de.rpgframework.genericrpg.data.ApplyTo Maven / Gradle / Ivy
package de.rpgframework.genericrpg.data;
public enum ApplyTo {
/* e.g. the modified weapon or the container */
DATA_ITEM,
/* The container of the current container */
PARENT,
/* The created character */
CHARACTER,
// Melee without weapons
UNARMED,
// All melle
MELEE,
/* A used piece of equipment required in the current setup */
ACTIVE_GEAR,
/* Does not affect item itself, but rules how it is levelled/created */
RULES,
/* Free Generation points */
POINTS,
/* Shadowrun: combination of cyberdeck + commlink/cyberjack */
PERSONA,
/* Shadowrun: Drake body */
DRAKE
}
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