de.sciss.fscape.stream.Impulse.scala Maven / Gradle / Ivy
/*
* Impulse.scala
* (FScape)
*
* Copyright (c) 2001-2016 Hanns Holger Rutz. All rights reserved.
*
* This software is published under the GNU General Public License v2+
*
*
* For further information, please contact Hanns Holger Rutz at
* [email protected]
*/
package de.sciss.fscape
package stream
import akka.stream.{Attributes, FanInShape2}
import de.sciss.fscape.stream.impl.{GenChunkImpl, GenIn2IImpl, StageImpl, NodeImpl}
import de.sciss.numbers
object Impulse {
def apply(freqN: OutD, phase: OutD)(implicit b: Builder): OutI = {
val stage0 = new Stage
val stage = b.add(stage0)
b.connect(freqN, stage.in0)
b.connect(phase, stage.in1)
stage.out
}
private final val name = "Impulse"
private type Shape = FanInShape2[BufD, BufD, BufI]
private final class Stage(implicit ctrl: Control) extends StageImpl[Shape](name) {
val shape = new FanInShape2(
in0 = InD (s"$name.freqN"),
in1 = InD (s"$name.phase"),
out = OutI(s"$name.out" )
)
def createLogic(attr: Attributes) = new Logic(shape)
}
// XXX TODO -- detect constant freq input and use multiplication instead of frame-by-frame addition for phase
// (cf. Resample)
private final class Logic(shape: Shape)(implicit ctrl: Control)
extends NodeImpl(name, shape)
with GenChunkImpl[BufD, BufI, Shape]
with GenIn2IImpl[BufD, BufD] {
private[this] var incr : Double = _
private[this] var phaseOff: Double = _
private[this] var phase : Double = _ // internal state; does not include `phaseOff`
private[this] var init = true
protected def processChunk(inOff: Int, outOff: Int, chunk: Int): Unit = {
// println(s"Impulse.processChunk($bufIn0, $chunk)")
var inOffI = inOff
var outOffI = outOff
val stop = inOffI + chunk
val b0 = if (bufIn0 == null) null else bufIn0.buf
val b1 = if (bufIn1 == null) null else bufIn1.buf
val out = bufOut0.buf
val stop0 = if (b0 == null) 0 else bufIn0.size
val stop1 = if (b1 == null) 0 else bufIn1.size
import numbers.Implicits._
var incrV = incr
var phaseOffV = phaseOff
var phaseV = phase
var y = 0.0
if (init) {
incrV = b0(inOffI)
phaseOffV = b1(inOffI).wrap(0.0, 1.0)
phaseV = -incrV
y = (phaseV + phaseOffV).wrap(0.0, 1.0)
if (y == 0.0) y = 1.0
init = false
} else {
y = (phaseV + phaseOffV).wrap(0.0, 1.0)
}
while (inOffI < stop) {
if (inOffI < stop0) incrV = b0(inOffI)
if (inOffI < stop1) phaseOffV = b1(inOffI).wrap(0.0, 1.0)
val phaseVNew = (phaseV + incrV ) .wrap(0.0, 1.0)
val x = (phaseVNew + phaseOffV) .wrap(0.0, 1.0)
val t = x < y
out(outOffI) = if (t) 1 else 0
phaseV = phaseVNew
y = x
inOffI += 1
outOffI += 1
}
incr = incrV
phaseOff = phaseOffV
phase = phaseV
}
}
}
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