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A gradle plugin that generates Material Design 3 themes for Android projects.
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/*
* Copyright 2021 Google LLC
*
* Licensed under the Apache License, Version 2.0 (the "License");
* you may not use this file except in compliance with the License.
* You may obtain a copy of the License at
*
* http://www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or agreed to in writing, software
* distributed under the License is distributed on an "AS IS" BASIS,
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
* See the License for the specific language governing permissions and
* limitations under the License.
*/
// This file is automatically generated. Do not modify it.
package blend;
import hct.Cam16;
import hct.Hct;
import utils.ColorUtils;
import utils.MathUtils;
/** Functions for blending in HCT and CAM16. */
public class Blend {
private Blend() {}
/**
* Blend the design color's HCT hue towards the key color's HCT hue, in a way that leaves the
* original color recognizable and recognizably shifted towards the key color.
*
* @param designColor ARGB representation of an arbitrary color.
* @param sourceColor ARGB representation of the main theme color.
* @return The design color with a hue shifted towards the system's color, a slightly
* warmer/cooler variant of the design color's hue.
*/
public static int harmonize(int designColor, int sourceColor) {
Hct fromHct = Hct.fromInt(designColor);
Hct toHct = Hct.fromInt(sourceColor);
double differenceDegrees = MathUtils.differenceDegrees(fromHct.getHue(), toHct.getHue());
double rotationDegrees = Math.min(differenceDegrees * 0.5, 15.0);
double outputHue =
MathUtils.sanitizeDegreesDouble(
fromHct.getHue()
+ rotationDegrees * MathUtils.rotationDirection(fromHct.getHue(), toHct.getHue()));
return Hct.from(outputHue, fromHct.getChroma(), fromHct.getTone()).toInt();
}
/**
* Blends hue from one color into another. The chroma and tone of the original color are
* maintained.
*
* @param from ARGB representation of color
* @param to ARGB representation of color
* @param amount how much blending to perform; 0.0 >= and <= 1.0
* @return from, with a hue blended towards to. Chroma and tone are constant.
*/
public static int hctHue(int from, int to, double amount) {
int ucs = cam16Ucs(from, to, amount);
Cam16 ucsCam = Cam16.fromInt(ucs);
Cam16 fromCam = Cam16.fromInt(from);
Hct blended = Hct.from(ucsCam.getHue(), fromCam.getChroma(), ColorUtils.lstarFromArgb(from));
return blended.toInt();
}
/**
* Blend in CAM16-UCS space.
*
* @param from ARGB representation of color
* @param to ARGB representation of color
* @param amount how much blending to perform; 0.0 >= and <= 1.0
* @return from, blended towards to. Hue, chroma, and tone will change.
*/
public static int cam16Ucs(int from, int to, double amount) {
Cam16 fromCam = Cam16.fromInt(from);
Cam16 toCam = Cam16.fromInt(to);
double fromJ = fromCam.getJstar();
double fromA = fromCam.getAstar();
double fromB = fromCam.getBstar();
double toJ = toCam.getJstar();
double toA = toCam.getAstar();
double toB = toCam.getBstar();
double jstar = fromJ + (toJ - fromJ) * amount;
double astar = fromA + (toA - fromA) * amount;
double bstar = fromB + (toB - fromB) * amount;
return Cam16.fromUcs(jstar, astar, bstar).toInt();
}
}