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/*
* Frames.scala
* (FScape)
*
* Copyright (c) 2001-2016 Hanns Holger Rutz. All rights reserved.
*
* This software is published under the GNU General Public License v2+
*
*
* For further information, please contact Hanns Holger Rutz at
* [email protected]
*/
package de.sciss.fscape
package stream
import akka.stream.stage.{InHandler, OutHandler}
import akka.stream.{Attributes, FlowShape}
import de.sciss.fscape.stream.impl.{StageImpl, NodeImpl}
object Frames {
def apply(in: OutA)(implicit b: Builder): OutL = {
val stage0 = new Stage
val stage = b.add(stage0)
b.connect(in, stage.in)
stage.out
}
private final val name = "Frames"
private type Shape = FlowShape[BufLike, BufL]
private final class Stage(implicit ctrl: Control) extends StageImpl[Shape](name) {
val shape = new FlowShape(
in = InA (s"$name.in" ),
out = OutL(s"$name.out")
)
def createLogic(attr: Attributes) = new Logic(shape)
}
private final class Logic(shape: Shape)(implicit ctrl: Control)
extends NodeImpl(name, shape) with InHandler with OutHandler {
setHandler(shape.in , this)
setHandler(shape.out, this)
private[this] var framesRead = 0L
override def preStart(): Unit =
pull(shape.in)
// ---- handlers ----
def onPush(): Unit = if (isAvailable(shape.out)) process()
def onPull(): Unit = if (isAvailable(shape.in )) process()
private def process(): Unit = {
val bufIn = grab(shape.in)
val bufOut = ctrl.borrowBufL()
val sz = bufIn.size
val arr = bufOut.buf
var i = 0
var j = framesRead
while (i < sz) {
j += 1
arr(i) = j
i += 1
}
framesRead = j
bufIn.release()
bufOut.size = sz
push(shape.out, bufOut)
tryPull(shape.in)
}
}
}
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