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/*
* Copyright 2014 the original author or authors.
*
* Licensed under the Apache License, Version 2.0 (the "License");
* you may not use this file except in compliance with the License.
* You may obtain a copy of the License at
*
* http://www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or agreed to in writing, software
* distributed under the License is distributed on an "AS IS" BASIS,
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
* See the License for the specific language governing permissions and
* limitations under the License.
*/
package org.gradle.play.internal.run;
import org.gradle.process.internal.worker.WorkerProcess;
import java.util.concurrent.atomic.AtomicBoolean;
public class PlayApplicationRunnerToken {
private final PlayWorkerClient clientCallBack;
private final PlayRunWorkerServerProtocol workerServer;
private final WorkerProcess process;
private final AtomicBoolean stopped;
public PlayApplicationRunnerToken(PlayRunWorkerServerProtocol workerServer, PlayWorkerClient clientCallBack, WorkerProcess process) {
this.workerServer = workerServer;
this.clientCallBack = clientCallBack;
this.process = process;
this.stopped = new AtomicBoolean(false);
}
public PlayAppLifecycleUpdate stop() {
workerServer.stop();
PlayAppLifecycleUpdate update = clientCallBack.waitForStop();
process.waitForStop();
stopped.set(true);
return update;
}
public void rebuildSuccess() {
workerServer.reload();
}
public void rebuildFailure(Throwable failure) {
workerServer.buildError(failure);
}
public boolean isRunning() {
return !stopped.get();
}
}
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