoutines;
/**
* TinySpinnerButtonUI
*
* @version 1.0
* @author Hans Bickel
*/
public class TinySpinnerButtonUI extends TinyButtonUI {
// cache for already drawn spinner buttons - speeds up drawing by a factor of 3
// (new in 1.4.0)
private static final HashMap cache = new HashMap();
private int orientation;
protected static final Dimension xpSize = new Dimension(15, 8);
public static void clearCache() {
cache.clear();
}
/**
*
* @param button a JSpinner's increment/decrement button
* @return the spinner's parent container
*/
public static Container getSpinnerParent(Component button) {
// With TinyLaF, the parent of a spinner button is the JSpinner,
// so we return the spinner's parent
Container parent = button.getParent();
boolean spinnerFound = false;
while(parent != null) {
if(parent instanceof JSpinner) {
spinnerFound = true;
}
parent = parent.getParent();
if(spinnerFound) return parent;
}
return null;
}
/**
*
* @param button a JSpinner's increment/decrement button
* @return the spinner
*/
public static JSpinner getSpinner(Component button) {
// With TinyLaF, the parent of a spinner button is the JSpinner
return (JSpinner)button.getParent();
}
public static ComponentUI createUI(JComponent c) {
throw new IllegalStateException("Must not be used this way.");
}
/**
* Creates a new Spinner Button. Use either SwingConstants.SOUTH or SwingConstants.NORTH
* for a SpinnerButton of Type up or a down.
* @param type
*/
TinySpinnerButtonUI(int type) {
orientation = type;
}
public void paint(Graphics g, JComponent c) {
AbstractButton button = (AbstractButton) c;
if(!button.isEnabled()) {
g.setColor(Theme.spinnerButtDisabledColor.getColor());
}
else if(button.getModel().isPressed()) {
if(button.getModel().isRollover() || button.getModel().isArmed()) {
g.setColor(Theme.spinnerButtPressedColor.getColor());
}
else {
g.setColor(Theme.spinnerButtColor.getColor());
}
}
else if(button.getModel().isRollover() || button.getModel().isArmed()) {
g.setColor(Theme.spinnerButtRolloverColor.getColor());
}
else {
g.setColor(Theme.spinnerButtColor.getColor());
}
// paint button background and arrow
if(TinyLookAndFeel.controlPanelInstantiated) {
drawXpButtonNoCache(g, button);
}
else {
drawXpButton(g, button);
}
}
private void drawXpButton(Graphics g, AbstractButton b) {
boolean paintRollover =
!b.getModel().isPressed() &&
b.getModel().isRollover() &&
Theme.spinnerRollover.getValue();
Color bg = getSpinnerParent(b).getBackground();
// because g.getColor() signals if the button is enabled,
// we don't need an extra enabled flag
ButtonKey key = new ButtonKey(
g.getColor(),
bg,
b.getSize(),
paintRollover,
orientation);
Object value = cache.get(key);
if(value != null) {
// image already cached - paint image and return
g.drawImage((Image)value, 0, 0, b);
return;
}
int x2 = b.getWidth() - 1;
int y2 = b.getHeight() - 1;
int h = b.getHeight();
Image img = new BufferedImage(x2 + 1, h, BufferedImage.TYPE_INT_ARGB);
Graphics imgGraphics = img.getGraphics();
int spread1 = Theme.spinnerSpreadLight.getValue();
int spread2 = Theme.spinnerSpreadDark.getValue();
if(!b.isEnabled()) {
spread1 = Theme.spinnerSpreadLightDisabled.getValue();
spread2 = Theme.spinnerSpreadDarkDisabled.getValue();
}
float spreadStep1 = 10.0f * spread1 / (h - 2);
float spreadStep2 = 10.0f * spread2 / (h - 2);
int halfY = h / 2;
int yd;
Color c = g.getColor();
for(int y = 1; y < h - 1; y++) {
if(y < halfY) {
yd = halfY - y;
imgGraphics.setColor(ColorRoutines.lighten(c, (int)(yd * spreadStep1)));
}
else if(y == halfY) {
imgGraphics.setColor(c);
}
else {
yd = y - halfY;
imgGraphics.setColor(ColorRoutines.darken(c, (int)(yd * spreadStep2)));
}
imgGraphics.drawLine(1, y, x2, y);
}
// paint background for edges
imgGraphics.setColor(bg);
imgGraphics.drawRect(0, 0, x2, y2);
// left/top resp. left/bottom pixel should be painted
// with spinner background
imgGraphics.setColor(TinySpinnerButtonUI.getSpinner(b).getBackground());
if(Boolean.TRUE.equals(b.getClientProperty("isNextButton"))) {
// left/bottom
imgGraphics.drawLine(0, y2, 0, y2);
}
else {
// left/top
imgGraphics.drawLine(0, 0, 0, 0);
}
// because spinner buttons are small, we paint
// a simple and fast border.
