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/*
 * Copyright 2024 Responsive Computing, Inc.
 *
 * This source code is licensed under the Responsive Business Source License Agreement v1.0
 * available at:
 *
 * https://www.responsive.dev/legal/responsive-bsl-10
 *
 * This software requires a valid Commercial License Key for production use. Trial and commercial
 * licenses can be obtained at https://www.responsive.dev
 */

package dev.responsive.kafka.api.async.internals.events;

import static dev.responsive.kafka.api.async.internals.AsyncUtils.processorRecordContextHashCode;

import dev.responsive.kafka.api.async.internals.AsyncProcessor;
import dev.responsive.kafka.api.async.internals.contexts.AsyncThreadProcessorContext;
import java.util.LinkedList;
import java.util.List;
import java.util.Objects;
import java.util.Optional;
import java.util.Queue;
import org.apache.kafka.common.utils.LogContext;
import org.apache.kafka.streams.KeyValue;
import org.apache.kafka.streams.processor.TaskId;
import org.apache.kafka.streams.processor.api.FixedKeyRecord;
import org.apache.kafka.streams.processor.api.Record;
import org.apache.kafka.streams.processor.internals.ProcessorRecordContext;
import org.slf4j.Logger;

/**
 * An "async event" describes the full end-to-end processing of a single input record.
 * This includes everything that needs to happen for a record to be considered
 * "fully processed" meaning it is safe to commit the corresponding offset.
 * The event encapsulates the input record itself and its corresponding record
 * context and metadata, as well any "outputs" that it triggers, such as forwarded
 * records or writes to a state store.
 * 

* An async event has several stages: * 0. SCHEDULING: A new event begins when an input record is passed into * the {@link AsyncProcessor#process} method by the StreamThread. * During this stage, it waits in the SchedulingQueue until the StreamThread * determines that it can be safely processed (ie all previous async events with * the same input record key have completed the final stage and are finished.) * 1. INPUT_READY: An event has been "scheduled" and transitions to the INPUT_READY * stage when the StreamThread pulls it from the scheduling queue and adds it to * the processing queue. This is the first time an event transfers ownership between * threads, with the StreamThread handing off the event to the AsyncThread here. * Any event in this stage is ready to be processed and will do so when the next * AsyncThread becomes available. Events spend their time in this stage waiting * in the processing queue. * 2. PROCESSING: Events transition to PROCESSING when they leave the processing queue * An AsyncThread that picks up an event from the processing queue will prepare * itself for the new event by resetting various internal state and updating some * fields of the {@link AsyncThreadProcessorContext} to match the metadata from * that event's record context. After this, the AsyncThread will go ahead with * the processing by invoking the user's #process on the input record for this event. * During this processing, any number of output records of two types can be triggered * by the user's processor: forwarding records to the context, or issuing writes to * a state store. Both types of output record are routed back to the event which * handles getting them into the corresponding queue -- ie the forwarding queue or * writing queue -- and thus make them accessible to the StreamThread for their * eventual execution. These outputs records are handed off to the StreamThread at * any point during the user's #process implementation, but the event will remain * in the PROCESSING stage until the user's #process method returns. This stage * marks the last time the input record is handled by the processing framework, * and the event will turn its focus on the output records from this point on. * 3. OUTPUT_READY: After processing the input record and registering any output records * by sending them to the corresponding queue, the async event itself will be passed * from the AsyncThread back to the original StreamThread, by placing it into the * finalizing queue. Events will remain in this queue while they wait for the * StreamThread to become available and pull them from the finalizing queue. * 3. FINALIZING: The last stage before completion, an event transitions to * this when the StreamThread polls it from the finalizing queue and executes * any output records that were intercepted during the PROCESSING phase. The * event waits in this stage while any forwards and writes are performed on * the original StreamThread. * 4. DONE: Once all input and output records of the event have been fully * processed, the StreamThread will mark the event as completed, at which * point the event itself is considered DONE and Streams can safely commit * the corresponding offset. The StreamThread will close out the event by * signalling to the scheduling queue that it can unblock the next event * with the same input record key, if one arrived after this event and was * waiting in the scheduling queue for the earlier event to complete. *

