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/*
 * Copyright (c) 2024, Google LLC, OpenSavvy and contributors.
 *
 * Licensed under the Apache License, Version 2.0 (the "License");
 * you may not use this file except in compliance with the License.
 * You may obtain a copy of the License at
 *
 *   http://www.apache.org/licenses/LICENSE-2.0
 *
 * Unless required by applicable law or agreed to in writing, software
 * distributed under the License is distributed on an "AS IS" BASIS,
 * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
 * See the License for the specific language governing permissions and
 * limitations under the License.
 */

package opensavvy.material3.colors.hct

import opensavvy.material3.colors.argb.Argb
import opensavvy.material3.colors.argb.linearized
import opensavvy.material3.colors.utils.toDegrees
import opensavvy.material3.colors.utils.toRadians
import kotlin.math.*

/**
 * CAM16, a color appearance model. Colors are not just defined by their hex code, but rather, a hex
 * code and viewing conditions.
 *
 *
 * CAM16 instances also have coordinates in the CAM16-UCS space, called J*, a*, b*, or jstar,
 * astar, bstar in code. CAM16-UCS is included in the CAM16 specification, and should be used when
 * measuring distances between colors.
 *
 *
 * In traditional color spaces, a color can be identified solely by the observer's measurement of
 * the color. Color appearance models such as CAM16 also use information about the environment where
 * the color was observed, known as the viewing conditions.
 *
 *
 * For example, white under the traditional assumption of a midday sun white point is accurately
 * measured as a slightly chromatic blue by CAM16. (roughly, hue 203, chroma 3, lightness 100)
 *
 * @constructor All of the CAM16 dimensions can be calculated from 3 of the dimensions, in the following
 * combinations: - {j or q} and {c, m, or s} and hue - jstar, astar, bstar Prefer using a static
 * method that constructs from 3 of those dimensions. This constructor is intended for those
 * methods to use to return all possible dimensions.
 * @param hue for example, red, orange, yellow, green, etc.
 * @param chroma informally, colorfulness / color intensity. like saturation in HSL, except
 * perceptually accurate.
 * @param j lightness
 * @param q brightness; ratio of lightness to white point's lightness
 * @param m colorfulness
 * @param s saturation; ratio of chroma to white point's chroma
 * @param jstar CAM16-UCS J coordinate
 * @param astar CAM16-UCS a coordinate
 * @param bstar CAM16-UCS b coordinate
 */
class Cam16 private constructor(
	/** Hue in CAM16  */
	// CAM16 color dimensions, see getters for documentation.
	val hue: Double,
	/** Chroma in CAM16  */
	val chroma: Double,
	/** Lightness in CAM16  */
	val j: Double,
	/**
	 * Brightness in CAM16.
	 *
	 *
	 * Prefer lightness, brightness is an absolute quantity. For example, a sheet of white paper is
	 * much brighter viewed in sunlight than in indoor light, but it is the lightest object under any
	 * lighting.
	 */
	val q: Double,
	/**
	 * Colorfulness in CAM16.
	 *
	 *
	 * Prefer chroma, colorfulness is an absolute quantity. For example, a yellow toy car is much
	 * more colorful outside than inside, but it has the same chroma in both environments.
	 */
	val m: Double,
	/**
	 * Saturation in CAM16.
	 *
	 *
	 * Colorfulness in proportion to brightness. Prefer chroma, saturation measures colorfulness
	 * relative to the color's own brightness, where chroma is colorfulness relative to white.
	 */
	val s: Double,
	/** Lightness coordinate in CAM16-UCS  */
	// Coordinates in UCS space. Used to determine color distance, like delta E equations in L*a*b*.
	val jstar: Double,
	/** a* coordinate in CAM16-UCS  */
	val astar: Double,
	/** b* coordinate in CAM16-UCS  */
	val bstar: Double,
) {
	// Avoid allocations during conversion by pre-allocating an array.
	private val tempArray = doubleArrayOf(0.0, 0.0, 0.0)

	/**
	 * CAM16 instances also have coordinates in the CAM16-UCS space, called J*, a*, b*, or jstar,
	 * astar, bstar in code. CAM16-UCS is included in the CAM16 specification, and is used to measure
	 * distances between colors.
	 */
	fun distance(other: Cam16): Double {
		val dJ = jstar - other.jstar
		val dA = astar - other.astar
		val dB = bstar - other.bstar
		val dEPrime = sqrt(dJ * dJ + dA * dA + dB * dB)
		val dE = 1.41 * dEPrime.pow(0.63)
		return dE
	}

