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/*
 * Copyright (C) 2012 The Guava Authors
 *
 * Licensed under the Apache License, Version 2.0 (the "License"); you may not use this file except
 * in compliance with the License. You may obtain a copy of the License at
 *
 * http://www.apache.org/licenses/LICENSE-2.0
 *
 * Unless required by applicable law or agreed to in writing, software distributed under the License
 * is distributed on an "AS IS" BASIS, WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express
 * or implied. See the License for the specific language governing permissions and limitations under
 * the License.
 */

package dev.mccue.guava.concurrent;

import static dev.mccue.guava.base.Preconditions.checkArgument;
import static dev.mccue.guava.base.Preconditions.checkNotNull;
import static dev.mccue.guava.base.Preconditions.checkState;
import static dev.mccue.guava.base.Predicates.equalTo;
import static dev.mccue.guava.base.Predicates.in;
import static dev.mccue.guava.base.Predicates.instanceOf;
import static dev.mccue.guava.base.Predicates.not;
import static dev.mccue.guava.concurrent.Internal.toNanosSaturated;
import static dev.mccue.guava.concurrent.MoreExecutors.directExecutor;
import static dev.mccue.guava.concurrent.Service.State.FAILED;
import static dev.mccue.guava.concurrent.Service.State.NEW;
import static dev.mccue.guava.concurrent.Service.State.RUNNING;
import static dev.mccue.guava.concurrent.Service.State.STARTING;
import static dev.mccue.guava.concurrent.Service.State.STOPPING;
import static dev.mccue.guava.concurrent.Service.State.TERMINATED;
import static java.util.concurrent.TimeUnit.MILLISECONDS;

import dev.mccue.guava.base.Function;
import dev.mccue.guava.base.MoreObjects;
import dev.mccue.guava.base.Stopwatch;
import dev.mccue.guava.collect.Collections2;
import dev.mccue.guava.collect.ImmutableCollection;
import dev.mccue.guava.collect.ImmutableList;
import dev.mccue.guava.collect.ImmutableMap;
import dev.mccue.guava.collect.ImmutableSet;
import dev.mccue.guava.collect.ImmutableSetMultimap;
import dev.mccue.guava.collect.Lists;
import dev.mccue.guava.collect.Maps;
import dev.mccue.guava.collect.MultimapBuilder;
import dev.mccue.guava.collect.Multimaps;
import dev.mccue.guava.collect.Multiset;
import dev.mccue.guava.collect.Ordering;
import dev.mccue.guava.collect.SetMultimap;
import dev.mccue.guava.concurrent.Service.State;
import com.google.errorprone.annotations.CanIgnoreReturnValue;
import com.google.errorprone.annotations.concurrent.GuardedBy;
import java.lang.ref.WeakReference;
import java.time.Duration;
import java.util.Collections;
import java.util.EnumSet;
import java.util.List;
import java.util.Map;
import java.util.Map.Entry;
import java.util.concurrent.Executor;
import java.util.concurrent.TimeUnit;
import java.util.concurrent.TimeoutException;
import java.lang.System.Logger.Level;

/**
 * A manager for monitoring and controlling a set of {@code Service services}. This class
 * provides methods for {@code #startAsync() starting}, {@code #stopAsync() stopping} and
 * {@code #servicesByState inspecting} a collection of {@code Service services}.
 * Additionally, users can monitor state transitions with the {@code Listener listener}
 * mechanism.
 *
 * 

While it is recommended that service lifecycles be managed via this class, state transitions * initiated via other mechanisms do not impact the correctness of its methods. For example, if the * services are started by some mechanism besides {@code #startAsync}, the listeners will be invoked * when appropriate and {@code #awaitHealthy} will still work as expected. * *

Here is a simple example of how to use a {@code ServiceManager} to start a server. * *

