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/*
* Copyright 2014 the original author or authors.
*
* Licensed under the Apache License, Version 2.0 (the "License");
* you may not use this file except in compliance with the License.
* You may obtain a copy of the License at
*
* http://www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or agreed to in writing, software
* distributed under the License is distributed on an "AS IS" BASIS,
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
* See the License for the specific language governing permissions and
* limitations under the License.
*/
package org.gradle.play.internal.run;
import org.gradle.api.Action;
import org.gradle.api.logging.Logger;
import org.gradle.api.logging.Logging;
import org.gradle.internal.UncheckedException;
import org.gradle.internal.classloader.ClassLoaderUtils;
import org.gradle.internal.classpath.DefaultClassPath;
import org.gradle.internal.concurrent.Stoppable;
import org.gradle.process.internal.worker.WorkerProcessContext;
import java.io.Serializable;
import java.net.InetSocketAddress;
import java.net.URLClassLoader;
import java.util.concurrent.BlockingQueue;
import java.util.concurrent.SynchronousQueue;
import java.util.concurrent.locks.Condition;
import java.util.concurrent.locks.Lock;
import java.util.concurrent.locks.ReentrantLock;
public class PlayWorkerServer implements Action, PlayRunWorkerServerProtocol, Reloader, Serializable, Stoppable {
private static final Logger LOGGER = Logging.getLogger(PlayWorkerServer.class);
private final PlayRunSpec runSpec;
private final VersionedPlayRunAdapter runAdapter;
private final Lock lock = new ReentrantLock();
private final Condition signal = lock.newCondition();
private final BlockingQueue events = new SynchronousQueue();
private boolean stopRequested;
private boolean serverStarted;
private Reloader.Result latestStatus;
public PlayWorkerServer(PlayRunSpec runSpec, VersionedPlayRunAdapter runAdapter) {
this.runSpec = runSpec;
this.runAdapter = runAdapter;
}
@Override
public void execute(WorkerProcessContext context) {
final PlayRunWorkerClientProtocol clientProtocol = context.getServerConnection().addOutgoing(PlayRunWorkerClientProtocol.class);
context.getServerConnection().addIncoming(PlayRunWorkerServerProtocol.class, this);
context.getServerConnection().connect();
final PlayAppLifecycleUpdate result = start();
serverStarted = true;
try {
clientProtocol.update(result);
while (!stopRequested) {
PlayAppLifecycleUpdate update = events.take();
clientProtocol.update(update);
}
LOGGER.debug("Play App stopping");
events.clear();
} catch (InterruptedException e) {
throw UncheckedException.throwAsUncheckedException(e);
}
}
private PlayAppLifecycleUpdate start() {
try {
InetSocketAddress address = startServer();
return PlayAppLifecycleUpdate.running(address);
} catch (Exception e) {
Logging.getLogger(this.getClass()).error("Failed to run Play", e);
return PlayAppLifecycleUpdate.failed(e);
}
}
private InetSocketAddress startServer() {
ClassLoaderUtils.disableUrlConnectionCaching();
final Thread thread = Thread.currentThread();
final ClassLoader previousContextClassLoader = thread.getContextClassLoader();
final ClassLoader classLoader = new URLClassLoader(DefaultClassPath.of(runSpec.getClasspath()).getAsURLArray(), ClassLoader.getSystemClassLoader());
thread.setContextClassLoader(classLoader);
try {
Object buildDocHandler = runAdapter.getBuildDocHandler(classLoader, runSpec.getClasspath());
Object buildLink = runAdapter.getBuildLink(classLoader, this, runSpec.getProjectPath(), runSpec.getApplicationJar(), runSpec.getChangingClasspath(), runSpec.getAssetsJar(), runSpec.getAssetsDirs());
return runAdapter.runDevHttpServer(classLoader, classLoader, buildLink, buildDocHandler, runSpec.getHttpPort());
} catch (Exception e) {
throw UncheckedException.throwAsUncheckedException(e);
} finally {
thread.setContextClassLoader(previousContextClassLoader);
}
}
@Override
public void stop() {
lock.lock();
try {
stopRequested = true;
events.put(PlayAppLifecycleUpdate.stopped());
} catch (InterruptedException e) {
throw UncheckedException.throwAsUncheckedException(e);
} finally {
lock.unlock();
}
}
@Override
public void currentStatus(Boolean hasChanged, Throwable throwable) {
lock.lock();
try {
latestStatus = new Result(hasChanged, throwable);
LOGGER.debug("notify currentStatus");
signal.signalAll();
} finally {
lock.unlock();
}
}
@Override
public Result requireUpToDate() throws InterruptedException {
lock.lock();
try {
if (!serverStarted) {
return new Result(true, null);
}
if (!stopRequested) {
LOGGER.debug("requireUpToDate");
events.put(PlayAppLifecycleUpdate.reloadRequested());
LOGGER.debug("waiting for block to clear");
Result oldStatus = latestStatus;
while (latestStatus == oldStatus && !stopRequested) {
signal.await();
}
LOGGER.debug("block cleared {}", latestStatus);
return latestStatus;
}
} finally {
lock.unlock();
}
// Stopping, so result doesn't really matter.
return new Result(false, null);
}
}
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