	/**
	 * ARGB representation of the color. Assumes the color was viewed in default viewing conditions,
	 * which are near-identical to the default viewing conditions for sRGB.
	 */
	fun toColor(): Argb {
		return viewed(ViewingConditions.DEFAULT)
	}

	/**
	 * ARGB representation of the color, in defined viewing conditions.
	 *
	 * @param viewingConditions Information about the environment where the color will be viewed.
	 * @return ARGB representation of color
	 */
	fun viewed(viewingConditions: ViewingConditions): Argb {
		val xyz = xyzInViewingConditions(viewingConditions, tempArray)
		return Argb.fromXyz(xyz[0], xyz[1], xyz[2])
	}

	fun xyzInViewingConditions(viewingConditions: ViewingConditions, returnArray: DoubleArray?): DoubleArray {
		val alpha =
			if ((chroma == 0.0 || j == 0.0)) 0.0 else chroma / sqrt(j / 100.0)

		val t: Double = (alpha / (1.64 - 0.29.pow(viewingConditions.n)).pow(0.73)).pow(1.0 / 0.9)
		val hRad: Double = hue.toRadians()

		val eHue = 0.25 * (cos(hRad + 2.0) + 3.8)
		val ac: Double =
			(viewingConditions.aw
				* (j / 100.0).pow(1.0 / viewingConditions.c / viewingConditions.z))
		val p1: Double = eHue * (50000.0 / 13.0) * viewingConditions.nc * viewingConditions.ncb
		val p2: Double = (ac / viewingConditions.nbb)

		val hSin = sin(hRad)
		val hCos = cos(hRad)

		val gamma = 23.0 * (p2 + 0.305) * t / (23.0 * p1 + 11.0 * t * hCos + 108.0 * t * hSin)
		val a = gamma * hCos
		val b = gamma * hSin
		val rA = (460.0 * p2 + 451.0 * a + 288.0 * b) / 1403.0
		val gA = (460.0 * p2 - 891.0 * a - 261.0 * b) / 1403.0
		val bA = (460.0 * p2 - 220.0 * a - 6300.0 * b) / 1403.0

		val rCBase = max(0.0, (27.13 * abs(rA)) / (400.0 - abs(rA)))
		val rC: Double =
			sign(rA) * (100.0 / viewingConditions.fl) * rCBase.pow(1.0 / 0.42)
		val gCBase = max(0.0, (27.13 * abs(gA)) / (400.0 - abs(gA)))
		val gC: Double =
			sign(gA) * (100.0 / viewingConditions.fl) * gCBase.pow(1.0 / 0.42)
		val bCBase = max(0.0, (27.13 * abs(bA)) / (400.0 - abs(bA)))
		val bC: Double =
			sign(bA) * (100.0 / viewingConditions.fl) * bCBase.pow(1.0 / 0.42)
		val rF: Double = rC / viewingConditions.rgbD[0]
		val gF: Double = gC / viewingConditions.rgbD[1]
		val bF: Double = bC / viewingConditions.rgbD[2]

		val matrix = CAM16RGB_TO_XYZ
		val x = (rF * matrix[0][0]) + (gF * matrix[0][1]) + (bF * matrix[0][2])
		val y = (rF * matrix[1][0]) + (gF * matrix[1][1]) + (bF * matrix[1][2])
		val z = (rF * matrix[2][0]) + (gF * matrix[2][1]) + (bF * matrix[2][2])

		if (returnArray != null) {
			returnArray[0] = x
			returnArray[1] = y
			returnArray[2] = z
			return returnArray
		} else {
			return doubleArrayOf(x, y, z)
		}
	}

	companion object {
		// Transforms XYZ color space coordinates to 'cone'/'RGB' responses in CAM16.
		val XYZ_TO_CAM16RGB: Array = arrayOf(doubleArrayOf(0.401288, 0.650173, -0.051461),
			doubleArrayOf(-0.250268, 1.204414, 0.045854),
			doubleArrayOf(-0.002079, 0.048952, 0.953127)
		)

		// Transforms 'cone'/'RGB' responses in CAM16 to XYZ color space coordinates.
		val CAM16RGB_TO_XYZ: Array = arrayOf(doubleArrayOf(1.8620678, -1.0112547, 0.14918678),
			doubleArrayOf(0.38752654, 0.62144744, -0.00897398),
			doubleArrayOf(-0.01584150, -0.03412294, 1.0499644)
		)