{@code
 * class Server {
 *   public static void main(String[] args) {
 *     Set services = ...;
 *     ServiceManager manager = new ServiceManager(services);
 *     manager.addListener(new Listener() {
 *         public void stopped() {}
 *         public void healthy() {
 *           // Services have been initialized and are healthy, start accepting requests...
 *         }
 *         public void failure(Service service) {
 *           // Something failed, at this point we could log it, notify a load balancer, or take
 *           // some other action.  For now we will just exit.
 *           System.exit(1);
 *         }
 *       },
 *       MoreExecutors.directExecutor());
 *
 *     Runtime.getRuntime().addShutdownHook(new Thread() {
 *       public void run() {
 *         // Give the services 5 seconds to stop to ensure that we are responsive to shutdown
 *         // requests.
 *         try {
 *           manager.stopAsync().awaitStopped(5, TimeUnit.SECONDS);
 *         } catch (TimeoutException timeout) {
 *           // stopping timed out
 *         }
 *       }
 *     });
 *     manager.startAsync();  // start all the services asynchronously
 *   }
 * }
 * }
* *

This class uses the ServiceManager's methods to start all of its services, to respond to * service failure and to ensure that when the JVM is shutting down all the services are stopped. * * @author Luke Sandberg * @since 14.0 */ @ElementTypesAreNonnullByDefault public final class ServiceManager implements ServiceManagerBridge { private static final LazyLogger logger = new LazyLogger(ServiceManager.class); private static final ListenerCallQueue.Event HEALTHY_EVENT = new ListenerCallQueue.Event() { @Override public void call(Listener listener) { listener.healthy(); } @Override public String toString() { return "healthy()"; } }; private static final ListenerCallQueue.Event STOPPED_EVENT = new ListenerCallQueue.Event() { @Override public void call(Listener listener) { listener.stopped(); } @Override public String toString() { return "stopped()"; } }; /** * A listener for the aggregate state changes of the services that are under management. Users * that need to listen to more fine-grained events (such as when each particular {@code * Service service} starts, or terminates), should attach {@code Service.Listener service * listeners} to each individual service. * * @author Luke Sandberg * @since 15.0 (present as an interface in 14.0) */ public abstract static class Listener { /** * Called when the service initially becomes healthy. * *

This will be called at most once after all the services have entered the {@code * State#RUNNING running} state. If any services fail during start up or {@code * State#FAILED fail}/{@code State#TERMINATED terminate} before all other services have * started {@code State#RUNNING running} then this method will not be called. */ public void healthy() {} /** * Called when the all of the component services have reached a terminal state, either * {@code State#TERMINATED terminated} or {@code State#FAILED failed}. */ public void stopped() {} /** * Called when a component service has {@code State#FAILED failed}. * * @param service The service that failed. */ public void failure(Service service) {} } /** * An encapsulation of all of the state that is accessed by the {@code ServiceListener * service listeners}. This is extracted into its own object so that {@code ServiceListener} could * be made {@code static} and its instances can be safely constructed and added in the {@code * ServiceManager} constructor without having to close over the partially constructed {@code * ServiceManager} instance (i.e. avoid leaking a pointer to {@code this}). */ private final ServiceManagerState state; private final ImmutableList services; /** * Constructs a new instance for managing the given services. * * @param services The services to manage * @throws IllegalArgumentException if not all services are {@code State#NEW new} or if there * are any duplicate services. */ public ServiceManager(Iterable services) { ImmutableList copy = ImmutableList.copyOf(services); if (copy.isEmpty()) { // Having no services causes the manager to behave strangely. Notably, listeners are never // fired. To avoid this we substitute a placeholder service. logger .get() .log( Level.WARNING, "ServiceManager configured with no services. Is your application configured" + " properly?", new EmptyServiceManagerWarning()); copy = ImmutableList.of(new NoOpService()); } this.state = new ServiceManagerState(copy); this.services = copy; WeakReference stateReference = new WeakReference<>(state); for (Service service : copy) { service.addListener(new ServiceListener(service, stateReference), directExecutor()); // We check the state after adding the listener as a way to ensure that our listener was added // to a NEW service. checkArgument(service.state() == NEW, "Can only manage NEW services, %s", service); } // We have installed all of our listeners and after this point any state transition should be // correct. this.state.markReady(); } /** * Registers a {@code Listener} to be {@code Executor#execute executed} on the given * executor. The listener will not have previous state changes replayed, so it is suggested that * listeners are added before any of the managed services are {@code Service#startAsync * started}. * *

{@code addListener} guarantees execution ordering across calls to a given listener but not * across calls to multiple listeners. Specifically, a given listener will have its callbacks * invoked in the same order as the underlying service enters those states. Additionally, at most * one of the listener's callbacks will execute at once. However, multiple listeners' callbacks * may execute concurrently, and listeners may execute in an order different from the one in which * they were registered. * *

