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WebLaf is a Java Swing Look and Feel and extended components library for cross-platform applications
/*
* This file is part of WebLookAndFeel library.
*
* WebLookAndFeel library is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* WebLookAndFeel library is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with WebLookAndFeel library. If not, see .
*/
package com.alee.extended.image;
import com.alee.global.StyleConstants;
import com.alee.utils.laf.ShadeType;
import javax.swing.*;
import java.awt.*;
/**
* @author Mikle Garin
*/
public final class WebDecoratedImageStyle implements SwingConstants
{
/**
* Image horizontal alignment
*/
public static int horizontalAlignment = CENTER;
/**
* Image vertical alignment
*/
public static int verticalAlignment = CENTER;
/**
* Draw border around image
*/
public static boolean drawBorder = true;
/**
* Image border color
*/
public static Color borderColor = new Color ( 255, 255, 255, 128 );
/**
* Draw glass-styled shade over image
*/
public static boolean drawGlassLayer = true;
/**
* Decoration shade type
*/
public static ShadeType shadeType = ShadeType.gradient;
/**
* Draw image shade, use 0 to disable shade
*/
public static int shadeWidth = 3;
/**
* Image corners round, use 0 to disable rounding
*/
public static int round = 8;
/**
* Blur center horizontal alignment
*/
public static float blurAlignX = 0.5f;
/**
* Blur center vertical alignment
*/
public static float blurAlignY = 0.5f;
/**
* Display grayscale image
*/
public static boolean grayscale = false;
/**
* Display blurred image
*/
public static boolean blur = false;
/**
* Image blur factor
*/
public static float blurFactor = 3f;
/**
* Display zoom-blurred image
*/
public static boolean zoomBlur = false;
/**
* Image zoom blur factor
*/
public static float zoomBlurFactor = 0.3f;
/**
* Display rotation-blurred image
*/
public static boolean rotationBlur = false;
/**
* Image rotation blur factor
*/
public static float rotationBlurFactor = 0.2f;
}
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