* An AsyncEvent is essentially parameterized by the input record, using the input * key to determine which events are blocked on another. Each async event can have * zero, one, or multiple of each output record type: forwards and writes. However * it is always the input record that determines the characteristics and ordering of * the overall event */ public class AsyncEvent { // State machine for an async event lifecycle. Every event must pass through each // state exactly once and progress linearly following the order in which they // are defined below. The one exception to this is the FAILED state which can be // transitioned to at any point. However the terminal state for all events is DONE, // whether failed or not -- an event that has hit an error will remain in the FAILED // state until that error is picked up and acknowledged by the StreamThread. public enum State { SCHEDULING, TO_PROCESS, PROCESSING, TO_FINALIZE, FINALIZING, FAILED, DONE } private final Logger log; private long transitionTimeNanos; private State currentState; private final Object inputRecordKey; private final Object inputRecordValue; private final String asyncProcessorName; private final TaskId taskId; private final long systemTime; private final long streamTime; private final ProcessorRecordContext recordContext; // null if transform/punctuator-created private final Runnable processInputRecord; private final List stateTransitionListeners; private final Queue> outputForwards = new LinkedList<>(); private final Queue> outputWrites = new LinkedList<>(); private RuntimeException processingException = null; public AsyncEvent( final String logPrefix, final Record inputRecord, final String asyncProcessorName, final TaskId taskId, final ProcessorRecordContext recordContext, final long currentStreamTime, final long currentSystemTime, final Runnable processInputRecord, final List stateTransitionListeners ) { this(logPrefix, inputRecord.key(), inputRecord.value(), asyncProcessorName, taskId, recordContext, currentStreamTime, currentSystemTime, processInputRecord, stateTransitionListeners ); } public AsyncEvent( final String logPrefix, final FixedKeyRecord fixedKeyInputRecord, final String asyncProcessorName, final TaskId taskId, final ProcessorRecordContext recordContext, final long currentStreamTime, final long currentSystemTime, final Runnable processInputRecord, final List stateTransitionListeners ) { this(logPrefix, fixedKeyInputRecord.key(), fixedKeyInputRecord.value(), asyncProcessorName, taskId, recordContext, currentStreamTime, currentSystemTime, processInputRecord, stateTransitionListeners ); } private AsyncEvent( final String logPrefix, final Object inputRecordKey, final Object inputRecordValue, final String asyncProcessorName, final TaskId taskId, final ProcessorRecordContext recordContext, final long currentStreamTime, final long currentSystemTime, final Runnable processInputRecord, final List stateTransitionListeners ) { this.currentState = State.SCHEDULING; this.transitionTimeNanos = System.nanoTime(); this.inputRecordKey = inputRecordKey; this.inputRecordValue = inputRecordValue; this.asyncProcessorName = asyncProcessorName; this.taskId = taskId; this.streamTime = currentStreamTime; this.systemTime = currentSystemTime; this.recordContext = recordContext; this.processInputRecord = processInputRecord; this.stateTransitionListeners = stateTransitionListeners; if (recordContext == null) { this.log = new LogContext(logPrefix).logger(AsyncEvent.class); } else { this.log = new LogContext(String.format( "%s <%d> ", logPrefix, recordContext.offset() )).logger(AsyncEvent.class); } } public Runnable inputRecordProcessor() { return processInputRecord; } public void addForwardedRecord(final DelayedForward delayedForward) { outputForwards.add(delayedForward); } public void addWrittenRecord(final DelayedWrite delayedWrite) { outputWrites.add(delayedWrite); } public Optional processingException() { return Optional.ofNullable(processingException); } @SuppressWarnings("unchecked") public DelayedForward nextForward() { return (DelayedForward) outputForwards.poll(); } @SuppressWarnings("unchecked") public DelayedWrite nextWrite() { return (DelayedWrite) outputWrites.poll(); } public State currentState() { return currentState; } private void transitionTo(final State newState) { final long newTransitionTimeNanos = System.nanoTime(); stateTransitionListeners.forEach(l -> l.onStateTransition( currentState, transitionTimeNanos, newState, newTransitionTimeNanos )); this.transitionTimeNanos = newTransitionTimeNanos; this.currentState = newState; } public void transitionToFailed(final RuntimeException