RuntimeExceptions thrown by a listener will be caught and logged. Any exception thrown * during {@code Executor.execute} (e.g., a {@code RejectedExecutionException}) will be caught and * logged. * *

When selecting an executor, note that {@code directExecutor} is dangerous in some cases. See * the discussion in the {@code ListenableFuture#addListener ListenableFuture.addListener} * documentation. * * @param listener the listener to run when the manager changes state * @param executor the executor in which the listeners callback methods will be run. */ public void addListener(Listener listener, Executor executor) { state.addListener(listener, executor); } /** * Initiates service {@code Service#startAsync startup} on all the services being managed. It * is only valid to call this method if all of the services are {@code State#NEW new}. * * @return this * @throws IllegalStateException if any of the Services are not {@code State#NEW new} when the * method is called. */ @CanIgnoreReturnValue public ServiceManager startAsync() { for (Service service : services) { checkState(service.state() == NEW, "Not all services are NEW, cannot start %s", this); } for (Service service : services) { try { state.tryStartTiming(service); service.startAsync(); } catch (IllegalStateException e) { // This can happen if the service has already been started or stopped (e.g. by another // service or listener). Our contract says it is safe to call this method if // all services were NEW when it was called, and this has already been verified above, so we // don't propagate the exception. logger.get().log(Level.WARNING, "Unable to start Service " + service, e); } } return this; } /** * Waits for the {@code ServiceManager} to become {@code #isHealthy() healthy}. The manager * will become healthy after all the component services have reached the {@code State#RUNNING * running} state. * * @throws IllegalStateException if the service manager reaches a state from which it cannot * become {@code #isHealthy() healthy}. */ public void awaitHealthy() { state.awaitHealthy(); } /** * Waits for the {@code ServiceManager} to become {@code #isHealthy() healthy} for no more * than the given time. The manager will become healthy after all the component services have * reached the {@code State#RUNNING running} state. * * @param timeout the maximum time to wait * @throws TimeoutException if not all of the services have finished starting within the deadline * @throws IllegalStateException if the service manager reaches a state from which it cannot * become {@code #isHealthy() healthy}. * @since 28.0 */ public void awaitHealthy(Duration timeout) throws TimeoutException { awaitHealthy(toNanosSaturated(timeout), TimeUnit.NANOSECONDS); } /** * Waits for the {@code ServiceManager} to become {@code #isHealthy() healthy} for no more * than the given time. The manager will become healthy after all the component services have * reached the {@code State#RUNNING running} state. * * @param timeout the maximum time to wait * @param unit the time unit of the timeout argument * @throws TimeoutException if not all of the services have finished starting within the deadline * @throws IllegalStateException if the service manager reaches a state from which it cannot * become {@code #isHealthy() healthy}. */ @SuppressWarnings("GoodTime") // should accept a java.time.Duration public void awaitHealthy(long timeout, TimeUnit unit) throws TimeoutException { state.awaitHealthy(timeout, unit); } /** * Initiates service {@code Service#stopAsync shutdown} if necessary on all the services * being managed. * * @return this */ @CanIgnoreReturnValue public ServiceManager stopAsync() { for (Service service : services) { service.stopAsync(); } return this; } /** * Waits for the all the services to reach a terminal state. After this method returns all * services will either be {@code Service.State#TERMINATED terminated} or {@code * Service.State#FAILED failed}. */ public void awaitStopped() { state.awaitStopped(); } /** * Waits for the all the services to reach a terminal state for no more than the given time. After * this method returns all services will either be {@code Service.State#TERMINATED * terminated} or {@code Service.State#FAILED failed}. * * @param timeout the maximum time to wait * @throws TimeoutException if not all of the services have stopped within the deadline * @since 28.0 */ public void awaitStopped(Duration timeout) throws TimeoutException { awaitStopped(toNanosSaturated(timeout), TimeUnit.NANOSECONDS); } /** * Waits for the all the services to reach a terminal state for no more than the given time. After * this method returns all services will either be {@code Service.State#TERMINATED * terminated} or {@code Service.State#FAILED failed}. * * @param timeout the maximum time to wait * @param unit the time unit of the timeout argument * @throws TimeoutException if not all of the services have stopped within the deadline */ @SuppressWarnings("GoodTime") // should accept a java.time.Duration public void awaitStopped(long timeout, TimeUnit unit) throws TimeoutException { state.awaitStopped(timeout, unit); } /** * Returns true if all services are currently in the {@code State#RUNNING running} state. * *

