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WebLaf is a Java Swing Look and Feel and extended components library for cross-platform applications
/*
* This file is part of WebLookAndFeel library.
*
* WebLookAndFeel library is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* WebLookAndFeel library is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with WebLookAndFeel library. If not, see .
*/
package com.alee.managers.drag;
import com.alee.utils.SwingUtils;
import javax.swing.*;
import java.awt.*;
import java.awt.dnd.DragSourceDragEvent;
import java.awt.dnd.DragSourceDropEvent;
import java.awt.image.BufferedImage;
import java.lang.ref.WeakReference;
/**
* @author Mikle Garin
*/
public abstract class ComponentDragViewHandler implements DragViewHandler
{
/**
* Initial mouse location on dragged component.
* Used to position component snapshot correctly under the mouse.
*/
protected Point location;
/**
* Dragged object reference.
*/
protected WeakReference reference;
@Override
public BufferedImage getView ( final T object, final DragSourceDragEvent event )
{
// Saving initial mouse location
if ( reference == null || reference.get () != object )
{
final Point los = object.getLocationOnScreen ();
final Point eloc = event.getLocation ();
location = new Point ( los.x - eloc.x, los.y - eloc.y );
reference = new WeakReference ( object );
}
// Returning component snapshot
return SwingUtils.createComponentSnapshot ( object, getSnapshotOpacity () );
}
/**
* Returns component snapshot opacity.
* By default snapshot is semi-transparent for usability purposes.
*
* @return component snapshot opacity
*/
public float getSnapshotOpacity ()
{
return 0.8f;
}
@Override
public Point getViewRelativeLocation ( final T object, final DragSourceDragEvent event )
{
return location;
}
@Override
public void dragEnded ( final T object, final DragSourceDropEvent event )
{
// Clearing initial mouse location
location = null;
reference = null;
}
}
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