zio.http.netty.WebSocketAppHandler.scala Maven / Gradle / Ivy
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/*
* Copyright 2021 - 2023 Sporta Technologies PVT LTD & the ZIO HTTP contributors.
*
* Licensed under the Apache License, Version 2.0 (the "License");
* you may not use this file except in compliance with the License.
* You may obtain a copy of the License at
*
* http://www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or agreed to in writing, software
* distributed under the License is distributed on an "AS IS" BASIS,
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
* See the License for the specific language governing permissions and
* limitations under the License.
*/
package zio.http.netty
import zio._
import zio.stacktracer.TracingImplicits.disableAutoTrace
import zio.http.ChannelEvent.UserEvent
import zio.http.internal.ChannelState
import zio.http.{ChannelEvent, WebSocketChannelEvent, WebSocketFrame}
import io.netty.buffer.ByteBufUtil
import io.netty.channel.{ChannelHandlerContext, SimpleChannelInboundHandler}
import io.netty.handler.codec.http.websocketx.WebSocketClientProtocolHandler.ClientHandshakeStateEvent
import io.netty.handler.codec.http.websocketx.WebSocketServerProtocolHandler.ServerHandshakeStateEvent
import io.netty.handler.codec.http.websocketx.{WebSocketFrame => JWebSocketFrame, _}
/**
* A generic SocketApp handler that can be used on both - the client and the
* server.
*/
private[zio] final class WebSocketAppHandler(
zExec: NettyRuntime,
queue: Queue[WebSocketChannelEvent],
handshakeCompleted: Promise[Nothing, Boolean],
onComplete: Option[Promise[Throwable, ChannelState]],
)(implicit trace: Trace)
extends SimpleChannelInboundHandler[JWebSocketFrame] {
implicit private val unsafeClass: Unsafe = Unsafe.unsafe
private def dispatch(event: ChannelEvent[JWebSocketFrame]): Unit = {
// IMPORTANT: Offering to the queue must be run synchronously to avoid messages being added in the wrong order
// Since the queue is unbounded, this will not block the event loop
// TODO: We need to come up with a design that doesn't involve running an effect to offer to the queue
val _ = zExec.unsafeRunSync(queue.offer(event.map(frameFromNetty)))
}
override def channelRead0(ctx: ChannelHandlerContext, msg: JWebSocketFrame): Unit =
dispatch(ChannelEvent.read(msg))
override def channelRegistered(ctx: ChannelHandlerContext): Unit =
dispatch(ChannelEvent.registered)
override def channelUnregistered(ctx: ChannelHandlerContext): Unit = {
dispatch(ChannelEvent.unregistered)
onComplete match {
case Some(promise) => promise.unsafe.done(Exit.succeed(ChannelState.Invalid))
case None => ()
}
}
override def exceptionCaught(ctx: ChannelHandlerContext, cause: Throwable): Unit = {
dispatch(ChannelEvent.exceptionCaught(cause))
onComplete match {
case Some(promise) => promise.unsafe.done(Exit.fail(cause))
case None => ()
}
}
override def userEventTriggered(ctx: ChannelHandlerContext, msg: AnyRef): Unit = {
msg match {
case _: WebSocketServerProtocolHandler.HandshakeComplete | ClientHandshakeStateEvent.HANDSHAKE_COMPLETE =>
handshakeCompleted.unsafe.succeed(true)
dispatch(ChannelEvent.userEventTriggered(UserEvent.HandshakeComplete))
case ServerHandshakeStateEvent.HANDSHAKE_TIMEOUT | ClientHandshakeStateEvent.HANDSHAKE_TIMEOUT =>
handshakeCompleted.unsafe.succeed(false)
dispatch(ChannelEvent.userEventTriggered(UserEvent.HandshakeTimeout))
case _ => super.userEventTriggered(ctx, msg)
}
}
private def frameFromNetty(jFrame: JWebSocketFrame): WebSocketFrame =
jFrame match {
case _: PingWebSocketFrame => WebSocketFrame.Ping
case _: PongWebSocketFrame => WebSocketFrame.Pong
case m: BinaryWebSocketFrame =>
WebSocketFrame.Binary(Chunk.fromArray(ByteBufUtil.getBytes(m.content())), m.isFinalFragment)
case m: TextWebSocketFrame => WebSocketFrame.Text(m.text(), m.isFinalFragment)
case m: CloseWebSocketFrame => WebSocketFrame.Close(m.statusCode(), Option(m.reasonText()))
case m: ContinuationWebSocketFrame =>
WebSocketFrame.Continuation(Chunk.fromArray(ByteBufUtil.getBytes(m.content())), m.isFinalFragment)
case _ => null
}
}