Users who want more detailed information should use the {@code #servicesByState} method to * get detailed information about which services are not running. */ public boolean isHealthy() { for (Service service : services) { if (!service.isRunning()) { return false; } } return true; } /** * Provides a snapshot of the current state of all the services under management. * *

N.B. This snapshot is guaranteed to be consistent, i.e. the set of states returned will * correspond to a point in time view of the services. * * @since 29.0 (present with return type {@code ImmutableMultimap} since 14.0) */ @Override public ImmutableSetMultimap servicesByState() { return state.servicesByState(); } /** * Returns the service load times. This value will only return startup times for services that * have finished starting. * * @return Map of services and their corresponding startup time in millis, the map entries will be * ordered by startup time. */ public ImmutableMap startupTimes() { return state.startupTimes(); } /** * Returns the service load times. This value will only return startup times for services that * have finished starting. * * @return Map of services and their corresponding startup time, the map entries will be ordered * by startup time. * @since 31.0 */ public ImmutableMap startupDurations() { return ImmutableMap.copyOf( Maps.transformValues(startupTimes(), Duration::ofMillis)); } @Override public String toString() { return MoreObjects.toStringHelper(ServiceManager.class) .add("services", Collections2.filter(services, not(instanceOf(NoOpService.class)))) .toString(); } /** * An encapsulation of all the mutable state of the {@code ServiceManager} that needs to be * accessed by instances of {@code ServiceListener}. */ private static final class ServiceManagerState { final Monitor monitor = new Monitor(); @GuardedBy("monitor") final SetMultimap servicesByState = MultimapBuilder.enumKeys(State.class).linkedHashSetValues().build(); @GuardedBy("monitor") final Multiset states = servicesByState.keys(); @GuardedBy("monitor") final Map startupTimers = Maps.newIdentityHashMap(); /** * These two booleans are used to mark the state as ready to start. * *

{@code #ready}: is set by {@code #markReady} to indicate that all listeners have been * correctly installed * *

{@code #transitioned}: is set by {@code #transitionService} to indicate that some * transition has been performed. * *

