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assets.minecraft.shaders.program.fxaa.json Maven / Gradle / Ivy

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{
    "blend": {
        "func": "add",
        "srcrgb": "one",
        "dstrgb": "zero"
    },
    "vertex": "fxaa",
    "fragment": "fxaa",
    "attributes": [ "Position" ],
    "samplers": [
        { "name": "DiffuseSampler" }
    ],
    "uniforms": [
        { "name": "ProjMat",       "type": "matrix4x4", "count": 16, "values": [ 1.0, 0.0, 0.0, 0.0, 0.0, 1.0, 0.0, 0.0, 0.0, 0.0, 1.0, 0.0, 0.0, 0.0, 0.0, 1.0 ] },
        { "name": "OutSize",       "type": "float",     "count": 2,  "values": [ 1.0, 1.0 ] },
        { "name": "SpanMax",       "type": "float",     "count": 1,  "values": [ 8.0 ] },
        { "name": "SubPixelShift", "type": "float",     "count": 1,  "values": [ 0.25 ] },
        { "name": "ReduceMul",     "type": "float",     "count": 1,  "values": [ 0.125 ] }
    ]
}




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