		/**
		 * Create a CAM16 color from a color, assuming the color was viewed in default viewing conditions.
		 *
		 * @param argb ARGB representation of a color.
		 */
		fun fromArgb(argb: Int): Cam16 {
			return fromIntInViewingConditions(argb, ViewingConditions.DEFAULT)
		}

		/**
		 * Create a CAM16 color from a [argb], assuming the color was viewed in the default viewing conditions.
		 */
		fun fromArgb(argb: Argb): Cam16 {
			return fromArgb(argb.argb)
		}

		/**
		 * Create a CAM16 color from a color in defined viewing conditions.
		 *
		 * @param argb ARGB representation of a color.
		 * @param viewingConditions Information about the environment where the color was observed.
		 */
		// The RGB => XYZ conversion matrix elements are derived scientific constants. While the values
		// may differ at runtime due to floating point imprecision, keeping the values the same, and
		// accurate, across implementations takes precedence.
		fun fromIntInViewingConditions(argb: Int, viewingConditions: ViewingConditions): Cam16 {
			// Transform ARGB int to XYZ
			val red = (argb and 0x00ff0000) shr 16
			val green = (argb and 0x0000ff00) shr 8
			val blue = (argb and 0x000000ff)
			val redL = linearized(red)
			val greenL = linearized(green)
			val blueL = linearized(blue)
			val x = 0.41233895 * redL + 0.35762064 * greenL + 0.18051042 * blueL
			val y = 0.2126 * redL + 0.7152 * greenL + 0.0722 * blueL
			val z = 0.01932141 * redL + 0.11916382 * greenL + 0.95034478 * blueL

			return fromXyzInViewingConditions(x, y, z, viewingConditions)
		}

		fun fromXyzInViewingConditions(
			x: Double, y: Double, z: Double, viewingConditions: ViewingConditions,
		): Cam16 {
			// Transform XYZ to 'cone'/'rgb' responses
			val matrix = XYZ_TO_CAM16RGB
			val rT = (x * matrix[0][0]) + (y * matrix[0][1]) + (z * matrix[0][2])
			val gT = (x * matrix[1][0]) + (y * matrix[1][1]) + (z * matrix[1][2])
			val bT = (x * matrix[2][0]) + (y * matrix[2][1]) + (z * matrix[2][2])

			// Discount illuminant
			val rD: Double = viewingConditions.rgbD[0] * rT
			val gD: Double = viewingConditions.rgbD[1] * gT
			val bD: Double = viewingConditions.rgbD[2] * bT

			// Chromatic adaptation
			val rAF: Double = (viewingConditions.fl * abs(rD) / 100.0).pow(0.42)
			val gAF: Double = (viewingConditions.fl * abs(gD) / 100.0).pow(0.42)
			val bAF: Double = (viewingConditions.fl * abs(bD) / 100.0).pow(0.42)
			val rA = sign(rD) * 400.0 * rAF / (rAF + 27.13)
			val gA = sign(gD) * 400.0 * gAF / (gAF + 27.13)
			val bA = sign(bD) * 400.0 * bAF / (bAF + 27.13)

			// redness-greenness
			val a = (11.0 * rA + -12.0 * gA + bA) / 11.0
			// yellowness-blueness
			val b = (rA + gA - 2.0 * bA) / 9.0

			// auxiliary components
			val u = (20.0 * rA + 20.0 * gA + 21.0 * bA) / 20.0
			val p2 = (40.0 * rA + 20.0 * gA + bA) / 20.0

			// hue
			val atan2 = atan2(b, a)
			val atanDegrees: Double = atan2.toDegrees()
			val hue =
				if (atanDegrees < 0)
					atanDegrees + 360.0
				else
					if (atanDegrees >= 360) atanDegrees - 360.0 else atanDegrees
			val hueRadians: Double = hue.toRadians()

			// achromatic response to color
			val ac: Double = p2 * viewingConditions.nbb

			// CAM16 lightness and brightness
			val j: Double =
				(100.0
					* (ac / viewingConditions.aw).pow(viewingConditions.c * viewingConditions.z))
			val q: Double =
				((4.0
					/ viewingConditions.c
					) * sqrt(j / 100.0) * (viewingConditions.aw + 4.0)
					* viewingConditions.flRoot)