Together, they allow us to enforce that all services have their listeners installed prior * to any service performing a transition, then we can fail in the ServiceManager constructor * rather than in a Service.Listener callback. */ @GuardedBy("monitor") boolean ready; @GuardedBy("monitor") boolean transitioned; final int numberOfServices; /** * Controls how long to wait for all the services to either become healthy or reach a state from * which it is guaranteed that it can never become healthy. */ final Monitor.Guard awaitHealthGuard = new AwaitHealthGuard(); final class AwaitHealthGuard extends Monitor.Guard { AwaitHealthGuard() { super(ServiceManagerState.this.monitor); } @Override @GuardedBy("ServiceManagerState.this.monitor") public boolean isSatisfied() { // All services have started or some service has terminated/failed. return states.count(RUNNING) == numberOfServices || states.contains(STOPPING) || states.contains(TERMINATED) || states.contains(FAILED); } } /** Controls how long to wait for all services to reach a terminal state. */ final Monitor.Guard stoppedGuard = new StoppedGuard(); final class StoppedGuard extends Monitor.Guard { StoppedGuard() { super(ServiceManagerState.this.monitor); } @Override @GuardedBy("ServiceManagerState.this.monitor") public boolean isSatisfied() { return states.count(TERMINATED) + states.count(FAILED) == numberOfServices; } } /** The listeners to notify during a state transition. */ final ListenerCallQueue listeners = new ListenerCallQueue<>(); /** * It is implicitly assumed that all the services are NEW and that they will all remain NEW * until all the Listeners are installed and {@code #markReady()} is called. It is our caller's * responsibility to only call {@code #markReady()} if all services were new at the time this * method was called and when all the listeners were installed. */ ServiceManagerState(ImmutableCollection services) { this.numberOfServices = services.size(); servicesByState.putAll(NEW, services); } /** * Attempts to start the timer immediately prior to the service being started via {@code * Service#startAsync()}. */ void tryStartTiming(Service service) { monitor.enter(); try { Stopwatch stopwatch = startupTimers.get(service); if (stopwatch == null) { startupTimers.put(service, Stopwatch.createStarted()); } } finally { monitor.leave(); } } /** * Marks the {@code State} as ready to receive transitions. Returns true if no transitions have * been observed yet. */ void markReady() { monitor.enter(); try { if (!transitioned) { // nothing has transitioned since construction, good. ready = true; } else { // This should be an extremely rare race condition. List servicesInBadStates = Lists.newArrayList(); for (Service service : servicesByState().values()) { if (service.state() != NEW) { servicesInBadStates.add(service); } } throw new IllegalArgumentException( "Services started transitioning asynchronously before " + "the ServiceManager was constructed: " + servicesInBadStates); } } finally { monitor.leave(); } } void addListener(Listener listener, Executor executor) { listeners.addListener(listener, executor); } void awaitHealthy() { monitor.enterWhenUninterruptibly(awaitHealthGuard); try { checkHealthy(); } finally { monitor.leave(); } } void awaitHealthy(long timeout, TimeUnit unit) throws TimeoutException { monitor.enter(); try { if (!monitor.waitForUninterruptibly(awaitHealthGuard, timeout, unit)) { throw new TimeoutException( "Timeout waiting for the services to become healthy. The " + "following services have not started: " + Multimaps.filterKeys(servicesByState, in(ImmutableSet.of(NEW, STARTING)))); } checkHealthy(); } finally { monitor.leave(); } } void awaitStopped() { monitor.enterWhenUninterruptibly(stoppedGuard); monitor.leave(); } void awaitStopped(long timeout, TimeUnit unit) throws TimeoutException { monitor.enter(); try { if (!monitor.waitForUninterruptibly(stoppedGuard, timeout, unit)) { throw new TimeoutException( "Timeout waiting for the services to stop. The following " + "services have not stopped: " + Multimaps.filterKeys(servicesByState, not(in(EnumSet.of(TERMINATED, FAILED))))); } } finally { monitor.leave(); } } ImmutableSetMultimap servicesByState() { ImmutableSetMultimap.Builder builder = ImmutableSetMultimap.builder(); monitor.enter(); try { for (Entry entry : servicesByState.entries()) { if (!(entry.getValue() instanceof NoOpService)) { builder.put(entry); } } } finally { monitor.leave(); } return builder.build(); } ImmutableMap startupTimes() { List> loadTimes; monitor.enter(); try { loadTimes = Lists.newArrayListWithCapacity(startupTimers.size()); // N.B. There will only be an entry in the map if the service has started for (Entry entry : startupTimers.entrySet()) { Service service = entry.getKey(); Stopwatch stopwatch = entry.getValue(); if (!stopwatch.isRunning() && !(service instanceof NoOpService)) { loadTimes.add(Maps.immutableEntry(service, stopwatch.elapsed(MILLISECONDS))); } } } finally { monitor.leave(); } Collections.sort( loadTimes, Ordering.natural() .onResultOf( new Function, Long>() { @Override public Long apply(Entry input) { return input.getValue(); } })); return ImmutableMap.copyOf(loadTimes); } /** * Updates the state with the given service transition. * *

This method performs the main logic of ServiceManager in the following steps. * *