exception) { if (currentState.equals(State.DONE)) { log.error( "[{}] Attempted to mark async event as failed but it was already in the DONE state", currentState.name()); throw new IllegalStateException("Cannot transition to FAILED from the state " + currentState.name()); } transitionTo(State.FAILED); processingException = exception; } public void transitionToToProcess() { if (!currentState.equals(State.SCHEDULING)) { log.error("[{}] Attempted to mark an async event as ready for processing but the event was " + "not in the SCHEDULING state", currentState.name()); throw new IllegalStateException("Cannot transition to AWAITING_PROCESS from the state " + currentState.name()); } transitionTo(State.TO_PROCESS); } public void transitionToProcessing() { if (!currentState.equals(State.TO_PROCESS)) { log.error("[{}] Attempted to mark an async event as being processed but the event was " + "not in the TO_PROCESS state", currentState.name()); throw new IllegalStateException("Cannot transition to PROCESSING from the state " + currentState.name()); } transitionTo(State.PROCESSING); } public void transitionToToFinalize() { if (!currentState.equals(State.PROCESSING)) { log.error("[{}] Attempted to mark an async event as ready for finalization but " + "the event was not in the PROCESSING state", currentState.name()); throw new IllegalStateException("Cannot transition to TO_FINALIZE from the state " + currentState.name()); } transitionTo(State.TO_FINALIZE); } public void transitionToFinalizing() { if (!currentState.equals(State.TO_FINALIZE)) { log.error("[{}] Attempted to mark an async event as finalizing but the event was not " + "in the AWAITING_FINALIZE state", currentState.name()); throw new IllegalStateException("Cannot transition to FINALIZING from the state " + currentState.name()); } transitionTo(State.FINALIZING); } public void transitionToDone() { if (currentState.equals(State.DONE)) { log.warn("we are transitioning to DONE from DONE. This should only happen if" + "we hit a failure during finalization"); return; } if (!(currentState.equals(State.FINALIZING) || currentState.equals(State.FAILED))) { log.error( "[{}] Attempted to mark an async event as DONE but the event was not " + "in the FINALIZING or FAILED state", currentState.name()); throw new IllegalStateException( "Cannot transition to DONE from the state " + currentState.name()); } else if (!(outputForwards.isEmpty() && outputWrites.isEmpty())) { log.error( "[{}] Attempted to mark an async event as complete without draining all output queues " + "first. Remaining forwards={} and remaining writes={}", currentState.name(), outputForwards.size(), outputWrites.size()); throw new IllegalStateException( "Can't transition to DONE when there are still records in the output buffers"); } transitionTo(State.DONE); } public ProcessorRecordContext recordContext() { return recordContext; } public long streamTime() { return streamTime; } public long systemTime() { return systemTime; } public String asyncProcessorName() { return asyncProcessorName; } public TaskId taskId() { return taskId; } public int partition() { return taskId.partition(); } @SuppressWarnings("unchecked") public KIn inputRecordKey() { return (KIn) inputRecordKey; } // Visible for testing @SuppressWarnings("unchecked") public KeyValue inputRecord() { return (KeyValue) new KeyValue<>(inputRecordKey, inputRecordValue); } @Override public boolean equals(final Object o) { if (this == o) { return true; } if (o == null || getClass() != o.getClass()) { return false; } final AsyncEvent that = (AsyncEvent) o; if (taskId != that.taskId) { return false; } if (systemTime != that.systemTime) { return false; } if (streamTime != that.streamTime) { return false; } if (!inputRecordKey.equals(that.inputRecordKey)) { return false; } return Objects.equals(recordContext, that.recordContext); } @Override public int hashCode() { int result = Objects.hash(taskId, inputRecordKey); result = 31 * result + (int) (systemTime ^ (systemTime >>> 32)); result = 31 * result + (int) (streamTime ^ (streamTime >>> 32)); result = 31 * result + (recordContext != null ? processorRecordContextHashCode(recordContext, false) : 0); return result; } @Override public String toString() { return "AsyncEvent{" + "currentState=" + currentState + ", inputRecordKey=" + inputRecordKey + ", recordContext=" + recordContext + ", numForwards=" + outputForwards.size() + ", numWrites=" + outputWrites.size() + '}'; } public interface StateTransitionListener { void onStateTransition(State from, long fromNanos, State to, long toNanos); } }





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