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WebLaf is a Java Swing Look and Feel and extended components library for cross-platform applications
/*
* This file is part of WebLookAndFeel library.
*
* WebLookAndFeel library is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* WebLookAndFeel library is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with WebLookAndFeel library. If not, see .
*/
package com.alee.extended.tree;
import java.util.List;
/**
* This interface provides methods for asynchronous tree data update.
* Basically these methods called when some tree node is renamed, moved or removed.
* This interface will be informed about such changes so you can perform data update actions.
*
* @param node type
* @author Mikle Garin
*/
public interface AsyncTreeDataUpdater
{
/**
* Called when nodes add operation performed.
* At this point nodes are already added visually, but you can still cancel this action if you cannot update data properly.
*
* @param nodes added nodes list
* @param parentNode parent node where specified nodes were added
* @param rollback runnable you should call in case data update failed, it will cancel changes
*/
public void nodesAdded ( List nodes, E parentNode, Runnable rollback );
/**
* Called when node rename operation performed.
* At this point node is already renamed visually, but you can still cancel this action if you cannot update data properly.
*
* @param node renamed node
* @param oldName old node name
* @param newName new node name
* @param rollback runnable you should call in case data update failed, it will cancel changes
*/
public void nodeRenamed ( E node, String oldName, String newName, Runnable rollback );
/**
* Called when node move (D&D or cut/paste) operation performed.
* At this point nodes are already moved visually, but you can still cancel this action if you cannot update data properly.
*
* @param nodes moved nodes list
* @param oldParent old parent node
* @param newParent new parent node
* @param rollback runnable you should call in case data update failed, it will cancel changes
*/
public void nodesMoved ( List nodes, E oldParent, E newParent, Runnable rollback );
/**
* Called when node copy (D&D or copy/paste) operation performed.
* At this point nodes are already copied visually, but you can still cancel this action if you cannot update data properly.
*
* @param nodes moved nodes list
* @param oldParent old parent node
* @param newParent new parent node
* @param rollback runnable you should call in case data update failed, it will cancel changes
*/
public void nodesCopied ( List nodes, E oldParent, E newParent, Runnable rollback );
/**
* Called when nodes remove operation performed.
* At this point nodes are already removed visually, but you can still cancel this action if you cannot update data properly.
*
* @param nodes removed nodes list
* @param rollback runnable you should call in case data update failed, it will cancel changes
*/
public void nodesRemoved ( List nodes, Runnable rollback );
}
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