    *
  1. Update the {@code #servicesByState()} *
  2. Update the {@code #startupTimers} *
  3. Based on the new state queue listeners to run *
  4. Run the listeners (outside of the lock) *
*/ void transitionService(final Service service, State from, State to) { checkNotNull(service); checkArgument(from != to); monitor.enter(); try { transitioned = true; if (!ready) { return; } // Update state. checkState( servicesByState.remove(from, service), "Service %s not at the expected location in the state map %s", service, from); checkState( servicesByState.put(to, service), "Service %s in the state map unexpectedly at %s", service, to); // Update the timer Stopwatch stopwatch = startupTimers.get(service); if (stopwatch == null) { // This means the service was started by some means other than ServiceManager.startAsync stopwatch = Stopwatch.createStarted(); startupTimers.put(service, stopwatch); } if (to.compareTo(RUNNING) >= 0 && stopwatch.isRunning()) { // N.B. if we miss the STARTING event then we may never record a startup time. stopwatch.stop(); if (!(service instanceof NoOpService)) { logger.get().log(Level.DEBUG, "Started {0} in {1}.", new Object[] {service, stopwatch}); } } // Queue our listeners // Did a service fail? if (to == FAILED) { enqueueFailedEvent(service); } if (states.count(RUNNING) == numberOfServices) { // This means that the manager is currently healthy. N.B. If other threads call isHealthy // they are not guaranteed to get 'true', because any service could fail right now. enqueueHealthyEvent(); } else if (states.count(TERMINATED) + states.count(FAILED) == numberOfServices) { enqueueStoppedEvent(); } } finally { monitor.leave(); // Run our executors outside of the lock dispatchListenerEvents(); } } void enqueueStoppedEvent() { listeners.enqueue(STOPPED_EVENT); } void enqueueHealthyEvent() { listeners.enqueue(HEALTHY_EVENT); } void enqueueFailedEvent(final Service service) { listeners.enqueue( new ListenerCallQueue.Event() { @Override public void call(Listener listener) { listener.failure(service); } @Override public String toString() { return "failed({service=" + service + "})"; } }); } /** Attempts to execute all the listeners in {@code #listeners}. */ void dispatchListenerEvents() { checkState( !monitor.isOccupiedByCurrentThread(), "It is incorrect to execute listeners with the monitor held."); listeners.dispatch(); } @GuardedBy("monitor") void checkHealthy() { if (states.count(RUNNING) != numberOfServices) { IllegalStateException exception = new IllegalStateException( "Expected to be healthy after starting. The following services are not running: " + Multimaps.filterKeys(servicesByState, not(equalTo(RUNNING)))); for (Service service : servicesByState.get(State.FAILED)) { exception.addSuppressed(new FailedService(service)); } throw exception; } } } /** * A {@code Service} that wraps another service and times how long it takes for it to start and * also calls the {@code ServiceManagerState#transitionService(Service, State, State)}, to record * the state transitions. */ private static final class ServiceListener extends Service.Listener { final Service service; // We store the state in a weak reference to ensure that if something went wrong while // constructing the ServiceManager we don't pointlessly keep updating the state. final WeakReference state; ServiceListener(Service service, WeakReference state) { this.service = service; this.state = state; } @Override public void starting() { ServiceManagerState state = this.state.get(); if (state != null) { state.transitionService(service, NEW, STARTING); if (!(service instanceof NoOpService)) { logger.get().log(Level.DEBUG, "Starting {0}.", service); } } } @Override public void running() { ServiceManagerState state = this.state.get(); if (state != null) { state.transitionService(service, STARTING, RUNNING); } } @Override public void stopping(State from) { ServiceManagerState state = this.state.get(); if (state != null) { state.transitionService(service, from, STOPPING); } } @Override public void terminated(State from) { ServiceManagerState state = this.state.get(); if (state != null) { if (!(service instanceof NoOpService)) { logger .get() .log( Level.DEBUG, "Service {0} has terminated. Previous state was: {1}", new Object[] {service, from}); } state.transitionService(service, from, TERMINATED); } } @Override public void failed(State from, Throwable failure) { ServiceManagerState state = this.state.get(); if (state != null) { // Log before the transition, so that if the process exits in response to server failure, // there is a higher likelihood that the cause will be in the logs. boolean log = !(service instanceof NoOpService); /* * We have already exposed startup exceptions to the user in the form of suppressed * exceptions. We don't need to log those exceptions again. */ log &= from != State.STARTING; if (log) { logger .get() .log( Level.ERROR, "Service " + service + " has failed in the " + from + " state.", failure); } state.transitionService(service, from, FAILED); } } } /** * A {@code Service} instance that does nothing. This is only useful as a placeholder to ensure * that the {@code ServiceManager} functions properly even when it is managing no services. * *

The use of this class is considered an implementation detail of ServiceManager and as such * it is excluded from {@code #servicesByState}, {@code #startupTimes}, {@code #toString} and all * logging statements. */ private static final class NoOpService extends AbstractService { @Override protected void doStart() { notifyStarted(); } @Override protected void doStop() { notifyStopped(); } } /** This is never thrown but only used for logging. */ private static final class EmptyServiceManagerWarning extends Throwable {} private static final class FailedService extends Throwable { FailedService(Service service) { super( service.toString(), service.failureCause(), false /* don't enable suppression */, false /* don't calculate a stack trace. */); } } }





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