// New in 1.4.0: Instead of using button border colors
// we use spinner border colors
if(!b.isEnabled()) {
imgGraphics.setColor(Theme.spinnerBorderDisabledColor.getColor());
}
else {
imgGraphics.setColor(Theme.spinnerBorderColor.getColor());
}
// paint border
imgGraphics.drawLine(1, 0, x2 - 1, 0);
imgGraphics.drawLine(1, y2, x2 - 1, y2);
imgGraphics.drawLine(0, 1, 0, y2 - 1);
imgGraphics.drawLine(x2, 1, x2, y2 - 1);
if(paintRollover) {
DrawRoutines.drawRolloverBorder(imgGraphics,
Theme.buttonRolloverColor.getColor(),
0, 0, x2 + 1, h);
}
// paint arrow
if(!b.isEnabled()) {
imgGraphics.setColor(Theme.spinnerArrowDisabledColor.getColor());
}
else {
imgGraphics.setColor(Theme.spinnerArrowColor.getColor());
}
drawXpArrow(imgGraphics, b);
// dispose of image graphics
imgGraphics.dispose();
// draw the image
g.drawImage(img, 0, 0, b);
// add the image to the cache
cache.put(key, img);
if(TinyLookAndFeel.PRINT_CACHE_SIZES) {
System.out.println("TinySpinnerButton.cache.size=" + cache.size());
}
}
private void drawXpButtonNoCache(Graphics g, AbstractButton b) {
boolean paintRollover =
!b.getModel().isPressed() &&
b.getModel().isRollover() &&
Theme.spinnerRollover.getValue();
int x2 = b.getWidth() - 1;
int y2 = b.getHeight() - 1;
int h = y2 + 1;
int spread1 = Theme.spinnerSpreadLight.getValue();
int spread2 = Theme.spinnerSpreadDark.getValue();
if(!b.isEnabled()) {
spread1 = Theme.spinnerSpreadLightDisabled.getValue();
spread2 = Theme.spinnerSpreadDarkDisabled.getValue();
}
float spreadStep1 = 10.0f * spread1 / (h - 2);
float spreadStep2 = 10.0f * spread2 / (h - 2);
int halfY = h / 2;
int yd;
Color c = g.getColor();
for(int y = 1; y < h - 1; y++) {
if(y < halfY) {
yd = halfY - y;
g.setColor(ColorRoutines.lighten(c, (int)(yd * spreadStep1)));
}
else if(y == halfY) {
g.setColor(c);
}
else {
yd = y - halfY;
g.setColor(ColorRoutines.darken(c, (int)(yd * spreadStep2)));
}
g.drawLine(1, y, x2, y);
}
// paint arrow
if(!b.isEnabled()) {
g.setColor(Theme.spinnerArrowDisabledColor.getColor());
}
else {
g.setColor(Theme.spinnerArrowColor.getColor());
}
drawXpArrow(g, b);
}
private void drawXpArrow(Graphics g, AbstractButton b) {
int y = (b.getSize().height - 6) / 2;
switch (orientation) {
case SwingConstants.NORTH:
y --;
g.drawLine(7, y + 2, 7, y + 2);
g.drawLine(6, y + 3, 8, y + 3);
g.drawLine(5, y + 4, 9, y + 4);
g.drawLine(4, y + 5, 6, y + 5);
g.drawLine(8, y + 5, 10, y + 5);
break;
case SwingConstants.SOUTH:
g.drawLine(4, y + 2, 6, y + 2);
g.drawLine(8, y + 2, 10, y + 2);
g.drawLine(5, y + 3, 9, y + 3);
g.drawLine(6, y + 4, 8, y + 4);
g.drawLine(7, y + 5, 7, y + 5);
break;
}
}
/**
* @see javax.swing.plaf.basic.BasicButtonUI#getPreferredSize(javax.swing.JComponent)
*/
public Dimension getPreferredSize(JComponent c) {
return xpSize;
}
private static class ButtonKey {
private Color background, parentBackground;
private Dimension size;
private boolean rollover;
private int orientation;
ButtonKey(Color background, Color parentBackground,
Dimension size, boolean rollover, int orientation)
{
this.background = background;
this.parentBackground = parentBackground;
this.size = size;
this.rollover = rollover;
this.orientation = orientation;
}
public boolean equals(Object o) {
if(o == null) return false;
if(!(o instanceof ButtonKey)) return false;
ButtonKey other = (ButtonKey)o;
return
orientation == other.orientation &&
rollover == other.rollover &&
background.equals(other.background) &&
parentBackground.equals(other.parentBackground) &&
size.equals(other.size);
}
public int hashCode() {
return background.hashCode() *
parentBackground.hashCode() *
size.hashCode() *
orientation *
(rollover ? 2 : 1);
}
}
}