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WebLaf is a Java Swing Look and Feel and extended components library for cross-platform applications
/*
* This file is part of WebLookAndFeel library.
*
* WebLookAndFeel library is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* WebLookAndFeel library is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with WebLookAndFeel library. If not, see .
*/
package com.alee.painter.decoration.shadow;
import com.alee.painter.decoration.IDecoration;
import com.alee.utils.MergeUtils;
import com.thoughtworks.xstream.annotations.XStreamAsAttribute;
import javax.swing.*;
import java.awt.*;
/**
* Abstract shadow providing some general method implementations.
*
* @param component type
* @param decoration type
* @param shadow type
* @author Mikle Garin
*/
public abstract class AbstractShadow, I extends AbstractShadow>
implements IShadow
{
/**
* Shadow type.
*/
@XStreamAsAttribute
protected ShadowType type;
/**
* Shadow opacity.
*/
@XStreamAsAttribute
protected Float opacity;
/**
* Shadow width.
*/
@XStreamAsAttribute
protected Integer width;
/**
* Shadow color.
*/
@XStreamAsAttribute
protected Color color;
@Override
public String getId ()
{
return getType ().toString ();
}
@Override
public ShadowType getType ()
{
return type != null ? type : ShadowType.outer;
}
/**
* Returns shadow opacity.
*
* @return shadow opacity
*/
public float getOpacity ()
{
return opacity != null ? opacity : 0.7f;
}
@Override
public int getWidth ()
{
return width != null ? width : 0;
}
/**
* Returns shadow color.
*
* @return shadow color
*/
public Color getColor ()
{
return color != null ? color : Color.BLACK;
}
@Override
public I merge ( final I shadow )
{
if ( shadow.opacity != null )
{
opacity = shadow.opacity;
}
if ( shadow.width != null )
{
width = shadow.width;
}
if ( shadow.color != null )
{
color = shadow.color;
}
return ( I ) this;
}
@Override
public I clone ()
{
return ( I ) MergeUtils.cloneByFieldsSafely ( this );
}
}
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