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WebLaf is a Java Swing Look and Feel and extended components library for cross-platform applications
/*
* This file is part of WebLookAndFeel library.
*
* WebLookAndFeel library is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* WebLookAndFeel library is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with WebLookAndFeel library. If not, see .
*/
package com.alee.laf.radiobutton;
import com.alee.painter.decoration.DecorationState;
import com.alee.painter.decoration.IDecoration;
import com.alee.painter.decoration.content.AbstractContent;
import com.alee.utils.GraphicsUtils;
import com.thoughtworks.xstream.annotations.XStreamAlias;
import com.thoughtworks.xstream.annotations.XStreamAsAttribute;
import javax.swing.*;
import java.awt.*;
import java.awt.geom.Ellipse2D;
/**
* Checked state icon content for {@link javax.swing.JRadioButton} component.
*
* @param component type
* @param decoration type
* @param content type
* @author Mikle Garin
*/
@XStreamAlias ( "RadioIcon" )
public class RadioIcon, I extends RadioIcon> extends AbstractContent
{
@XStreamAsAttribute
protected Color leftColor;
@XStreamAsAttribute
protected Color rightColor;
@Override
public String getId ()
{
return DecorationState.selected;
}
@Override
public void paint ( final Graphics2D g2d, final Rectangle bounds, final E c, final D d )
{
final int x = bounds.x + 2;
final int y = bounds.y + 2;
final int w = bounds.width - 4;
final int h = bounds.height - 4;
final Ellipse2D.Double shape = new Ellipse2D.Double ( x, y, w, h );
final GradientPaint paint = new GradientPaint ( x, 0, leftColor, x + w, 0, rightColor );
final Paint op = GraphicsUtils.setupPaint ( g2d, paint );
g2d.fill ( shape );
GraphicsUtils.restorePaint ( g2d, op );
}
@Override
public I merge ( final I icon )
{
if ( icon.leftColor != null )
{
leftColor = icon.leftColor;
}
if ( icon.rightColor != null )
{
rightColor = icon.rightColor;
}
return ( I ) this;
}
}
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