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A window docking framework for Swing
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/*
* Bibliothek - DockingFrames
* Library built on Java/Swing, allows the user to "drag and drop"
* panels containing any Swing-Component the developer likes to add.
*
* Copyright (C) 2010 Benjamin Sigg
*
* This library is free software; you can redistribute it and/or
* modify it under the terms of the GNU Lesser General Public
* License as published by the Free Software Foundation; either
* version 2.1 of the License, or (at your option) any later version.
*
* This library is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
* Lesser General Public License for more details.
*
* You should have received a copy of the GNU Lesser General Public
* License along with this library; if not, write to the Free Software
* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA
*
* Benjamin Sigg
* [email protected]
* CH - Switzerland
*/
package bibliothek.gui.dock.util;
import java.awt.Component;
import java.awt.Graphics;
/**
* A default implementation of a {@link PaintableComponent}.
* @author Benjamin Sigg
*/
public abstract class AbstractPaintableComponent implements PaintableComponent {
private BackgroundComponent background;
private Component component;
private BackgroundPaint paint;
private boolean backgroundPainted = false;
private boolean foregroundPainted = false;
private boolean borderPainted = false;
private boolean childrenPainted = false;
private boolean overlayPainted = false;
/**
* Creates a new paintable component.
* @param background the owner of this {@link PaintableComponent}, can be null
* @param component the component which is painted by this object, must not be null
* @param paint the algorithm to use for painting, can be null
*/
public AbstractPaintableComponent( BackgroundComponent background, Component component, BackgroundPaint paint ){
if( component == null ){
throw new IllegalArgumentException( "component must not be null" );
}
this.background = background;
this.component = component;
this.paint = paint;
}
public Component getComponent(){
return component;
}
/**
* Paints this component using the {@link BackgroundPaint} if present.
* @param g the graphics context to use
*/
public void paint( Graphics g ){
backgroundPainted = false;
foregroundPainted = false;
if( paint != null && background != null ){
paint.paint( background, this, g );
}
if( !backgroundPainted ){
background( g );
}
if( !foregroundPainted ){
foreground( g );
}
if( !borderPainted ){
border( g );
}
if( !childrenPainted ){
children( g );
}
if( !overlayPainted ){
overlay( g );
}
}
public void paintBackground( Graphics g ){
backgroundPainted = true;
if( g != null ){
background( g );
}
}
public void paintForeground( Graphics g ){
foregroundPainted = true;
if( g != null ){
foreground( g );
}
}
public void paintBorder( Graphics g ){
borderPainted = true;
if( g != null ){
border( g );
}
}
public void paintChildren( Graphics g ){
childrenPainted = true;
if( g != null ){
children( g );
}
}
public void paintOverlay( Graphics g ){
overlayPainted = true;
if( g != null ){
overlay( g );
}
}
/**
* Paints the background of the component.
* @param g the graphics context to use
*/
protected abstract void background( Graphics g );
/**
* Paints the foreground of the component.
* @param g the graphics context to use
*/
protected abstract void foreground( Graphics g );
/**
* Paints the overlay of this component.
* @param g the graphics context to use
*/
protected abstract void border( Graphics g );
/**
* Paints the children of this component.
* @param g the graphics context to use
*/
protected abstract void children( Graphics g );
/**
* Paints an overlay over the children of this component.
* @param g the graphics context to use
*/
protected abstract void overlay( Graphics g );
}