dev.espi.protectionstones.commands.ArgGive Maven / Gradle / Ivy
/*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see .
*/
package dev.espi.protectionstones.commands;
import dev.espi.protectionstones.PSProtectBlock;
import dev.espi.protectionstones.PSL;
import dev.espi.protectionstones.ProtectionStones;
import org.apache.commons.lang.math.NumberUtils;
import org.bukkit.Bukkit;
import org.bukkit.command.CommandSender;
import org.bukkit.entity.Player;
import org.bukkit.inventory.ItemStack;
import org.bukkit.util.StringUtil;
import java.util.*;
public class ArgGive implements PSCommandArg {
@Override
public List getNames() {
return Collections.singletonList("give");
}
@Override
public boolean allowNonPlayersToExecute() {
return true;
}
@Override
public List getPermissionsToExecute() {
return Collections.singletonList("protectionstones.give");
}
@Override
public HashMap getRegisteredFlags() {
return null;
}
@Override
public boolean executeArgument(CommandSender p, String[] args, HashMap flags) {
if (!p.hasPermission("protectionstones.give"))
return PSL.msg(p, PSL.NO_PERMISSION_GIVE.msg());
if (args.length < 3)
return PSL.msg(p, PSL.GIVE_HELP.msg());
// check if player online
if (Bukkit.getPlayer(args[2]) == null)
return PSL.msg(p, PSL.PLAYER_NOT_FOUND.msg() + " (" + args[2] + ")");
// check if argument is valid block
PSProtectBlock cp = ProtectionStones.getProtectBlockFromAlias(args[1]);
if (cp == null)
return PSL.msg(p, PSL.INVALID_BLOCK.msg());
// check if item was able to be added (inventory not full)
Player ps = Bukkit.getPlayer(args[2]);
ItemStack item = cp.createItem();
if (args.length >= 4 && NumberUtils.isNumber(args[3]))
item.setAmount(Integer.parseInt(args[3]));
if (!ps.getInventory().addItem(item).isEmpty()) {
if (ProtectionStones.getInstance().getConfigOptions().dropItemWhenInventoryFull) {
PSL.msg(ps, PSL.NO_ROOM_DROPPING_ON_FLOOR.msg());
ps.getWorld().dropItem(ps.getLocation(), cp.createItem());
} else {
return PSL.msg(p, PSL.GIVE_NO_INVENTORY_ROOM.msg());
}
}
return PSL.msg(p, PSL.GIVE_GIVEN.msg().replace("%block%", args[1]).replace("%player%", Bukkit.getPlayer(args[2]).getDisplayName()));
}
// tab completion
@Override
public List tabComplete(CommandSender sender, String alias, String[] args) {
List l = new ArrayList<>();
if (args.length == 2) {
for (PSProtectBlock b : ProtectionStones.getInstance().getConfiguredBlocks()) l.add(b.alias);
return StringUtil.copyPartialMatches(args[1], l, new ArrayList<>());
} else if (args.length == 3) {
for (Player p : Bukkit.getOnlinePlayers()) l.add(p.getName());
return StringUtil.copyPartialMatches(args[2], l, new ArrayList<>());
}
return null;
}
}