			// CAM16 chroma, colorfulness, and saturation.
			val huePrime = if ((hue < 20.14)) hue + 360 else hue
			val eHue = 0.25 * (cos(huePrime.toRadians() + 2.0) + 3.8)
			val p1: Double = 50000.0 / 13.0 * eHue * viewingConditions.nc * viewingConditions.ncb
			val t = p1 * hypot(a, b) / (u + 0.305)
			val alpha: Double =
				(1.64 - 0.29.pow(viewingConditions.n)).pow(0.73) * t.pow(0.9)
			// CAM16 chroma, colorfulness, saturation
			val c = alpha * sqrt(j / 100.0)
			val m: Double = c * viewingConditions.flRoot
			val s =
				50.0 * sqrt((alpha * viewingConditions.c) / (viewingConditions.aw + 4.0))

			// CAM16-UCS components
			val jstar = (1.0 + 100.0 * 0.007) * j / (1.0 + 0.007 * j)
			val mstar = 1.0 / 0.0228 * ln1p(0.0228 * m)
			val astar = mstar * cos(hueRadians)
			val bstar = mstar * sin(hueRadians)

			return Cam16(hue, c, j, q, m, s, jstar, astar, bstar)
		}

		/**
		 * @param j CAM16 lightness
		 * @param c CAM16 chroma
		 * @param h CAM16 hue
		 */
		fun fromJch(j: Double, c: Double, h: Double): Cam16 {
			return fromJchInViewingConditions(j, c, h, ViewingConditions.DEFAULT)
		}

		/**
		 * @param j CAM16 lightness
		 * @param c CAM16 chroma
		 * @param h CAM16 hue
		 * @param viewingConditions Information about the environment where the color was observed.
		 */
		private fun fromJchInViewingConditions(
			j: Double, c: Double, h: Double, viewingConditions: ViewingConditions,
		): Cam16 {
			val q: Double =
				((4.0
					/ viewingConditions.c
					) * sqrt(j / 100.0) * (viewingConditions.aw + 4.0)
					* viewingConditions.flRoot)
			val m: Double = c * viewingConditions.flRoot
			val alpha = c / sqrt(j / 100.0)
			val s =
				50.0 * sqrt((alpha * viewingConditions.c) / (viewingConditions.aw + 4.0))

			val hueRadians: Double = h.toRadians()
			val jstar = (1.0 + 100.0 * 0.007) * j / (1.0 + 0.007 * j)
			val mstar = 1.0 / 0.0228 * ln1p(0.0228 * m)
			val astar = mstar * cos(hueRadians)
			val bstar = mstar * sin(hueRadians)
			return Cam16(h, c, j, q, m, s, jstar, astar, bstar)
		}

		/**
		 * Create a CAM16 color from CAM16-UCS coordinates.
		 *
		 * @param jstar CAM16-UCS lightness.
		 * @param astar CAM16-UCS a dimension. Like a* in L*a*b*, it is a Cartesian coordinate on the Y
		 * axis.
		 * @param bstar CAM16-UCS b dimension. Like a* in L*a*b*, it is a Cartesian coordinate on the X
		 * axis.
		 */
		fun fromUcs(jstar: Double, astar: Double, bstar: Double): Cam16 {
			return fromUcsInViewingConditions(jstar, astar, bstar, ViewingConditions.DEFAULT)
		}

		/**
		 * Create a CAM16 color from CAM16-UCS coordinates in defined viewing conditions.
		 *
		 * @param jstar CAM16-UCS lightness.
		 * @param astar CAM16-UCS a dimension. Like a* in L*a*b*, it is a Cartesian coordinate on the Y
		 * axis.
		 * @param bstar CAM16-UCS b dimension. Like a* in L*a*b*, it is a Cartesian coordinate on the X
		 * axis.
		 * @param viewingConditions Information about the environment where the color was observed.
		 */
		fun fromUcsInViewingConditions(
			jstar: Double, astar: Double, bstar: Double, viewingConditions: ViewingConditions,
		): Cam16 {
			val m = hypot(astar, bstar)
			val m2 = expm1(m * 0.0228) / 0.0228
			val c: Double = m2 / viewingConditions.flRoot
			var h: Double = atan2(bstar, astar) * (180.0 / PI)
			if (h < 0.0) {
				h += 360.0
			}
			val j = jstar / (1.0 - (jstar - 100.0) * 0.007)
			return fromJchInViewingConditions(j, c, h, viewingConditions)
		}
	}
}




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